Clint Hocking Working for LucasArts on Unannounced Project

August 9, 2010 -

Those speculating on where Clint Hocking, former Ubisoft Montreal creative director, would end up can be put to rest today. Hocking has taken a job at Lucas Arts as creative director on an upcoming and as-of-yet unannounced project. Hocking left Ubisoft Montreal after serving as the company's creative director for nearly nine years. Hocking made his intentions to leave the company publicly on his blog earlier this year, saying: "I am too comfortable. I am too content. And I know where that can lead for me. Fortunately, for the first time in my life, I know the way forward," he wrote in May on his personal blog.

Today LucasArts confirmed that the man who helped steer such franchises as Splinter Cell and Far Cry was now working at the company:

"We are pleased to announce that Clint Hocking has joined LucasArts as creative director on an unannounced project," a LucasArts representative told GameSpot.

Hopefully we'll hear more about this project that Hocking is working on and why he thought it was important enough to jump ship to LucasArts.

Source: Gamasutra


Comments

Re: Clint Hocking Working for LucasArts on Unannounced ...

From what I understand, he didn't exactly jump ship. From his blog and Twitter, it seems the job offers only came after he announced he resigned from Ubisoft.

Good for him. I wish him luck.

Re: Clint Hocking Working for LucasArts on Unannounced ...

Hope it might be Battlefront 3... or maybe even another X-Wing game? At the very least, something in the Jedi Knight series would be nice. Anything but another MMO or a continuation of Force Unleashed :(

Re: Clint Hocking Working for LucasArts on Unannounced ...

BF3 would be nice, but only if the rumor that I heard - that all future BF games would be PSP exclusives - isn't true.

---

With the first link, the chain is forged.

--- With the first link, the chain is forged.
 
Forgot your password?
Username :
Password :

Shout box

You're not permitted to post shouts.
MattsworknameWait, is that for the upgrade or the clean install only? cause I was gonna do the upgrade07/29/2015 - 8:32am
james_fudgehttps://www.microsoft.com/en-us/software-download/windows1007/29/2015 - 8:30am
PHX Corp@Wilson, I'm still waiting for My upgrade notice aswell07/29/2015 - 7:57am
MattsworknameWilson: how? Im still waiting for my upgrade notice07/29/2015 - 3:44am
Matthew WilsonI updated to a clean instill of windows 10.07/29/2015 - 2:36am
Mattsworknameargue that it's wrong, but then please admit it's wrong on ALL Fronts07/29/2015 - 2:06am
MattsworknameTechnoGeek: It's actually NOT, but it is a method used all across the specturm. See Rush limbaugh, MSNBC, Shawn hannity, etc etc, how many compagns have been brought up to try and shut them down by going after there advertisers. It's fine if you wanna07/29/2015 - 2:05am
Mattsworknamediscussed, while not what I liked and not the methods I wanted to see used, were , in a sense, the effort of thsoe game consuming masses to hold what they felt was supposed to be there press accountable for what many of them felt was Betrayal07/29/2015 - 2:03am
MattsworknameAs we say, the gamers are dead article set of a firestorm among the game consuming populace, who, ideally, were the intended audiance for sites like Kotaku, Polygon, Et all. As such, the turn about on them and the attacking of them, via the metods07/29/2015 - 2:03am
MattsworknameAndrew: Thats kind fo the issue at hand, Accountable is a matter of context. For a media group, it means accountable to its reader. to a goverment, to it's voters and tax payer, to a company, to it's share holders.07/29/2015 - 2:02am
Andrew EisenAnd again, you keep saying "accountable." What exactly does that mean? How is Gamasutra not accounting for the editorial it published?07/28/2015 - 11:47pm
Andrew EisenMatt - I disagree with your 9:12 and 9:16 comment. There are myriad ways to address content you don't like. And they're far easier to execute in the online space.07/28/2015 - 11:47pm
Andrew EisenMatt - Banning in the legal sense? Not that I'm aware but there have certainly been groups of gamers who have worked towards getting content they don't like removed.07/28/2015 - 11:45pm
DanJAlexander's editorial was and continues to be grossly misrepresented by her opponents. And if you don't like a site, you stop reading it - same as not watching a tv show. They get your first click, but not your second.07/28/2015 - 11:40pm
TechnogeekYes, because actively trying to convince advertisers to influence the editorial content of media is a perfectly acceptable thing to do, especially for a movement that's ostensibly about journalistic ethics.07/28/2015 - 11:02pm
Mattsworknameanother07/28/2015 - 9:16pm
Mattsworknameyou HAVE TO click on it. So they get the click revenue weather you like what it says or not. as such, the targeting of advertisers most likely seemed like a good course of action to those who wanted to hold those media groups accountable for one reason07/28/2015 - 9:16pm
MattsworknameBut, when you look at online media, it's completely different, with far more options, but far few ways to address issues that the consumers may have. In tv, you don't like what they show, you don't watch. But in order to see if you like something online07/28/2015 - 9:12pm
MattsworknameIn tv, and radio, ratings are how it works. your ratings determine how well you do and how much money you an charge.07/28/2015 - 9:02pm
Mattsworknameexpect to do so without someone wanting to hold you to task for it07/28/2015 - 9:00pm
 

Be Heard - Contact Your Politician