Baltimore Schools to Leverage More Game-Based Learning

July 29, 2010 -

Baltimore County Public Schools (BCPS), in conjunction with Learning Port Strategies, is gearing up to roll out a new learning tool for students, one that will combine “serious game technology with training.”

Dubbed Learning in a Virtual Environment (L.i.V.E.), the program will consist, at first, of two components: a “repository” for virtual games created around science, technology, engineering, and mathematics (STEM) called the Virtual High School, and a challenge for students to create a pitch for a STEM-based videogame, which is entitled The Contest.

Two additional aspects of the program are planned as well—Gamification Boot Camp, in which teachers are instructed on gaming vocabulary and technology and how to implement it alongside traditional teaching strategies, and the LPS Loft, billed as “a group of gaming professionals and tech-minded individuals who will join teachers in reviewing student story pitches and developing the first level of a game, based on the winning Contest pitches.”

LPS Founder Joe Biglin, who is no stranger to the videogame business (he co-founded BreakAway Games in 1998) explained how the initiative will overcome the high costs of creating games, which has typically been a barrier to entry for schools, “…costs can be substantially reduced by developing only a single level of the game and then allowing the game to be built out based on user preferences.”

He continued, “In the same manner as online games such as Farmville are developed, The Loft will capture metrics on user game preferences as students play the initial level of the game, helping to further refine the game into a finished product.”

Students will become technically proficient while also gaining the ability to add real working games to their portfolios.


Comments

Re: Baltimore Schools to Leverage More Game-Based Learning

And somewhere a parent shall try to halt this.

 
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Matthew WilsonI do not think it will be the last time we see this. btw I am ok with paid mods.04/27/2015 - 7:10pm
ZippyDSMleehttp://www.pcgamer.com/valve-has-removed-paid-mods-functionality-from-steam-workshop/ 0_o04/27/2015 - 6:37pm
ZippyDSMleeMatthew Wilson:Humor and sarcasm sir.04/27/2015 - 6:36pm
Matthew Wilson@zippy there is no way they are going to merge with capcom becouse both companies are not in good shape. sony, Nintendo, and square are the only companies with enough money to pull it off in japan.04/27/2015 - 4:27pm
ZippyDSMleeCutesy name for motherboard. My 300$ mobo fried itself one night...04/27/2015 - 4:23pm
Andrew EisenNo problem. No idea what a mobo is but it's easy to overlook stuff in the Shout box.04/27/2015 - 4:18pm
ZippyDSMleeAndrew Eisen:Ah sorry, last 2-4 days I been dealing with a dead mobo then my new laptop came in trying to get it up to date and stuff transferred over....blag04/27/2015 - 4:16pm
Andrew EisenAlready linked about 10 shouts ago.04/27/2015 - 4:00pm
ZippyDSMleehttp://www.polygon.com/2015/4/27/8503893/konami-delists-itself-from-new-york-stock-exchange This just in Konami and Capcom merge so they can ignore more IP's.04/27/2015 - 3:50pm
E. Zachary KnightNot really. I think people are overly critical of other game projects. Delays should be expected and shouldn't be considered a major failing and worthy of the crap they get.04/27/2015 - 3:09pm
Matthew WilsonI agree that Double Fine gets off way too easy compared to others.04/27/2015 - 2:40pm
PHX Corphttps://twitter.com/Nibellion/status/592762131264733185/photo/1 a Transcript reguarding the Situation at Konami has been found(CEO Went Nuts over mobile and wanted kojima removed from the company)04/27/2015 - 2:25pm
E. Zachary KnightMatthew, delaying games has been amassive point of contention for games that raised a fraction of what Double Fine did.04/27/2015 - 2:14pm
Matthew Wilsonand yes they went way way over budget from what I read.04/27/2015 - 12:33pm
Matthew Wilson@AE if they cancaled it there would be massive outrage, but people tend to be ok with a delayed game.04/27/2015 - 12:32pm
IvresseBleh, can't edit shout on my phone :-/04/27/2015 - 12:32pm
Andrew EisenHell, the Kickstarter itself raised WAY more than DF was asking but I saw no accusations of impropriety.04/27/2015 - 12:31pm
Andrew EisenA little over three years later (two and a half years after the estimated delivery date), the Double Fine Adventure Kickstarter finally delivered the game. Oddly, I never saw anyone accuse Double Fine of scamming or conning anyone.04/27/2015 - 12:30pm
Ivresse@PHX Corp: Not only that, but Konami have just delisted themselves from the NYSE:http://polygon.com/e/826793404/27/2015 - 12:28pm
Matthew Wilsonwhile I felt bad for everyone outside the US who wanted to watch the HOTS finals, the fact it was on espn 2 in prime time is a major major step forward for video games.04/27/2015 - 12:14pm
 

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