Death by Economy: Winnipeg Videogame Incubator to Close

August 10, 2010 -

Billed as North America’s first videogame business incubator, Fortune Cat Games Studios is preparing to close up shop after four years of operation.

The Winnipeg, Canada-based initiative provided rent-free office space and computer systems to small project teams and hooked up the fledgling developers with mentors and contacts in order to advance their skill sets.  According to a Winnipeg Free Press story, the non-profit is shuttering because it could not secure any funding for operations in 2011.

Federal funding for the incubator ceased about a year and a half ago, while provincial funds run out this year. The provincial government stated that it seeded the business with $662,954 between 2005 and 2010.

Fortune Cat’s Executive Director Ryan FitzGerald said about the closing, “I cannot blame anybody. The worst thing I can say is that we had the right idea, but bad timing for federal reasons and provincial reasons and for industry reasons.”

At least eight local game development companies credit Fortune Cat Game Studios with assisting in their creation of commercially viable products, including Complex Games, Myzan Research, Nightshift Interactive, Perentie Games, Project Whitecard, Red Reptile Studios, Tomkorp & We Heart Games.


 
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EA has shuttered Maxis (The Sims, SimCity). Should it keep the Maxis name alive?:

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Papa MidnightBecause, you know, that's worked out so well over the past 10 years that they've said the same exact thing: https://i.imgur.com/RFrFNoZ.jpg03/05/2015 - 9:25am
Papa MidnightAh, it's a new year. You know what that means: time for Microsoft to renew it's promise on PC Gaming! http://www.businessinsider.com/windows-10-games-2015-303/05/2015 - 9:24am
MechaTama31Not to belabor the point, but you did say "folks" and "any links", which doesn't sound to me like you were referring only to one particular link... </pedant> ;)03/05/2015 - 8:33am
MechaCrashIt can be made extraneous, depending on how you format the URL. For example: http://youtu.be/dQw4w9WgXcQ03/05/2015 - 6:28am
Andrew EisenMechaTama - I was referring specifically to the link below my post. I should have been more clear. My bad.03/05/2015 - 2:42am
james_fudgefair point, let's say "excluding YouTube videos"03/05/2015 - 2:25am
MechaTama31The stuff after the ? is not *always* extraneous.03/04/2015 - 11:57pm
MechaTama31AE: But that would make your link https://www.youtube.com/watch , which wouldn't work so well... ;)03/04/2015 - 11:56pm
E. Zachary KnightFor those curious, that timeline came from Destructoid: http://www.destructoid.com/tomm-hulett-s-unified-mario-timeline-theory-288472.phtml03/04/2015 - 8:11pm
WymorenceJeez, who'd have thought Yoshi doing a good deed was the reason for everything in Mushroom Kingdom being so screwed up...?03/04/2015 - 7:49pm
prh99The most popular games on Steam for 2014 http://bit.ly/1zLE0r403/04/2015 - 7:47pm
Papa MidnightWow, EZK. Oh my goodness, that timeline is huge.03/04/2015 - 6:59pm
E. Zachary KnightIt's the Super Mario timeline. https://dl.dropboxusercontent.com/u/386496/smbTimeline_huge.png03/04/2015 - 6:49pm
prh99There are the various URL shortening services.03/04/2015 - 6:45pm
WymorenceIronic that they're releasing a game about cops and robbers in essence while they don the "extortionist" mask...03/04/2015 - 6:38pm
james_fudgeI'm not a miracle worker :)03/04/2015 - 6:09pm
Craig R.That link is still awful due to the fact that the entire article title is part of the URL :P03/04/2015 - 6:00pm
MonteI'm really waiting to see more publishers get serious backlash for those horrible DLC practices03/04/2015 - 5:48pm
MonteBattlefield with prioty servers for those that pay... sounds like EA wasn't a big supporter of Net Neautrality03/04/2015 - 5:47pm
PHX Corp@james_fudge thanks03/04/2015 - 5:28pm
 

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