Following a “comprehensive” survey of 78 UK-based game developers, industry group TIGA is meting out statistics that paint a picture of the industry in broad brushstrokes.
The average size of a publisher-owned studio, according to the State of the UK Video Games Development Sector report, was 245 people, versus 45 for the average indie developer and 51 people for the indie developer who also publishes their own titles.
88 percent of all workers in the industry were male, while 12 percent were non-UK citizens.
The average game development house has been in business for seven years.
On average, developers spent £570,800 (approximately $910,000 U.S.) to develop a game, though there was great disparity between averages for indie developers, who spent £897,700 (approximately $1.431 million U.S.) per game, publisher owned studios, which spent £3,000,000 (approximately $4.782 million U.S.) and indie developers who also publish, which spent £133,700 (approximately $213,093 U.S.) per game.