The Evolution of the Russian Games Industry

August 16, 2010 -

According to Konstantin Popov of the Russian Association of Developers of Interactive Technology (RADIT), the Russian game industry reached $820 million last year, despite a 40 percent decline in its most profitable sector - PC games he also says that his organization is working with the Russian government to get game makers incentives and inclusion in a new tech-focused development in Moscow.

Speaking in Cologne, Germany RADIT's Konstantin Popov said that Russian developers are slowly moving away from the traditional focus on PC games because other sectors are picking up. That PC games market had declined by 40 percent, while consoles rose by 15 percent, casual by 30 percent and mobile by 10 percent. Online gaming seemed to get the biggest bump in 2009, growing by some 70 percent. Interestingly retail sales and PC games remain the focus despite changes in sales across different platforms. Traditional Brick and mortar sales accounted for $500 million of the $820 million market value, while PC games still constitute 80 percent of the market.

Popov predicts revenues to rise from the current $225 million market value to $400 million by 2012. The casual market in particular is set for a growth spurt - from $32 million in 2009 to $42 million in 2010. Also on hand was BIart Studio's Dmitry Lyust, who tried to explain why the country had been so reticent to move beyond PC game development - though we suspect a lot of that has to do with the widespread penetration of desktop computers in many Russian households..

"Russian branches of Microsoft and Sony didn't provide any significant support for Russian game developers," he said. "Even now there are significant issues in obtaining licenses for Russian companies. Russian game publishers provided funding to PC projects only because there was no console market in Russian in those days."

But the real story is the Russian government may be working on a plan to add game development companies to its own silicon valley in south-west Moscow. Popov said that RADIT was working with politicians to ensure gaming played a part in the planned Russian Silicon Valley in Moscow. The area is projected to give some 30,000 to 40,000 scientists and engineers jobs researching technologies, and RADIT hopes to work that its work with the government will help create a special game industry sector in Skolkovo. Tax relief and other incentives are also on the table to entice international publishers and developers to join.

"Our president is very interested in investing in this field," said Popov. "We plan to make a real investment boom now."

Source: GI.biz


 
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InfophileI know the ZE series was in the red in Japan, but international series boosted it to profitability. That may not mean it's more profitable in the west, but it does mean ZE3 wouldn't exist without the western market.07/04/2015 - 7:54am
Consterwhy aren't "Video game players" an option on the poll? :P07/04/2015 - 5:19am
Andrew EisenThat was quick! Pretty accurate cosplay of the new Ghostbuster uniform and proton pack: https://twitter.com/mirabellemusing/status/61673135125394227207/03/2015 - 6:23pm
Matthew Wilson@mast I dont know, but I do know it got a cult fallowing here.07/03/2015 - 6:22pm
MastermuneWasn't the Zero Escape series more popular here than in Japan?07/03/2015 - 6:19pm
Matthew Wilson@mast given the game was revealed in the US, I wouldnt be shocked if it was released at the same time.07/03/2015 - 6:15pm
MastermuneI don't trust the big AAA worldwide simultaneous releases though.07/03/2015 - 5:57pm
Mastermune@Infophile I have come to the conclusion that smaller games like zero escape, JRPG's and the like are actually worth preordering sinc they are limited quantities and since they usually release in japan first we know if there are any issues.07/03/2015 - 5:56pm
Infophile@Matthew! Awesome news. I'd preorder on that shout alone if I didn't have a policy against preordering anymore.07/03/2015 - 5:16pm
Matthew Wilsonzero escape 3 was announced today.07/03/2015 - 4:21pm
Matthew Wilson@pnx I am guessing a ddoss since that is what happened to neogaf, but sony needs to do a investment in psn as a whole. steam is still the most reliable and fastest digital platform I use.07/03/2015 - 3:06pm
PHX Corphttp://www.vg247.com/2015/07/03/psn-is-down-sony-investigating/ not again: PSN is down, Sony investigating07/03/2015 - 3:04pm
Matthew Wilsonhttp://www.vg247.com/2015/07/03/digital-extremes-trespasser-keystone-pc/ if true, this is funny and embarrassing for Digital Extremes. companies need too have better security.07/03/2015 - 2:57pm
Matthew Wilsonhttp://www.gamespot.com/videos/the-point-destiny-the-hardcore-gamers-slot-machine/2300-6425852/ this is very good, and well researched.07/03/2015 - 12:41pm
InfophileOther features to become standard: The ability to remap controls however the hell I want. Quicksave at any time (especially for handheld and mobile games). Plus everything Andrew said07/03/2015 - 10:43am
InfophileRegion-freeing becomes tricky for games with a strong online component though, especially when the servers are run by different branches in different regions.07/03/2015 - 10:41am
InfophileI'm in favor of getting rid of region-locking for any purchased games. I can understand an exception for free, ad-supported games, as many ads are only relevant in certain regions, and it's a ridiculous hassle to get ads for all regions.07/03/2015 - 10:40am
PHX Corphttp://kotaku.com/payday-2-has-been-broken-on-xbox-one-for-three-weeks-1715384186 Payday 2 Has Been Broken On Xbox One For Three Weeks07/03/2015 - 8:44am
Matthew Wilsonhttps://www.reddit.com/r/OutOfTheLoop/comments/3bxduw/why_was_riama_along_with_a_number_of_other_large/ here is a more complete acount of whats going on.07/03/2015 - 1:32am
Matthew Wilsonredit is on fire right now. most subreddits have been set to private.07/03/2015 - 1:24am
 

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