Cipher Prime's Creative Fundrasing

July 16, 2010 -

You'll never see EA or Activision doing this! Philadelphia-based indie game developer Cipher Prime is having a fundraiser to finance its move from an awful 160 sq ft space to 1000 sq ft space - and to hire an additional employee.

The "fundraiser," which began yesterday, is offering two of the company's games for $4.99 each. Both are music-based puzzle games for PC and Mac: Auditorium and Fractal. Here's the pitch from the website:

As some of you know, we’ve been trying to move for a long time. Our old office had no AC, no heat, lots of bugs, and was generally just too small. Goodbye 160 sq ft; Hello 1000sq ft!!

Not only is this upgrade amazing, the rent is just about the same. However, moving always costs a lot of money and we really want to hire on another employee. So, the answer is clear… WE MUST FUNDRAISER!

In the old days, we took donations for Auditorium and were able to stay true with our promises and make it into a fully developed title. Now, it’s on the web, iPhone, iPad, and coming soon to the PS3, XBox360, and PSP! This time, we’ll be offering both Auditorium and Fractal for 50% off, lowering both titles to $4.99 for two weeks. This special moving sale promo will end on July 30th, so act fast! You will also receive a free audio track with either purchase during the sale. With Auditorium comes Autumn, our first single. Fractal comes with Iterate!, Fractal’s theme song.

The website offers other ways you can help out if you feel the need including spreading the word to your friends and family, telling your favorite website or forum, actually buying the games, subscribing to their mailing list or sending them an email to give feedback on the games.

image source: Flickr

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Comments

Re: Cipher Prime's Creative Fundrasing

 My only comment here is that Auditorium is freakin' awesome.  Well worth $5.

Re: Cipher Prime's Creative Fundrasing

How is 160 sq ft big enough to even be an office?  Did they really even have one?  I think it is supposed to be a joke.   160 sq ft is a small room.  

Pwnage of Empires

Re: Cipher Prime's Creative Fundrasing

 See, this is the problem with the philly game industry... companies do not seem to actually know of each other.     I have spent time trying to track down various companies in this region and have never heard of this one....

 
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Papa MidnightWith GTA5 (to date) failing to even provide indication of a PC release, I'm realising that this might be the first GTA game that I have not played (outside of Chinatown Wars) since the series inception.04/19/2014 - 8:14am
IanCSo im guessing a bunch of edutainment games, which a lot of people elsewhere are going gaga over, dot count as classics? Okay. If you don't mind me, i have a sudden urge to play Putt Putt....04/19/2014 - 6:15am
MaskedPixelantehttp://www.joystiq.com/2014/04/18/playstation-99-cent-sale-discounts-tokyo-jungle-super-stardust/ Weekend long PSN flash sale. So much stuff is 99 cents for the rest of the weekend.04/18/2014 - 5:59pm
Adam802http://www.polygon.com/2014/4/18/5627928/newtown-video-game-addiction-forum04/18/2014 - 4:14pm
Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
 

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