EA Urges Utah to offer Game Industry Tax Breaks

July 22, 2010 -

On Wednesday, surrounded by Utah Governor Gary R. Herbert and other state and local officials, Electronic Arts executives had a "grand opening" of its offices in Salt Lake City to much applause. The office has actually been running in Salt Lake for three months, but this grand celebration allowed the public to get a look inside EA's new operation. The 20,000-square-foot office serves as a base to develop and manufacture games featuring pet and Nerf guns toys for children and families as part of an agreement it signed with Hasbro.

But after the ceremonial "grand opening," EA took the opportunity to strongly urge Utah lawmakers to give the videogame industry more tax incentives on par with what it currently gives the film industry. EA government affairs director Craig Hagan led the charge, saying that in other parts of the country, like Texas and Florida, and in Canada's Vancouver and British Columbia, governments are offering rebates on corporate income taxes of up to 42 percent to companies like EA.

"We're not competing with traditional brick-and-mortar business in Main Street," he said. "We're competing against other digital media companies across the world."

Hagan also said that the average wage for a game-industry employee is $92,000 a year and that the industry is larger than money generated from Hollywood films and music combined, bringing in about $20 billion worldwide every year.

Members of the Governor's Office of Economic Development said that some incentives are available to businesses like EA but the company did not use them. Gov. Gary Herbert added that Utah has been ranked highly among states in terms of places to work and places to start technology companies. Legislators at the party said that no incentive programs for the technology sector are on the table at this point in time, but they were willing to listen to EA executives about the issue.

Source: Desert News, Image Credit: Jason Olson


Comments

Re: EA Urges Utah to offer Game Industry Tax Breaks

Don't see it happening. Utah is effectively run by groups like the Eagle Forums and Mormon groups that are bent on getting all games declared the "spawn of Satan". Trying to encourage game development there is not likely to happen.

Re: EA Urges Utah to offer Game Industry Tax Breaks

But this EA branch is developing and manufacturing "games featuring pet and Nerf guns toys for children and families". Edge-y this is not, it knid of feels like a peace offering.

 

And unrelated, don't sue me Tim Langdell.

Re: EA Urges Utah to offer Game Industry Tax Breaks

I resent that remark. As a Mormon, I can tell you that we do not seek banning games of any nature. Are there members of our church that feel that way? Yes. But they do not represent the views of the Church.

I am linking the official stance on media consumption of our church:

http://www.lds.org/library/display/0,4945,30-1-7-7,00.html

The relevent part is here:

Our Heavenly Father has counseled us as Latter-day Saints to seek after "anything virtuous, lovely, or of good report or praiseworthy" ... Don't attend or participate in any form of entertainment, including concerts, movies, and videocassettes, that is vulgar, immoral, inappropriate, suggestive, or pornographic in any way.

No where does it state that we should seek to ban what we consider offensive.

So once again, don't let a few people who do not represent that actual views of our church cloud your judgement of our church.

As for the second part of your comment, EA already has a studio in Utah and have been there for years. There are several other small and largish studios there as well.

E. Zachary Knight
Oklahoma City Chapter of the ECA
http://www.theeca.com/chapters_oklahoma

 
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MattsworknameBIG: how does that make sense?08/05/2015 - 12:18am
Big PermLenny Kravitz penis has been trending all day08/04/2015 - 11:45pm
MattsworknameSo far, Win 8 gave me nothing but problems08/04/2015 - 11:18pm
MattsworknameI;ll see what I can come up with tomarow08/04/2015 - 11:16pm
ZippyDSMleethose is the issue.08/04/2015 - 10:47pm
ZippyDSMleeOdd, even with admin? I have UAC turned off so I do not have to fuss with it too much, also in order to run FO3/NV you need DX,VC++ 010, mmm might try and download VC++ distro pack both 32 and 64bit from 8 to 2012 or so and isntall them see if one of thos08/04/2015 - 10:46pm
MattsworknameTried that 2 zippy, it still wouldn't work08/04/2015 - 10:43pm
ZippyDSMleeI have had to run NV in compatibility mode before. I have both FO3 and NV running fine with a bunch of mods on win8.108/04/2015 - 10:24pm
MattsworknameI did the direct x 9 fix, issue remains08/04/2015 - 10:13pm
MattsworknameI've had issues with it since the start really, as soon as I tried to run it on Win 8.1, vegas woudl crash as soon as i launched it, even when using the base game08/04/2015 - 10:12pm
MattsworknameManta: I run into issues the moment I try to use any mods. and some times even no mods08/04/2015 - 10:09pm
MattsworknameChris ray gun on the gawker media scandel from a few weeks back https://www.youtube.com/watch?v=apGv0KTV9IM08/04/2015 - 10:08pm
black mantaFunny, Matt. I've been able to run it from Steam no problem.08/04/2015 - 10:02pm
Big PermDo you need Directx 9.0c still? Should be a manual download for win 7/808/04/2015 - 9:55pm
MattsworknameBlack manta; I've been trying to get vegas and 3 to work on windows 8 for months and no method I tries fixed it manta08/04/2015 - 9:53pm
Big PermOh wow, yeah cleared my entire history and now suggestions are subs instead08/04/2015 - 9:15pm
Big PermI think you can mecha. Unless it's just removing it from your UI and still tracking it behind the scenes08/04/2015 - 9:11pm
MechaTama31It would be nice if Youtube just let you delete a video from your history, like Netflix does.08/04/2015 - 9:09pm
black mantaF3 and NV have long been since fixed. They run great on Windows 8 and 8.1. And there's also the Unofficial Patch for F3 and the Mission Mojave patch for NV in case they don't.08/04/2015 - 9:05pm
MattsworknameYeah Big, but for those who had the game for long times, it is to late for that08/04/2015 - 8:43pm
 

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