Opinion: Videogames Could End Up Like Comics

July 23, 2010 -

In his latest Pretenstion +1 column, Gus Mastrapa warns videogame fans and creators that, if they are not vigilant, they could suffer the same fate as comic books. Using Comic-Con as the backdrop, Mastrapa points out that the show has become an amalgamation of TV, movies, anime and videogames, with comics mostly taking a backseat. As videogames have made many fans ignore comics, something could come along to do the same to videogames.

So how does Mastrapa suggest that gamers and game creators do to keep the fire alive? Here's an excerpt:

When Hollywood finally starts figuring out how to make video game movies that don't suck (perhaps Edgar Wright can teach them a thing or two) they'll start strip-mining our stories and characters like there's no tomorrow. And tons of talented, imaginative people won't see a dime from the millions that are made on their backs.

So every year when Comic Con rolls around let the sound of nerds nerding out be our wake-up call.

Creators, cover your collective asses. Fans, remember your creators. Don't let them die poor like Jack Kirby. Don't leave them lonely and unappreciated in Artist's Alley.

And while we're all at it let's do the right thing and buy a comic or two.

Sage advice. Check out Mastrapa's column over at Joystickdivision.com.

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Comments

Re: Opinion: Videogames Could End Up Like Comics

Comics, amazingly enough, have a lot of reasons keeping people from buying them in droves.

1. Availability.

I used to be able to pick up comic books on a little spinning rack at my home town grocery store when I was young. Now, if I am not in a comic book store or a book store, I simply can't find the things anywhere. In the case of the book stores, the actual comic book section is often greatly overshadowed by a manga section sitting right next to it. Of course that is when you just consider the graphic novel or collected editions of established series, in terms of actual new standard comic books, those are still in weak supply in my area (especially since the comic book shop closed down).

2. PRICE

Yeah, price. It isn't an arm and leg to buy a comic book, but the last time I looked it was too much for too little. Around 24 pages of a comic, ads, ads, and more ads, and you still paid about $2 for something you can read in as little as 15 minutes. Either make the basic book thicker and meatier or cut down on your price to be more effective in getting the attention of most folks.

3. What the heck is going on?

There's Wolverine, even though he died 10 times, fighting Dark Phoenix, who is alive again, and he runs her through, but luckily it was a Skrull imposter. Suddenly Namor shows up being a villain again, only he is a Skrull imposter too because the real Namor shows up to beat him down.

Too many retcons, too many loopholes, and too many references to ALL OF THIS CRAP makes for a reading experience to newcomers that is nothing short of mindboggling insane and nonsensical (which would be fine if it was a Deadpool comic).

4. Authors change everything

Kind of related to point 3. When a new author comes on board to be the head of an already established franchise, most (if not all) feel the extreme need to radically change things with the story. Once or twice wouldn't be to much of a problem, however some characters have been changed so many times over the course of their existance they require a total franchise reboot just to get everything back on track. And for some characters, this reboot has occured multiple times.

5. Negative stigma still associated with the product

If comics were still fun, easy to follow, and reasonably priced, this point wouldn't matter in the slightest. Given the previous flaws combined with this one and you have pretty bad situation on your hands. To make it simple, nerds read comics and basically no one else but children (social stigma, folks, not my personal opinion).

The comic book industry isn't in any danger of dying (yet, anyway) because the people that are crazy about them are crazy about them enough to keep them floating for years. Unfortunately they are not attracting any new people, young or old, and are failing to keep the casual readers interested in them enough to make the industry take off. Short of changing their game drastically and MAKING THE PUBLIC AWARE OF THOSE CHANGES OUTSIDE  OF  JUST THE COMIC BOOK INDUSTRY WITH STUFF LIKE TV SPOTS AND SUCH, I fail to see how they can turn their negative tide around.

"

Re: Opinion: Videogames Could End Up Like Comics

Not going to happen. Games have been around for thousands of years, just in different forms. People like to game, they like to respond to stimuli, strategist, compete. Whether its a 400 year old game of ten pins, a few thousand year old game of chess, or Kirby's Crayon Adventure. The medium may change but gaming is here to stay.

Re: Opinion: Videogames Could End Up Like Comics

Not really, there's two types of games; the activity games (like Tetris, Wii Sports) and the story games (like GTA and Heavy Rain). Obviously nothing's going affect games like Tetris (or code of conduct wouldn't destroy it), but games that use stories may be limited if restrictions are placed in regards to themes and content such as sex and violence.

Re: Opinion: Videogames Could End Up Like Comics

I don't think it's as much video games or TV as much as it is that the stigma from the CCA never really went away. I have heard the comic book industry had never truly recovered from those dark days.

Re: Opinion: Videogames Could End Up Like Comics

I douibt it as we do not have a variation of "comic book code"  in this day and age. What we have is basically a industry run independent group thats able to rant material better than what the MPAA can.....

 


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Re: Opinion: Videogames Could End Up Like Comics

I thought this was going to be about how comics were censored because of the comic book code of the 1950s that censored all comics.

Re: Opinion: Videogames Could End Up Like Comics

If this article was about the SCOTUS hearing in Sept you may be right, except for the self-infliction part for comics.

Re: Opinion: Videogames Could End Up Like Comics

As it should be, because that's what led to the downfall of comics.  It enforced the stigma that comics are "childish," and that has set them back to this day despite works like "Watchmen."

Re: Opinion: Videogames Could End Up Like Comics

It's not just that stigma anymore, though. For one thing, they AREN'T for kids anymore -- they're for obsessive fans who've been keeping track of every big expensive crossover event. The biggest problem with American comics is the lack of new blood -- they've become insular and inaccessible, which means that there are people leaving for whatever reason, but not people coming in to replace them. And the 1990s crash had everything to do with speculation and nothing to do with "for kids" stigma.

Plus it can't be healthy for so much of an industry's revenue to be represented by so few IPs.

 

Lord, grant me the strength to finish what I

The Devourer of Time awaits... Lord, grant me the strength to finish what I

Re: Opinion: Videogames Could End Up Like Comics

My thoughts exactly. Comic books have been ignored and less popular than videogames and anime because they are so hard for people to enjoy casually. I don't even bother trying to keep up. If I feel like I need to know what a certain series or hero is all about, I can find a length wikipedia article and save myself quite a lot of time and money reading it instead.

While videogames may become cheap and ubiquitous in the coming decade, I don't think that some new media will come and steal it's spotlight and turn games into what comics are now. Probably because you will never need to keep up with a dozen different series running parallel to eachother about the same character just to know understand one game's decades long mess of tangled continuity and retcons.

Re: Opinion: Videogames Could End Up Like Comics

It's a catch-22, though: if they try anything new and different, they're going to lose the only audience they have, the obsessive fans who scream to the high heavens when Wonder Woman gets a new jacket.

(In their defense, it IS a pretty stupid-looking jacket.)

The industry needs to pursue new readers while simultaneously trying not to alienate the customers it already has.

And of course the whole thing's complicated by the fact that the industry is itself being run by fanboys now, people writing the stories they wanted to see when they were obsessive fans 20 years ago.

 
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