Steam Offers Alien Storm Game, Source for FREE

July 19, 2010 -

Although not necessarily fitting for the pages of Game Politics, everyone enjoys getting something for free, and beginning today Valve is offering a brand new game - along with its course code - with no strings attached. The game is a top down cooperative shooter called Alien Swarm. Valve will also be releasing all the source code for the Steamworks-integrated title as part of a SDK update also to be released today.

The game was originally being developed by Black Cat, but after Valve hired the entire team to work on Portal 2 and Left 4 Dead series, development on the Source Engine based shooter game slowed to a crawl, with Black Cat working on it in its spare time.

You can learn more about the game by visiting www.alienswarm.comSteamPowered.com or by firing up your Steam client.

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Comments

Re: Steam Offers Alien Storm Game, Source for FREE

Couldn't help noticing a few typos as well. It's called Alien Swarm not Storm, and Source code not Course code.

Spell check can only do so much XD

Re: Steam Offers Alien Storm Game, Source for FREE

Fixed in the story now -- but still not in the headline.

Re: Steam Offers Alien Storm Game, Source for FREE

And this news is political how? don't get me wrong I like free games as much as the next guy but there's a reason the site is called GamePolitics

http://www.magicinkgaming.com/

Re: Steam Offers Alien Storm Game, Source for FREE

Drop it.  Even Dennis posted items that he admitted had nothing to do with politics.

Re: Steam Offers Alien Storm Game, Source for FREE

Which, as I've said before, is not actually a rebuttal so much as a "Hey!  Look over there!"

But I really DO think, the article's first-sentence disclaimer aside, this is a political story, because free software is an inherently political issue.  (Now, the Open-Source movement, from its very inception, seeks to avoid that political bent, but I'd argue it's not entirely successful.)

Re: Steam Offers Alien Storm Game, Source for FREE

"And this news is political how?"

It's not, as admitted in the article's very first sentence.

 

Andrew Eisen

Re: Steam Offers Alien Storm Game, Source for FREE

I know I'm one of the guys who's complained in the past about off-topic articles on GP, but I'm actually inclined to disagree on this one -- a major publisher releasing a title under free-as-in-beer and free-as-in-speech terms IS political.

Anyone know what license it's published under?

Re: Steam Offers Alien Storm Game, Source for FREE

"a major publisher releasing a title under free-as-in-beer and free-as-in-speech terms IS political."

Eh, I think you're stretching things a bit.  It's being released through Valve, but at the same time, you could just as easily say that that it's just a free port of a previously free UT2k4 mod that was made by a cool indie team.  The only difference now is that the Black Cat folks have more prominent (and well deserved!) day jobs, and their employer's giving some free promotion to an impressive mod.

That being said, even as an off-topic post, I still find it more interesting that some of the other articles that get posted.  For example, the article about people in England needing to lock their doors doesn't really have a political hook (beyond involving crime prevention) and doesn't really have a gaming hook (beyond the fact that gaming consoles represent one of the many things that burglars like to steal).

As for Alien Swarm, I've only played the UT2k4 version, but it was a blast.  Most immediately noticeable is that it's using an FPS engine for a non-FPS view.  Instead, it's top-down view of a 3D world that plays like a 2D game.  W/A/S/D is used for absolute movement (i.e. W always moves to the top of the screen regardless of which way your character's facing), and your character always faces and fires toward your mouse pointer.

There are a number of things in the game that can also be seen in the L4D series: Friendly fire is always on (and really forces team-work; in a top-down setup, it's a lot easier to split up who's responsible for enemies coming from which direction).  Games consist of campaigns that're generally designed to be completed in a single extended play session with the campaigns broken into discrete levels (corresponding to the sections between safe houses in L4D).  Characters have limited carrying capacity and have to rely on being part of a team to get everything done, and bots are used to pad the team out to 4 players.  Supplies are finite but not anemic and are replenished between levels.  Characters all have pre-assigned names and personalities.

Unlike L4D, Alien Swarm has distinct character classes (heavy weapons, medic, tech, etc.).  It also has more complicated maps.  It's harder to get lost in a top-down view, and it didn't have the commercial necessity of trying to appeal to as wide an audience as possible, so they could make things a bit trickier.  In addition, the potential for characters with certain skills or equipment allowed them to vary some of the routes and interaction that could take place with the level.  Finally, it's got some RPG elements with characters leveling up skills between maps based largely on their performance in the level.

Overall, it was a fun game.  Unless they completely botched the Source port (which I find highly unlikely), I'd say it's worth the download.

Re: Steam Offers Alien Storm Game, Source for FREE

"Eh, I think you're stretching things a bit.  It's being released through Valve, but at the same time, you could just as easily say that that it's just a free port of a previously free UT2k4 mod that was made by a cool indie team."

Fair, but releasing the source and dev tools to encourage community development is a good bit of PR and also a positive outreach to the public.

There are other questions here which have a political bent: what's the license, and does it cover the resources or just the code?  Those might seem like technicalities but they have pretty broad implications to how the source can be reused.

As for the UK "lock your doors" story, yeah, pretty pointless, but GP's wheat-to-chaff ratio has been sky-high lately.  A lot of it's because of Schwarzenegger v. EMA, but whatever the reason, they've really been hitting it out of the park these last few weeks, and it's a lot easier to ignore the fluff stories when there are comparatively few of them.

 
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MechaTama31Of course, I'm looking at these tweets in isolation, I don't know a thing about the guy.10/19/2014 - 7:06pm
MechaTama31If anything, the sarcastic implication seems to be that the SJW crowd is bringing back the bullying of nerds. But it's the GGers who are out for his blood? I'm lost...10/19/2014 - 7:01pm
MechaTama31I don't really get this Sam Biddle thing. The reaction to his tweets seems to be taking them at face value, but... they're tongue in cheek. Right?10/19/2014 - 7:00pm
Andrew EisenI have it. The problem, so far as I can tell, is neither of them allow me to overlay my webcam feed or text links to my Extra-Life fundraising page.10/19/2014 - 4:08pm
quiknkoldand yes, its free10/19/2014 - 4:05pm
quiknkoldshould grab Hauppauge capture. has mic support and can upload directly to youtube10/19/2014 - 4:05pm
Andrew EisenThe former.10/19/2014 - 4:00pm
quiknkoldwas it StreamEez, or the StreamEez feature in Hauppauge Capture? cause I know Capture has alot more support from the devs.10/19/2014 - 3:54pm
Andrew EisenI actually tried StreamEez last week. Flat out didn't work.10/19/2014 - 3:53pm
quiknkoldI use the Hauppauge Capture software's StreamEez. Arcsoft showbiz for recording. I just streamed a few hours of Persona 4 Golden with zero problem using the program. Xsplit is finniky when it comes to Hauppauge10/19/2014 - 3:40pm
Andrew EisenTrying to capture console games and broadcast with Open Broadcaster System because I've had technical difficulties using XSplit 3 weeks in a row.10/19/2014 - 3:37pm
quiknkoldand what are you trying to capture?10/19/2014 - 3:31pm
quiknkoldsame one I have. ok. what program are you using?10/19/2014 - 3:31pm
Andrew EisenHaupaugge HD PVR 210/19/2014 - 3:28pm
quiknkoldWhat Capture Card are you using, Andrew10/19/2014 - 3:26pm
quiknkoldI know Biddle isnt Kotaku. he's just a employee. Its up to Kotaku if they want to punish him for being a public representative of Kotaku...well...I wouldnt be against it.10/19/2014 - 3:26pm
Andrew EisenLovely, my capture card is not (yet) compatible with the broadcaster I want to use. Let's hope my workaround works!10/19/2014 - 3:19pm
Andrew EisenIf you find Biddle's statement off-putting, then you're certainly directing your distaste at the correct entity.10/19/2014 - 3:18pm
quiknkoldas somebody who once had his skull fractured behind a grocery store as a kid because I was a nerd. Sam Biddle can eff himself with barbwire10/19/2014 - 2:59pm
Matthew WilsonI dont agree with it, but that doesnt mean its not true sadly.10/19/2014 - 2:36pm
 

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