Vietnam Comes Down Hard on Online Games

July 29, 2010 -

The government of Vietnam has implemented a few (previously alluded to) measures restricting online games as it bides time in order to formulate an overall master plan for dealing with the industry.

Minister of Information and Communications (MoIC) Le Doan Hop called for the immediate  implementation of a trio of stop-gap measures reports Saigon Daily: until new laws are drafted and propagated, all new licenses for online games will be suspended, all public media ads for online games are banned and Internet cafes will have to shut down game services between 11PM and 6AM every day. Vietnam News stated that these measures will be in place through year-end.

Gamers will also be limited to three hours of playtime for any title that interacts “with a server,” though taking part in educational or cultural games will be permitted for four or five hours per day. The Ministry will also draft a provision for dealing with offline games.

The Department of Information and Communication also ordered game operators to detail the level of violence in titles they offered via a report which “must include video clips that illustrate the violent nature of particular games.” They have until August 2 to submit these reports, according to Vietnam Net.

Operators also must break down games into acceptable age groups, selecting from six and under, 6-11, 12 to 15, 15 to 18 and 18+.

The measures were taken, according to Vietnam News, following “a public outcry about their (online games) negative influences on the youth.”

The paper added that a whopping 100 percent of respondents to a survey conducted by the Ministry of Education and Training indicated that they played games on the the weekend. During the week, the number dropped to 70 percent for kids in Ha Noi and 76 percent for children from Ho Chi Minh City.


Comments

Re: Vietnam Comes Down Hard on Online Games

I wonder how the "interacts with a server" thing will come into play with games that have to verify with an external server, like anything using Ubisoft's scheme.

Re: Vietnam Comes Down Hard on Online Games

How does the government plan to effectively enforce the regulation of that three hour limit of server interaction? I guess it could be possible if the servers and/or service providers are in Vietnam. But how would it be done for games that interact with servers outside the country? Do they also plan to regulate the play time for offline games?

Also, they're doing all of this over a public outcry over alleged bad influence on the youth? So if there is a public outcry over violence or aggression being instlled by competetive contact sports, they'll plan to regulate it as well? I mean, computer/console games aren't the only source of interactive "violence" in the world.

Re: Vietnam Comes Down Hard on Online Games

Well, there's the inch, I wonder how many miles they'll takes.

At least they're ahead of Australia in haibng an 18 and over rating.

 
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Andrew EisenYou have to try to purchase something first. Pick a game, hit purchase and if your wallet doesn't have enough to cover it, you'll be given an option to "add exact funds" or something like that.09/23/2014 - 2:05pm
MonteI have seen no option for that on my 3DS; anytime i want to add funds it only gives me the option to add in denominations of $10, 20, 50 or 10009/23/2014 - 2:03pm
IanCWhat Andrew Wilson said. PSN is the same when you make a purchase over a certain price (£5 in the UK)09/23/2014 - 2:02pm
Andrew EisenNeither eShop charges sales tax either. At least in California.09/23/2014 - 2:00pm
Andrew EisenBoth Wii U and 3DS eShops allow you to add funds in the exact amount of whatever's in your shopping cart. If your game is $39.99, you can add exactly $39.99.09/23/2014 - 1:57pm
Infophile@Matthew Wilson: As I understand it, any regulations to force tax online would also set up an easy database for these stores to use, minimizing overhead.09/23/2014 - 1:30pm
MonteReally, the eshop just does next to nothing to make buying digitally advantagous for the customer. Its nice to have the game on my 3DS, but i can get more for less buying a physical copy at retail. And that's not even counting buying used09/23/2014 - 1:18pm
MonteIanC, The Eshop wallet system only lets you add funds in set denominations and the tax makes sure you no longer have round numbers so you ALWAYS loose money. A $39.99 game for instance requires you to add $50 instead of just $4009/23/2014 - 1:13pm
Matthew Wilsonbut thats just it those sites, even the small ones, sell all over the country.09/23/2014 - 11:12am
Neenekoeither that or it would follow the car model of today. big ticket items are taxed according to your residence, not where you buy them.09/23/2014 - 11:07am
NeenekoI doubt it would be the retailer that handles the tax in the first place. If it goes through it would probably be folded in as a service on the processor end or via 'turbotax' style applications.09/23/2014 - 11:05am
Matthew Wilsonsimple there are over 10k tax areas in the us for sales tax. it would be impossible for small online retailers to handle that.09/23/2014 - 10:55am
IanCWhats wrong with charging tax in an online shop?09/23/2014 - 10:47am
E. Zachary KnightI don't see why it would be that difficult to maintain one. Especially for a news outlet with multiple people on the payroll.09/23/2014 - 9:37am
Matthew Wilsonthey can, but will they? more inportantly will the traditional sites be willing to do the extra work to maintain the list?09/23/2014 - 9:02am
E. Zachary KnightSo how will it reduce the power of the traditional games press? They can create curated stores too.09/23/2014 - 8:39am
Matthew WilsonI think its a good thing, but it does mean traditional games press will have less power than ever before. To be fair most of the gaming press were never big on pc gaming anyways.09/23/2014 - 8:33am
E. Zachary KnightMatthew, is that a bad or good thing?09/23/2014 - 7:43am
MechaTama31When you say "youtuber", I picture some sort of customizable potato...09/22/2014 - 10:48pm
Matthew Wilsonthis change will only give youtubers more power.09/22/2014 - 9:54pm
 

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