Pay Attention: Researchers Debunk Game Link to Concentration Study

July 9, 2010 -

Remember that study from earlier this week which intimated that playing videogames and watching television were linked with attention problems in children? Texas A&M researcher Christopher J Ferguson and T. Atilla Ceranoglu, from Harvard Medical School, saw the research and responded with a scathing (for research anyway) rebuttal.

Ferguson, who has challenged the work of Iowa State University’s Craig Anderson before, and Ceranoglu, who uses games to assist in psychotherapy treatment, submitted their response—entitled Poor Measurement, Poor Controls and Spurious Results in Swing et al.—to Pediatrics, which also published the original research.

If you couldn’t tell from the title, the authors penned the response in order to “make readers aware of limitations and omissions in the methodology and conclusions of the Swing et al (2010) study of video games and attention.”

Ferguson and Ceranoglu offer four distinct weaknesses in the research in Television and Video Game Exposure and the Development of Attention Problems:

1.  …the literature review overlooks a number of recent studies that contradict their views on the relationship between video games and aggression, as well as studies suggesting that video games are more likely to increase, not decrease, attention and cognition.

2.  …the authors puzzlingly failed to use any of the clinically well-validated measures of attention problems, such as the Child Behavior Checklist and the Conners Rating Scale. It’s also unclear why the authors relied solely on teacher reports, failing to include parent reports that arguably would be based on greater familiarity with the child, and again chose not to employ existing validated measures.

3.  …the authors make no attempt to control for other commonly measured relevant variables that may influence attention such as home environment, school quality, parent education, or poverty, genetic risk, etc. It is quite possible that any effects found are spurious, and would disappear in a better controlled study.

4.  ...all standardized regression coefficients for children in the study are less than .10. This indicates that the overlap in variance between media use and attention is less than 1%. Even taking these findings a face value, these are weak effect sizes without practical significance, effectively no different from zero.

The researchers concluded that the findings in the original study were “unable to support the weight that Swing et al. (2010) attempt to place on them, and give no cause for concern to clinicians, educators or parents.


Comments

Re: Pay Attention: Researchers Debunk Game Link to ...

I thought people with ADD and other disorders actually did fairly well with video games as opposed to movies and TV due to interacting with an ever changing medium that forced them to focus or fail and did it in way that most found enjoyable.

At least, I could have sworn that is what I remember reading/hearing somewhere. I might be totally wrong too.

"

Re: Pay Attention: Researchers Debunk Game Link to ...

Wait, what?

Man, how do these bad studies keep getting funding? In my case I was diagnosed with ADD years before I got into video games. We should be putting research into the underling biomechanical predispo- KITTY! =(^ ^)= Such a pretty cat!

Uh, yeah. Look for the biological predispositions first and then look into exacerbating environmental factors.

On a probably unrelated side-note: changing the channels alot doesn't mean the child has trouble concentrating, it means there is nothing good on TV. ;)

Re: Pay Attention: Researchers Debunk Game Link to ...

Bad studies get more funding because they ensure a "scientific" finding that supports the political agenda of however is paying for it.

Would you buy a candy bar if you were unsure the bar was actually in the wrapper? Likewise, who wants to pay for a study that says "I'm sorry, but your moral conclusions are bat-shit insane"?

Re: Pay Attention: Researchers Debunk Game Link to ...

' changing the channels alot doesn't mean the child has trouble concentrating, it means there is nothing good on TV. ;)'

This.  This, right here.  At least until NCIS is back on.

---

With the first link, the chain is forged.

--- With the first link, the chain is forged.

Re: Pay Attention: Researchers Debunk Game Link to ...

 This is why Science is awsome.  You get some jackasses that try and use it to fuel a political agenda, and then real scientists come in and beat the research to all hell.

"Science replaces private prejudice with publicly verifiable evidence." - Dawkins

And then there's this by Neil DeGrasse Tyson: http://www.youtube.com/watch?v=pYPgi1oUqXA

Re: Pay Attention: Researchers Debunk Game Link to ...

I think the fallout from East Anglia would dispute that, but what you post is the goal.

---

With the first link, the chain is forged.

--- With the first link, the chain is forged.
 
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MattsworknameAndrew: Im not sure Im the one to be explainging this really, Im not sure im articulating it right07/31/2015 - 9:20pm
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Goth_SkunkI've been playing TERA all day. Just took a break to barbecue some chicken. :3 And Andrew: I'm using Cabal to suggest a group of people secretly united in some private views or interests within a community.07/31/2015 - 8:50pm
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Big Permlol, ya'll are still going back and forth? Take a break and play some video games07/31/2015 - 8:37pm
Andrew EisenGoth - Are you using "cabal" to describe a group of writers or to suggest they all worked together in secret to publish those articles?07/31/2015 - 8:30pm
Andrew EisenMatt - That doesn't disprove the general premise of the various articles as that's not what they're about. Unless, again, he's talking about a different batch of articles.07/31/2015 - 8:28pm
Goth_SkunkThe difference between one voice being offensive and a cabal being offensive.07/31/2015 - 8:22pm
MechaCrashFunny how "you're offended, so what" flips into "we're offended, retract everything and apologize."07/31/2015 - 8:18pm
MattsworknameIts not the only argument he points out ,its just one of them07/31/2015 - 8:06pm
Mattsworknameidea that Gamers as the articel puts it, the "White male sterotype are dead, essentially was compltely false07/31/2015 - 8:03pm
MattsworknameThe video actually shows that the shaw study actually disproves the Premise of the artices by showing that the "Gamer" dentity, has no actual meaning to thsoe who use it other then "I play games", its not connected to race, gender, or orientation. So the07/31/2015 - 8:01pm
Andrew EisenWith the exception of a brief mention in Golding's Tumbr post. Even so, he's talking about gamer identity, not desire for diversity in gaming.07/31/2015 - 7:50pm
 

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