Games Journalism and the 'No Cheering in the Press Box' Rule

August 16, 2010 -

A lot of journalists that cover video games do not enjoy being called the "enthusiast press." Some are even embarrassed when their colleagues cheer at press events or have a "f**k yeah!!" moment caught on film during a new game announcement. AJ Glasser from GamePro is one of those journalists that takes what she does seriously.

In an editorial about QuakeCon and journalism (where, she says, developers at the "Building Blockbusters" panel seemed to take issue with quiet games journalists), Glasser talks about the popular sports journalism rule "no cheering in the press box." The good news is that some games journalists are following the rule.

Recalling a sports journalism course she took at Stanford University and a book with the same name, she lays out the fundamentals of it:

The "no cheering in the press box" rule was introduced to me in a sports journalism course taught at Stanford University. The rule is also the title of a book of essays from famous sports journalists who wrote during the golden age of sports between World War I and World War II. The writers in that book were obviously sports fans and very passionate about the games and athletes they chronicled -- read Grantland Rice's New York Sun article "Game Called" if you don't believe me -- but eulogies and poems aside, sports writers in the early 20th Century followed the same no cheering in the press box rule as the professional sports writers of today. Having read that book and taken that course, I believe games journalists should, too.

She goes on to say that cheering and clapping at press events and product reveals is commonplace in games journalism, but this allows "developers and publicists to treat us as fans and not as professionals." As an illustration of this in action, Glasser reminds us of the horrible Project Natal event during E3 and the subsequent Microsoft E3 Media Briefing:

Take Microsoft's Project Natal reveal event at E3 this year, for example. Everyone -- every reporter, every analyst, and every industry professional in attendance -- had to wear those weird white space ponchos and actively participate in the spectacle. There was no sitting back, no observing. Not even any real reporting at the event because attendees were banned from liveblogging or Twittering (although plenty broke the rule).

I didn't feel like a professional journalist at that event -- I felt like a partygoer at Carnival, sans the booze. I wanted to be there for the information, I would've liked to sit back and watch the crowd's reaction to the games, but I was too busy trying not to trip over Cirque du Soleil performers while jockeying for a better view of the stage where we thought there'd be games. Turned out USA Today already had a press release with each of the games listed and they wound up with more information than any of the reporters that actually attended the event. Oh, and the event was televised -- so technically, we journalists weren't even partygoers, we were stage props.

After the Natal reveal, I worked myself in a state of righteous journalism indignation that lasted for about 12 hours. Then, I attended Microsoft's E3 press conference the following day and saw exactly what Microsoft was thinking when it threw that Natal event. Hundreds of people filled every available seat at the Wiltern Theater in Los Angeles, and nearly every single one clapped like a madman whenever a producer came on stage to introduce their product. Even the products that didn't seem very interesting got resounding applause -- and when they announced at the end of the event that each attendee would be getting a free New Xbox 360 unit, that clapping erupted into a standing ovation.

You should read the whole article on GamePro - especially if you are a game journalist that tends to get caught up in the moment.

 

Source: Troy Goodfellow


Comments

Re: Games Journalism and the 'No Cheering in the Press Box' ...

Bah.....people are to excited for watered down media.....


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Re: Games Journalism and the 'No Cheering in the Press Box' ...

Pah, what gaming "press"? There hasn't been any journalism in games journalism since people have been writing about games.

Re: Games Journalism and the 'No Cheering in the Press Box' ...

We must have more moments like this: http://www.youtube.com/watch?v=vPbY6SkGA5M

 

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There are only 10 types of people in this world, people who know binary and people who don't.

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There are only 10 types of people in this world, people who know binary and people who don't.

Re: Games Journalism and the 'No Cheering in the Press Box' ...

I wouldn't mind a no cheering rule in some cases. Plus microsoft deserve no cheering at there e3 events.

http://www.magicinkgaming.com/

Re: Games Journalism and the 'No Cheering in the Press Box' ...

 The advocate reviewers are giving game reviewers a bad name. Especially after the debacle that was Modern Warfare II and their glowing reviews for it. When you actually bought it for the PC you discovered it was an extremely short solo play and instantly hackable multi-player. The average user review is far lower than the reviewer scores. I wonder what they were bribed with to produce such out of wack scores. 

Re: Games Journalism and the 'No Cheering in the Press Box' ...

I don't cheer but that's mostly because I'm a stick in the mud.  I don't mind applause and cheering if it's something you're genuinely excited about.  Most of us are big gaming fans after all.  But I do dislike when it gets obnoxious or when the cheers are undeserved.

 

Andrew Eisen

 
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Papa MidnightIt's not bad so far, but I am honestly not sure what to make of it (or where it's going for that matter)07/28/2014 - 9:44pm
Matthew Wilsonis it any good?07/28/2014 - 9:36pm
Papa Midnight"Love Child" on HBO -- anyone else watching this?07/28/2014 - 9:27pm
MaskedPixelanteNah, I'm fine purple monkey dishwasher.07/28/2014 - 4:05pm
Sleaker@MP - I hope you didn't suffer a loss of your mental faculties attempting that.07/28/2014 - 3:48pm
MaskedPixelanteOK, so my brief research looking at GameFAQs forums (protip, don't do that if you wish to keep your sanity intact.), the 3DS doesn't have the power to run anything more powerful than the NES/GBC/GG AND run the 3DS system in the background.07/28/2014 - 11:01am
ZenMatthew, the 3DS already has GBA games in the form of the ambassador tittles. And I an just as curious about them not releasing them on there like they did the NES ones. I do like them on the Wii U as well, but seems weird. And where are the N64 games?07/28/2014 - 10:40am
james_fudgeNo. They already cut the price. Unless they release a new version that has a higher price point.07/28/2014 - 10:19am
E. Zachary KnightMatthew, It most likely is. The question is whether Nintendo wants to do it.07/28/2014 - 10:12am
Matthew WilsonI am sure the 3ds im more then powerful enough to emulate a GBA game.07/28/2014 - 9:54am
Sleaker@IanC - while the processor is effectively the same or very similar, the issue is how they setup the peripheral hardware. It would probably require creating some kind of emulation for the 3DS to handle interfacing with the audio and input methods for GBA07/28/2014 - 9:30am
Sleaker@EZK - hmmm, that makes sense. I could have sworn I had played GB/GBC games on it too though (emud of course)07/28/2014 - 9:23am
E. Zachary KnightSleaker, the DS has a built in GBA chipset in the system. That is why it played GBA games. The GBA had a seperate chipset for GB and GBColor games. The DS did not have that GB/GBC chipset and that is why the DS could not play GB and GBC games.07/28/2014 - 7:25am
IanCI dont think Nintendo ever gave reason why GBA games a reason why GBA games aren't on the 3DS eshop. The 3DS uses chips that are backwards compatable with the GBA ob GBA processor, after all.07/28/2014 - 6:46am
Sleakerhmmm that's odd I could play GBA games natively in my original DS.07/28/2014 - 1:39am
Matthew Wilsonbasically "we do not want to put these games on a system more then 10 people own" just joking07/27/2014 - 8:13pm
MaskedPixelanteSomething, something, the 3DS can't properly emulate GBA games and it was a massive struggle to get the ambassador games running properly.07/27/2014 - 8:06pm
Andrew EisenIdeally, you'd be able to play such games on either platform but until that time, I think Nintendo's using the exclusivity in an attempt to further drive Wii U sales.07/27/2014 - 7:21pm
Matthew WilsonI am kind of surprised games like battle network are not out on the 3ds.07/27/2014 - 7:01pm
Andrew EisenWell, Mega Man 1 - 4, X and X2 are already on there and the first Battle Network is due out July 31st.07/27/2014 - 6:16pm
 

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