Foxconn Implements Work-Friendly Changes

August 18, 2010 -

It was a different scene today at the Shenzhen, China-based Foxconn plant, which employs over 300,000 workers who assemble everything from iPhones to video game accessories. Today Foxconn held a rally designed to promote living and loving life and to generally boost the morale of workers - who only a few months ago were as unhappy as a worker can be in a plant that expects the average employee to work 80 hours of overtime a week.

Just a few months ago morale was so low that more than a dozen employees committed suicide, prompting the company to install safety nets on the top of its buildings. But more importantly, it made the company face the reality that productivity has to be balanced with the well being of its employees.

While things are not perfect at the Shenzhen plant - and other Foxconn-owned operations throughout China - things have gotten a little bit better; workers have gotten pay increases, job rotations to try out other work in the plants, counseling for those that want it, and housing that is more regionalized so that employees feel less homesick. The outreach to the workers - at the very least - shows that Foxconn has been shaken by the bad press, suicides and the general perception that the company doesn't care about its massive workforce.

"For a long period of time I think we were kind of blinded by our success," said Louis Woo, special assistant to Terry Gou, the founder of Foxconn's parent company. "We were kind of caught by surprise."

But Woo admits that Foxconn has not immunized itself from future suicides; it's a tough feat when you have 920,000 employees spread across 16 factories in China. And the challenges will continue to mount as the company increases its workforce to 1.3 million workers sometime next year. In fact, earlier this month a woman jumped to her death at the Shenzhen plant.

"No matter how hard we try, such things will continue to happen," he said.

But some workers are reacting positively to the newfound, positive focus of the company, like 18-year old Huang Jun, a worker at the Shenzhen plant.

"In the past, from the time we started work until when we finished, we would not really have a break. But now we've been given time to rest," said 18-year-old worker Huang Jun. "If I can get off work early enough and have a little time for fun, then I feel a bit better and less stressed out."

While rallies like the ones being held at Foxconn plants all over China are helpful for boosting morale, workers want more fun activities to do that aren't work related: they want Foxconn to organize more recreational stuff like sports or karaoke events. But activists, like Geoffrey Crothall, a spokesman for the China Labor Bulletin (a labor rights group based in Hong Kong), think Foxconn needs to use a basic formula to make things better for all employees:

"I don't think today's event is going to achieve anything except provide a bit of theater," said Crothall. "Basically what Foxconn needs to do is treat its workers like decent human beings and pay them a decent wage. It's not rocket science."

Source: AP


Comments

Re: Foxconn Implements Work-Friendly Changes

 "No matter how hard we try, such things will continue to happen,"

Y'know except for giving them actual wages or reasonable working hours...

Re: Foxconn Implements Work-Friendly Changes

They are getting "actual" wages

~Weatherlight~

~Weatherlight~

Re: Foxconn Implements Work-Friendly Changes

But they work 20 hours a day and sometimes 7 days a week. Not to mention that some of these companies in China charge for the housing they provide to the workers and literaly drain their wages. So yes they offer "actual" ages and yet the same companies take their money away. This is why companies like Apple, Microsoft and Sony are pushing chip manufacturers to provide better wages and.

I like Foxconn Motherboards, they are inexpensive and very reliable and frankly I wouldn't mind paying a couple bucks more for their product if it means that their workers would get paid better.

Re: Foxconn Implements Work-Friendly Changes

*sigh* You forget its their choice to work at foxconn, given they may not have many other choices, but you cannot put the weight of everyone's life on one company. For the area they pay very well, so much so that people are willing to work 20 hour days 7 days a week. It would be like me complaining that I make 250k a year but have to work an insane schedule.

I am glad that you are willing to spend a little more, however not all of us are that lucky. Please just send the workers a check for an extra $5 every time you buy a foxconn product, instead of forcing people out of work.

~Weatherlight~

~Weatherlight~

Re: Foxconn Implements Work-Friendly Changes

IF its true, this is good news.

BCD303 "Speedy thing goes in. Speedy thing comes out."

BCD303 "Speedy thing goes in. Speedy thing comes out."

Re: Foxconn Implements Work-Friendly Changes

".... pay them a decent wage ...."

This needs to be defined because using the term decent is VERY subjective. It is my understanding that Foxconn pays 2-3 times the going wage in that area (before the increases). Which while it is pennies compared to what a minimum wage employee makes here it is still good/fair wage for the region. I would be more concerned with the conditions, then the pay.

~Weatherlight~

~Weatherlight~
 
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KaylaKazeI think the problem here is certain people don't know what "shouldn't" means, even after it's been explained to them half a dozen times.07/01/2015 - 4:19pm
Andrew EisenWhat if creators heard our feedback, agreed with it and then... oh god... made a better show? The HORROR!!!07/01/2015 - 4:13pm
Andrew EisenI mean, next thing you know they'll make a YouTube video. A YOUTUBE VIDEO!!!07/01/2015 - 4:07pm
Andrew EisenHow DARE anyone write an opinion suggesting that people who suck at something might consider a better way to accomplish the same thing or improve so they suck less. The NERVE!07/01/2015 - 4:06pm
Goth_SkunkYes, but we complain about it amongst ourselves, we shake our heads, we sigh, shrug our shoulders and say 'oh well, what can you do?' We don't write articles for Wired and say 'Anyone can write about X, but should they? Probably not.'07/01/2015 - 3:57pm
Andrew EisenMy favorite is: "Zoom and enhance!"07/01/2015 - 3:55pm
E. Zachary KnightGoth, you must not hang out with many technology experts. We complain about bad portrayals of tech all the time.07/01/2015 - 3:52pm
Andrew EisenPeople should be free to write about anything their little hearts desire. Even if they suck at it. Maybe not the most advisable thing to do, depending on their personal goals. But that's why you listen and learn and improve! Or try to, anyway.07/01/2015 - 3:50pm
Andrew EisenAnd you're straying from the path a bit but the sentiment in and of itself I agree with.07/01/2015 - 3:47pm
Goth_SkunkBut, as in the example I provided with call tracing and cell phone triangulation, the audience lets it slide, even the subject matter experts.07/01/2015 - 3:47pm
Andrew EisenGreat! Maybe you'd change your mind if you read her reasons for suggesting such a thing, maybe not. But at least now you're opining what she actually said!07/01/2015 - 3:46pm
Goth_SkunkFor the sake of entertainment, people write about things they shouldn't write about all the time. If they stopped, most things fiction would cease to exist.07/01/2015 - 3:46pm
Goth_SkunkAnd I think that's a despicable thing to suggest, worse than someone who sucks at writing a rape scene doing so. By all means, if the rape scene was poorly written, criticize it after the fact.07/01/2015 - 3:45pm
Andrew EisenYou're not wrong that she's suggesting that people who suck at writing rape scenes (which is who "anyone" refers to) probably shouldn't, yes.07/01/2015 - 3:42pm
Goth_SkunkAnd I will point out again that you're wrong. It's quite plainly stated anyone can write a rape scene, but they probably shouldn't. She's very general in the statement because she's using the word 'anyone,' but I am not wrong.07/01/2015 - 3:39pm
Andrew EisenBut, at least that was a lot closer to what she's actually arguing.07/01/2015 - 3:38pm
Andrew EisenIf you read the article you'd realize why that comparison doesn't work.07/01/2015 - 3:37pm
Matthew Wilsonhttp://www.dota2.com/international/compendium/ the COMPENDIUM hit 15 mill, so that means valve got 60 million.07/01/2015 - 3:35pm
Goth_Skunkget it wrong, so should they write about their usage in their stories? Chances are, the answer is no.07/01/2015 - 3:34pm
Andrew EisenShe's also not saying people should not write about topics they're not experts in or otherwise personally experienced.07/01/2015 - 3:34pm
 

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