Op-Ed: Steam Vs. Battle.net

June 28, 2010

An interesting opinion piece on Tom's Hardware imagines what would happen if Blizzard decided to compete with Valve's Steam via Battle.net. Forget for a minute the fact that Blizzard has always maintained that it does not have any plans to do anything with Battle.net other than serve up its own content or that it has said emphatically that Battle.Net is different than Steam; imagine what would happen if the company decided to start serving up third-party content like Steam does.

With a rumored 25 - 30 million users worldwide (at the same level as Steam at 25 million), a 62 percent stake in the MMO market, 4600 employees, plans to integrate the service with Facebook and Real ID (identifies players in Battle.net by using real names), it is easy to see why Blizzard's service would be a serious challenge to Steam if it decided to start serving up games other than StarCraft, Diablo, Warcraft or World of Warcraft.

One of the key benefits is Blizzard's implementation of DRM; Blizzard avoids using it entirely and simply requires a one-time activation of its titles. StarCraft II needs to be registered and activated once, letting players begin a single-player campaign in offline mode immediately thereafter. Compare that with companies like EA and Ubisoft who have had a spotty record when it comes to DRM.

Here's an interesting excerpt from the article:

Blizzard has said before that it has no intentions in becoming the next Steam. However, back in 2009 the company said "we can only say so much right now, but the plans are much bigger, much grander... and have long-term positive implications for gamers," which referred to Battle.net that could be much more than just a free match-making service.

So, what could be much bigger? The value of this huge opportunity for Blizzard only goes so far. At some point, the company will have to make a decision whether it is opening up Battle.Net to other publishers as well. 30 million potential customers with the intent to play video games could be a convincing argument. Over time, as both services expand the differences between Steam and Battle.net may blur and it may be just a matter of time until Battle.Net will announce the first outside game customer. In the end, it may be just financials that decides such a move over the next few years.

While this "what if?" scenario is interesting, it's tough seeing it happen in the short term; Blizzard is a company that controls the quality of its products - it is the reason it cancelled StarCraft Ghost and Warcraft Adventures and the reason why very few outside developers - save a handful of expansion packs - have ever been worked on outside of a Blizzard facility. The company cares about its image almost as much as it does about making money. So the prospect of it just letting any old game publisher or developer hawk its wares within Battle.net seems far-fetched. Perhaps when Blizzard no longer has a say in what happens to its products and services (I.E. Activision has more control), we will see such a move..

 

Source: Tom's Hardware

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Re: Op-Ed: Steam Vs. Battle.net

"One of the key benefits is Blizzard's implementation of DRM; Blizzard avoids using it entirely and simply requires a one-time activation of its titles. StarCraft II needs to be registered and activated once, letting players begin a single-player campaign in offline mode immediately thereafter. Compare that with companies like EA and Ubisoft who have had a spotty record when it comes to DRM."

What does this have to do with Steam? Either it's there to imply Steam is worst, which is false, they ask EXACTLY the same thing, except with some of the games you CAN play multiplayer in offline mode or they point some publisher ON Steam do that, in wich case, if Battle.Net started offering OTHER content than in-house's, it would meet the same faith.

Re: Op-Ed: Steam Vs. Battle.net

How is it a "competition?"  Considering the number of people on my Steam friendslist who are also WoW players, I'm guessing the overlap between the two systems is significant.  We're not talking about a console war here.  If Battle.net became a marketplace for third-party games, I would install and use it the same way as I use Steam now -- provided there was a distinct reason to do so, of course.  If they were selling the same titles for the same price, I'd probably stick with Steam, simply to keep my hard drive a little less cluttered.  The only motivation for Blizzard to move into the third-party market is if they can get exclusive deals; otherwise, they'd be fighting Valve for every cent of profit, which would be bad for both companies.

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Fangamer

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Fangamer

Re: Op-Ed: Steam Vs. Battle.net

Well look at it like this Bliz+activision titles offered via B.net all I can see is a one more fish competing for space.

 

Aslo with bliz now hating the consumer with the removal of lan and spawned copies for online(witch they could spawn limited copies that can not run custom content) but no they just want to stop being consumer friendly and take the fight against the inevitable down the consumers throat.... SC2 is on my B list......

 


I have a dream, break the chains of copy right oppression! http://zippydsmlee.wordpress.com/2010/05/21/cigital-disobedience/



I have a dream, break the chains of copy right oppression! http://zippydsmlee.wordpress.com/2011/12/31/what-is-cigital-disobedience/

 

Re: Op-Ed: Steam Vs. Battle.net

Well one thing they are adding with StarCraft II is the ability for people to sell their StarCraft 2 custom maps on a battle.net starcraft 2 marketplace.  During just the beta people already made a large variety of custom games including first person shooters, top down shooters, RPGs, and shmups.  You'll be able to create games use your own models and textures in the released game.

Pwnage of Empires - Now Avaialable on the Xbox 360 Indie Game Marketplace

Pwnage of Empires Xbox 360 Indie RTS

Re: Op-Ed: Steam Vs. Battle.net

I'm just waiting for the Battle.net changes to blow up in Blizzard's face in becoming a major security/privacy related trainwreck due to the way it's set up.

Re: Op-Ed: Steam Vs. Battle.net

Blizzard could never compete with Steam. Kotick wouldn't let the prices for games be cheap enough to be a threat to Steam. I don't personally like Steam though, on account of my strong stance against DRM in pretty much every form on the PC. I understand people wanting to protect their product, but causing a legitimate customer the slightest inconvience because of potential illegitamate customers simply causes me to avoid your service altogether.

"

Re: Op-Ed: Steam Vs. Battle.net

I have to ask, does this mean you're pretty much against all PC gaming ever?

Even CD keys are a form of DRM, after all.
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I'm not under the affluence of incohol as some thinkle peep I am. I'm not half as thunk as you might drink. I fool so feelish I don't know who is me, and the drunker I stand here, the longer I get.


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I'm not under the affluence of incohol as some thinkle peep I am. I'm not half as thunk as you might drink. I fool so feelish I don't know who is me, and the drunker I stand here, the longer I get.

Re: Op-Ed: Steam Vs. Battle.net

Actually, you'd have to be against gaming in general, since console games have DRM as well.  It just happens to be the least obtrusive.

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With the first link, the chain is forged.

--- With the first link, the chain is forged.

Re: Op-Ed: Steam Vs. Battle.net

On a side note, Ms. Big McLarge-huge is oddly attractive. WHY?!

"

Re: Op-Ed: Steam Vs. Battle.net

Battle.Net: No LAN

I'd say Steam wins, hands down.

Re: Op-Ed: Steam Vs. Battle.net

There's a reason for the lack of LAN. You go to a Lanparty anywhere with SC and theres a pretty good chance over half of those games are pirated copies. Blizzard just wants to keep multiplayer a paid users service. You don't have to be online to play campaign though.

In reference to anothers comment, Battle.net with those CD key's allows you to link them to your account and re-download them as much as you want.

"Don't Run, You'll Just Die Tired."

Re: Op-Ed: Steam Vs. Battle.net

I would argue the opposite. Starcraft allows the owner to create up to eight "Spawn" copies for use in LAN multiplayer matches. So at a LAN party there would be 1 legal copy of the game for every 8 players. Blizzard created that ability.

I don't know what LAN parties you attend, but all the ones I attend do not allow for anyone participating to be running pirated games.

E. Zachary Knight
Oklahoma City Chapter of the ECA
http://www.theeca.com/chapters_oklahoma

Re: Op-Ed: Steam Vs. Battle.net

Someone tell me how they're going to know your game is pirated if you're playing via LAN. Why would you tell a bunch of people you download software illegally? Are you LOOKING for jailtime?

-- Randi Tastix

Re: Op-Ed: Steam Vs. Battle.net

One of the ones I went to required that each of you be able to provide a CD, another one used a key finder and then recorded your name and the key... It is just a policy that a lot of LANs have. Some that I have attended at gaming center will however buy copies to be used on their computers as for the legality of that I do not know

~Weatherlight~

~Weatherlight~

Re: Op-Ed: Steam Vs. Battle.net

Well coming from the guy who doesn't like not having a CD-copy of his games, Steam has offered many games that I wanted to play for only a couple bucks each where it would still cost me $15-$40 is I bought them in a store. Now mix that with being able to download them and install them as many times as I like they have a very appealing business.

As for Blizzard getting involved and offering a service like Steam, I just don't see it happening. I mean how long did it take SCII to be released?

~Weatherlight~

~Weatherlight~

Re: Op-Ed: Steam Vs. Battle.net

(Obligatory Half-Life 2: Episode 3 mention goes here.)

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Fangamer

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Fangamer

Re: Op-Ed: Steam Vs. Battle.net

you do have to give them credit though, they actually take the extra time to ensure that their games get a nice polish to them.

Re: Op-Ed: Steam Vs. Battle.net

This is true to a point.  SC2 didn't take this long because of polish.  Starcraft is Blizzard's Pontiac to Warcraft being their Chevrolet.  They'll let them have some hits, but never at the expense of the baby.

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With the first link, the chain is forged.

--- With the first link, the chain is forged.

Re: Op-Ed: Steam Vs. Battle.net

Exactly SCII took so long because WoW emerged. I remember 10+ years ago when they were talking about making it to the point there were trailers, screens and preorders... And then when they did it again I was one of the first to have preorder in, and again, and again, now I will wait for it to be on the discount rack at walmart.

~Weatherlight~

~Weatherlight~

Re: Op-Ed: Steam Vs. Battle.net

I'll get it when the price drops to twenty bucks US.

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With the first link, the chain is forged.

--- With the first link, the chain is forged.
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