Game Theory with Scott Steinberg Goes Live

August 3, 2010 -

Game Industry TV has launched a new video game show and online magazine, "Game Theory with Scott Steinberg." New episodes and articles are now available at www.gametheoryonline.com. The site and show promise to provide game developers, executives and journalists with an "enlightened forum" to publicly discuss and debate the industry's most pressing issues and offer readers "more informed industry analysis in a language that all can understand."

The first season opens with a multi-part documentary exploring the evolution of the games business, from social games and motion controls to cloud computing and 3D gaming. Hosted by Scott Steinberg, the features appearances by industry leaders including Will Wright, Sid Meier, Trip Hawkins, Peter Molyneux, Cliff Bleszinski and others. The website will offer a blend of commentary, features and analysis with editorials from the likes of hi5 president Alex St. John, futurist Jane McGonigal, ECA president Hal Halpin and others.

For more information on the show and website, visit www.gameindustrytv.com.

[Disclaimer: Game Politics is owned by the ECA.]

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Re: Game Theory with Scott Steinberg Goes Live

I'm glad someone is going to be addressing the deeper themes at play in the industry, instead of being just another voice screaming "Omigod omigod omigod, this game is so KEWL!" But...

I just tuned in to watch 'Game Theory', and I have to say I find it almost impossible to watch. I can't stand the freaky pseudo-interference transitions. Whatever happened to the idea that cuts should be simple and clean. If I wanted the image to flicker and go fuzzy every five seconds I'd be watching it on a freaking 1950s TV that I'd spilled coffee on. This is 2010 - we don't need edgy glitch graphics whenever the scene changes from one talking head to the next.

Jeez, I thought we were over this nonsense after all those complaints about shaky cameras making them sick in movies like Cloverfield.

Honestly, I don't mind a few edgy transitions during a show, but when I'm watching a guy talk for just fifteen seconds, and the image flickers three separate times without the camera position changing, that's just too much. I mean, since I started typing this, I sat through the whole show, and I swear I must have seen 50 glitches. It's ridiculous. I can see people getting epileptic seizures from this nonsense.

Re: Game Theory with Scott Steinberg Goes Live

Agreed. Aminute into the show I was starting to get a headache. The post-production crew should be shot.

And honestly? I feel that that is more of an "interview highlights" type of show than an "enlightened forum".

Re: Game Theory with Scott Steinberg Goes Live

I actually watched it again and counted all the glitches. My estimate was only one glitch off - there were 49 of them in a ten minute show. That's one glitch every 12 seconds - and that's not counting the weird transitions that were NOT based on some weird pre-1980s style TV signal interference.

 Maybe they're thinking is that the kids will like this edgy glitchy crap, but this is billed as an in-depth serious look at the industry. If they're aiming that at kids, I fear they're targeting the wrong audience. My daughter's cousins (ages 17, 13 and 10) were visiting just last week, and I can tell that they would probably eat that glitchy nonsense up, but a bunch of industry talking heads would send them to sleep within a minute.

As for me, I'm 48 and a hard in-depth look at the industry is exactly my 'bag', but if each episode comes with a free epileptic seizure I'm just not sure I'm into that. I have enough physical ailments - I don't need one more.

 
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Have you visited a video game arcade in the last year?:

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james_fudgeThere aren't many left in America08/21/2014 - 1:50am
MechaTama31I sure have. Dorky's barcade in Tacoma, WA.08/20/2014 - 5:56pm
Matthew WilsonI have not been to a arcade in years. I know arcades are still big in japan.08/20/2014 - 5:38pm
Sleaker@AE - Ah no it's called GroundKontrol - I was just referring to it as a Bar-Arcade.08/20/2014 - 4:39pm
Andrew EisenStill looking for confirmation that High Moon Studios (dev behind the PS3/360 versions) isn't working on it.08/20/2014 - 4:38pm
ZenGotcha.08/20/2014 - 4:37pm
Andrew EisenI already updated the story with it!08/20/2014 - 4:36pm
Zenhttp://www.gonintendo.com/s/235574-treyarch-isn-t-working-call-of-duty-advanced-warfare-for-wii-u-either08/20/2014 - 4:36pm
ZenLet me send the link for the Tweet as well...they state Treyarch is not working on it. Grabbing it now.08/20/2014 - 4:34pm
Andrew EisenWhere does it say that "NO dev is working on it"?08/20/2014 - 4:33pm
ZenHere's the link for my last comment: http://www.ign.com/articles/2014/08/20/call-of-duty-advanced-warfare-not-coming-to-wii-u08/20/2014 - 4:24pm
ZenWell, Call of Duty is skipping Wii U completely it seems...they updated that NO dev is working on it. Great way to just skip a market.08/20/2014 - 4:24pm
Andrew EisenYeah, Dave and Busters back in 2011 was the last time for me.08/20/2014 - 4:16pm
ZenWell, I tried lol. We just got a Dave and Busters on the beach but haven't been there yet...may go this weekend.08/20/2014 - 3:52pm
Andrew EisenIt's called The Bar-Arcade? Missed opportunity. I would have gone with Barcade.08/20/2014 - 3:25pm
SleakerThe Bar-Arcade however did have a lot of good pinball machines, they were however always taken as the place was packed..08/20/2014 - 1:17pm
Sleakerso I've been to an Arcade-Bar, not that great of a place has some okay machines, but generally over-packed. And then all the kid-friendly ones have is ticket-games nothing actually good unfortunately :(08/20/2014 - 1:14pm
Andrew EisenIf it has an area dedicated to arcade machines, I'd say it counts. Arcade machine in your house though, nope.08/20/2014 - 12:16pm
ZenDoes it count if you have actual arcade machines in your house?08/20/2014 - 12:01pm
E. Zachary KnightWith the current poll, I guess it all depends on how one defines "arcade". If Chuck E Cheese or similar multipurpose businesses count, then that is a yes for me.08/20/2014 - 11:59am
 

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