RUSE Dumps Ubisoft DRM for Steamworks

August 11, 2010 -

Ubisoft has been the whipping boy for DRM opponents because some of its PC releases have required that the player be "always connected" to the internet to play its games. But this week the company is earning some good will. The first is the releases of Scott Pilgrim Vs. The World game on PlayStation Network, a wonderful 8-bit beat 'em up that plays like a gussied version of River City Ransom. But for DRM opponents the best news is that the highly anticipated strategy game RUSE won't be using Ubisoft's usual DRM scheme.

A post on Ubisoft’s official forum for the game reveals that, because the game is using Steamworks, it won't require users to be always connected to the internet. Instead it will require you to login to Steam to validate the game once. Here's more from the forum post:

When R.U.S.E. is released in September, it will benefit from Valve’s Steamworks API to offer the best community experience to players. Consequently, a Steam account and Internet connection will be required to activate the game, as per Steam policy. For this reason, R.U.S.E. will not use the Ubisoft protection. Single player can be played offline."

So there you go. Hopefully Ubisoft will be smart enough to do this with all of its PC releases going forward. The only drawback is that other digital distribution channels like Stardock's Impulse may not carry the game because they don't support titles that require additional software to play - like the Steam client..

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Re: RUSE Dumps Ubisoft DRM for Steamworks

our complaints didnt go unnoticed ! yay!

BCD303 "Speedy thing goes in. Speedy thing comes out."

BCD303 "Speedy thing goes in. Speedy thing comes out."

Re: RUSE Dumps Ubisoft DRM for Steamworks

Apparently they still plan to use their DRM on future titles though.  Just not this one in particular.

 

 

my vanity is justified

my vanity is justified

Re: RUSE Dumps Ubisoft DRM for Steamworks

This is a very positive development and they've now earned my business for RUSE.  I was really looking forward to the game and it was going to suck to have to skip it and now I won't have to.  If they remove the DRM from Settlers 7, they've got another sale from me right there.  Unfortunately, they've said elsewhere that this is just an exception for RUSE at this point, not their new policy going forward.  My guess is because this game is not being developed by Ubisoft internally but by Eugen Systems, an independent developer.  I don't know if they own the IP for this or not but if they do, they probably have say in what protection scheme gets used for it.

Rest assured though, companies like this follow the money and if RUSE does better on the PC than their other games which use the hated DRM scheme, they will take notice.  If you want this game, pay for it and send the message to them.  If you pirate this, you're part of the problem.

Parallax Abstraction
Ottawa, Ontario, Canada
www.digital-lifeline.ca

Parallax Abstraction
Ottawa, Ontario, Canada

Re: RUSE Dumps Ubisoft DRM for Steamworks

Thank you ubusoft from dropping your crappy drm for something so much better.

http://www.magicinkgaming.com/

 
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MattsworknameNomad colossus did a little video about it, showing the world and what can be explored in it's current form. It's worth a look, and he uses text for commentary as not to break the immerison08/01/2015 - 5:49pm
MattsworknameI feel some more mobility would have made it more interesting and I feel that a larger more diverse landscape with better graphiscs would help, but as a concept, it interests me08/01/2015 - 5:48pm
Andrew EisenHuh. I guess I'll have to check out a Let's Play to get a sense of the game.08/01/2015 - 5:47pm
MattsworknameIt did, I found the idea of exploring a world at it's end, exploring the abandoned city of a disappeared alien race and the planets various knooks and crannies intriqued me.08/01/2015 - 5:46pm
Andrew EisenDid it appeal to you? If so, what did you find appealing?08/01/2015 - 5:43pm
MattsworknameIts an interesting concept, but it's not gonna appeal to everyone thats for sure,08/01/2015 - 5:40pm
Andrew EisenThat sounds horrifically boring. Doesn't sound like an interesting use of its time dilation premise either. 08/01/2015 - 5:36pm
Mattsworknamean observer , seeing this sorta frozen world and being able to explore without any restriction other then time. no enimes, no threats, just the chance to explore08/01/2015 - 5:34pm
MattsworknameAndrew: I meant lifeless planet, Time frame is an exploration game. Your dropped onto a world which is gonna be hit by a metor in 10 seconds, but due to time dilation ,you actually have ten minutes, so you can explore the world, in it's last moments, as08/01/2015 - 5:32pm
Andrew EisenLP is 20, TF is 8 and has an old build available as a demo.08/01/2015 - 5:32pm
MattsworknameLast I checked zip, Lifeless planet was 10 bucks on steam I think08/01/2015 - 5:29pm
Andrew EisenMatt - Which one? Time Frame? How exactly does that play? What exactly do you DO in that one?08/01/2015 - 5:29pm
Andrew EisenZip - Neither game is above $20.08/01/2015 - 5:28pm
Mattsworknamefinished it, great game all the same.08/01/2015 - 5:22pm
MattsworknameMy only complaint about that game was it's length, I felt it was a bit to short yet in certain places felt like it dragged on a bit. SOme areas were so engaging they flew by, others didn't do enough to keep me energized to play, but I got to the end and08/01/2015 - 5:22pm
ZippyDSMleeNo demo makes me not want to buy until its 10-20$ ><08/01/2015 - 5:21pm
Andrew EisenAh, yes. Lifeless Planet has a much better trailer. Tells me a bit about the game, its story and how it plays. Novel! http://store.steampowered.com/app/261530/08/01/2015 - 5:19pm
MattsworknameOn the same vien, another great exploration game is Lifeless planet. but that one has an actuall story, and real gameplay08/01/2015 - 5:16pm
MattsworknameDoc: I think it's the other way around, I think gamergate only really coalesed when a larger discussion on issues started. The Jerks and asshats just sorta got swept along with the tide.08/01/2015 - 5:13pm
MattsworknameYour not wrong andrew, the trailer doesn't explain much ,I had to play it to understand what made it unique08/01/2015 - 5:12pm
 

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