Games Journalism and the 'No Cheering in the Press Box' Rule

August 16, 2010 -

A lot of journalists that cover video games do not enjoy being called the "enthusiast press." Some are even embarrassed when their colleagues cheer at press events or have a "f**k yeah!!" moment caught on film during a new game announcement. AJ Glasser from GamePro is one of those journalists that takes what she does seriously.

In an editorial about QuakeCon and journalism (where, she says, developers at the "Building Blockbusters" panel seemed to take issue with quiet games journalists), Glasser talks about the popular sports journalism rule "no cheering in the press box." The good news is that some games journalists are following the rule.

Recalling a sports journalism course she took at Stanford University and a book with the same name, she lays out the fundamentals of it:

The "no cheering in the press box" rule was introduced to me in a sports journalism course taught at Stanford University. The rule is also the title of a book of essays from famous sports journalists who wrote during the golden age of sports between World War I and World War II. The writers in that book were obviously sports fans and very passionate about the games and athletes they chronicled -- read Grantland Rice's New York Sun article "Game Called" if you don't believe me -- but eulogies and poems aside, sports writers in the early 20th Century followed the same no cheering in the press box rule as the professional sports writers of today. Having read that book and taken that course, I believe games journalists should, too.

She goes on to say that cheering and clapping at press events and product reveals is commonplace in games journalism, but this allows "developers and publicists to treat us as fans and not as professionals." As an illustration of this in action, Glasser reminds us of the horrible Project Natal event during E3 and the subsequent Microsoft E3 Media Briefing:

Take Microsoft's Project Natal reveal event at E3 this year, for example. Everyone -- every reporter, every analyst, and every industry professional in attendance -- had to wear those weird white space ponchos and actively participate in the spectacle. There was no sitting back, no observing. Not even any real reporting at the event because attendees were banned from liveblogging or Twittering (although plenty broke the rule).

I didn't feel like a professional journalist at that event -- I felt like a partygoer at Carnival, sans the booze. I wanted to be there for the information, I would've liked to sit back and watch the crowd's reaction to the games, but I was too busy trying not to trip over Cirque du Soleil performers while jockeying for a better view of the stage where we thought there'd be games. Turned out USA Today already had a press release with each of the games listed and they wound up with more information than any of the reporters that actually attended the event. Oh, and the event was televised -- so technically, we journalists weren't even partygoers, we were stage props.

After the Natal reveal, I worked myself in a state of righteous journalism indignation that lasted for about 12 hours. Then, I attended Microsoft's E3 press conference the following day and saw exactly what Microsoft was thinking when it threw that Natal event. Hundreds of people filled every available seat at the Wiltern Theater in Los Angeles, and nearly every single one clapped like a madman whenever a producer came on stage to introduce their product. Even the products that didn't seem very interesting got resounding applause -- and when they announced at the end of the event that each attendee would be getting a free New Xbox 360 unit, that clapping erupted into a standing ovation.

You should read the whole article on GamePro - especially if you are a game journalist that tends to get caught up in the moment.

 

Source: Troy Goodfellow


Comments

Re: Games Journalism and the 'No Cheering in the Press Box' ...

Bah.....people are to excited for watered down media.....


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Re: Games Journalism and the 'No Cheering in the Press Box' ...

Pah, what gaming "press"? There hasn't been any journalism in games journalism since people have been writing about games.

Re: Games Journalism and the 'No Cheering in the Press Box' ...

We must have more moments like this: http://www.youtube.com/watch?v=vPbY6SkGA5M

 

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There are only 10 types of people in this world, people who know binary and people who don't.

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There are only 10 types of people in this world, people who know binary and people who don't.

Re: Games Journalism and the 'No Cheering in the Press Box' ...

I wouldn't mind a no cheering rule in some cases. Plus microsoft deserve no cheering at there e3 events.

http://www.magicinkgaming.com/

Re: Games Journalism and the 'No Cheering in the Press Box' ...

 The advocate reviewers are giving game reviewers a bad name. Especially after the debacle that was Modern Warfare II and their glowing reviews for it. When you actually bought it for the PC you discovered it was an extremely short solo play and instantly hackable multi-player. The average user review is far lower than the reviewer scores. I wonder what they were bribed with to produce such out of wack scores. 

Re: Games Journalism and the 'No Cheering in the Press Box' ...

I don't cheer but that's mostly because I'm a stick in the mud.  I don't mind applause and cheering if it's something you're genuinely excited about.  Most of us are big gaming fans after all.  But I do dislike when it gets obnoxious or when the cheers are undeserved.

 

Andrew Eisen

 
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Have you visited a video game arcade in the last year?:

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james_fudgeThere aren't many left in America08/21/2014 - 1:50am
MechaTama31I sure have. Dorky's barcade in Tacoma, WA.08/20/2014 - 5:56pm
Matthew WilsonI have not been to a arcade in years. I know arcades are still big in japan.08/20/2014 - 5:38pm
Sleaker@AE - Ah no it's called GroundKontrol - I was just referring to it as a Bar-Arcade.08/20/2014 - 4:39pm
Andrew EisenStill looking for confirmation that High Moon Studios (dev behind the PS3/360 versions) isn't working on it.08/20/2014 - 4:38pm
ZenGotcha.08/20/2014 - 4:37pm
Andrew EisenI already updated the story with it!08/20/2014 - 4:36pm
Zenhttp://www.gonintendo.com/s/235574-treyarch-isn-t-working-call-of-duty-advanced-warfare-for-wii-u-either08/20/2014 - 4:36pm
ZenLet me send the link for the Tweet as well...they state Treyarch is not working on it. Grabbing it now.08/20/2014 - 4:34pm
Andrew EisenWhere does it say that "NO dev is working on it"?08/20/2014 - 4:33pm
ZenHere's the link for my last comment: http://www.ign.com/articles/2014/08/20/call-of-duty-advanced-warfare-not-coming-to-wii-u08/20/2014 - 4:24pm
ZenWell, Call of Duty is skipping Wii U completely it seems...they updated that NO dev is working on it. Great way to just skip a market.08/20/2014 - 4:24pm
Andrew EisenYeah, Dave and Busters back in 2011 was the last time for me.08/20/2014 - 4:16pm
ZenWell, I tried lol. We just got a Dave and Busters on the beach but haven't been there yet...may go this weekend.08/20/2014 - 3:52pm
Andrew EisenIt's called The Bar-Arcade? Missed opportunity. I would have gone with Barcade.08/20/2014 - 3:25pm
SleakerThe Bar-Arcade however did have a lot of good pinball machines, they were however always taken as the place was packed..08/20/2014 - 1:17pm
Sleakerso I've been to an Arcade-Bar, not that great of a place has some okay machines, but generally over-packed. And then all the kid-friendly ones have is ticket-games nothing actually good unfortunately :(08/20/2014 - 1:14pm
Andrew EisenIf it has an area dedicated to arcade machines, I'd say it counts. Arcade machine in your house though, nope.08/20/2014 - 12:16pm
ZenDoes it count if you have actual arcade machines in your house?08/20/2014 - 12:01pm
E. Zachary KnightWith the current poll, I guess it all depends on how one defines "arcade". If Chuck E Cheese or similar multipurpose businesses count, then that is a yes for me.08/20/2014 - 11:59am
 

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