Ogmento Shores Up Ranks with Industry Vets

June 29, 2010 -

Ogmento, a company that sees the future of gaming rooted in "augmented reality," (games that combine the real word with virtual worlds) is shoring up its ranks with three video game industry veterans. The company announced today that it has hired three people that have collectively worked for such companies as Looking Glass, Pandemic, Sony Online, Electronic Arts Mobile, Alchemic Productions, and more. The three new hires are Rick Ernst, who will serve as lead game designer; Tim Hernandez, who has been named Director of Production; and James Chung who has signed on as the company's new Art Director.

Rick Ernst is a 15 year veteran of the video games industry having worked for such companies as Looking Glass, Pandemic and Sony Online, and independently as a contractor and consultant. He is also the co-founder of Alchemic Productions in Los Angeles, a production company that works with artists, film makers and authors.

Tim Hernandez brings over six years of mobile gaming expereince to the table and has worked on such franchises as Spider-Man, X-Men, The Sims, Madden NFL Football and Need for Speed. Most recently he worked at Electronic Arts Mobile where he served as the Development Director of the Future Technologies team.

Finally, James Chung has worked on top-selling game titles as an Artist and Art Director. His experience includes concept art, character design, and storyboarding for the film and animation industry as well.

No doubt these three will attempt help the company create augmented reality games that don't suck. The company's first title, "Put Aa Spell,' is a spelling game for iPhone featuring a cute Panda that you can interact with. The gameplay is layered over the real environment, which is brought into the game using the iPhone's built-in camera. While the gameplay is pretty simplistic in its current stage of development it is certainly interesting. Of course Sony has been doing AR games like Eye of Judgment and all of its crazy EyeToy games for years, so it will be interesting to see how Ogmento plans to advance the field..


 
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MaskedPixelantehttps://twitter.com/BroTeamPill/status/535841124884418560 Source.11/21/2014 - 1:49pm
Andrew EisenFun Fact: Zoe Quinn's name shows up in that GamerGate press docket 33 times! Nathon Grayson's name? Only eight.11/21/2014 - 1:48pm
MaskedPixelanteApparently Activision is issuing copyright strikes against streamers who show off CoD glitches. Out now but I'll source when I get home.11/21/2014 - 1:22pm
Andrew EisenIf you see something you think we should cover, let us know!11/21/2014 - 1:11pm
WonderkarpAnd the GamerGate Girls Huffington Post Video should have been on this site weeks ago http://www.huffingtonpost.com/2014/10/15/female-gamers-gamergate_n_5990310.html11/21/2014 - 12:46pm
Wonderkarpits not getting dropped, Monte. Its become a defiant cry in the face of adversity and lies11/21/2014 - 12:42pm
Wonderkarphttp://press.gamergate.me/dossier/ The GamerGate Press Site. All the Information and Evidence that supports their arguments and goals. This is the 5th time I've posted this.11/21/2014 - 12:40pm
MonteIts why i feel that they would be better off dropping the gamergate tag. The tag is far to tainted and they attract the anti-fem trolls. Find a new tag, loose the baggage and then you can have a discussion on journalism free of distractions11/21/2014 - 12:40pm
WonderkarpGG got together and put together a press site that contains all their evidence and arguements in a single easy FAQ. I've posted it here many times to silence.11/21/2014 - 12:36pm
MonteIt does seem like GG spends more time trying to defned itself from accusations than actually talking about journalism; hence one reason why they keep coming back to the topic of feminists despite them having nearly nothing to do with gaming journalism11/21/2014 - 12:36pm
Wonderkarpwhat do you mean "Their own fault"? are you saying its Gamergates fault that the 11 dead gamer articles were written? that it was GamerGates fault when they got together to cry out that they were shouted down by louder megaphones?11/21/2014 - 12:35pm
NeenekoThere is unity of attack, and unity of defense, but not of message or identity. Which the group's own defensiveness has blinded to them since it is chalked up to 'media is out to get us' as opposed to their own fault.11/21/2014 - 12:10pm
NeenekoOh unity I will give you, it is one of the group's weakest points.11/21/2014 - 12:07pm
WonderkarpI dont think so. There's a lot of Unity in Gamergate. OPSkynet has only strengthend the group and brought people together. and I spent a couple months "Gorillas in the Mist"ing the group11/21/2014 - 11:54am
NeenekoYou might be a bit too deep in that trench then if you are missing the other factions.11/21/2014 - 11:51am
MaskedPixelantehttp://www.joystiq.com/2014/11/21/sunset-overdrive-free-this-saturday/ Sunset Overdrive free on the XBO tomorrow only.11/21/2014 - 11:43am
Wonderkarpthere also arent "Various Factions" in GamerGate. No Harrassment has been linked directly too GamerGate. I'm deep in the trenchs and there arent any factions.11/21/2014 - 11:38am
NeenekoI would disagree that it has 'never been the case', for various factions perhaps not, but what made GG blow up was the intersection between submerged issues, and that is one of them.11/21/2014 - 11:33am
Neeneko@Zippy - to a point, but consumers also tend to like what they are already comfortable with, so tropes in general tend to have a comforting feel. Just like mechanics and controls tend to be similiar.11/21/2014 - 11:31am
ZippyDSMleeAren't most sexiest tropes jsut cheap/poor creativity more so than pure markaibility?11/21/2014 - 11:19am
 

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