The Politics Inside BioShock Infinite

August 18, 2010 -

An interesting post on Game | Life report (called "BioShock Infinite’s Vision of a Nazified America") takes a closer look at BioShock Infinite in an attempt to ascertain what the political message and creepy undertones Irrational has employed for its latest BioShock game. Interestingly, the topic and the underlying settings of the game seems to be focused on the turn-of-the-century proliferation of beliefs (and subsequent laws) based on "eugenics," which is described by this Wikipedia entry as "the study and practice of selective breeding applied to humans with the aim of improving the species."

Of course there's more to it than that, and sifting through that Wikipedia entry on a subject I don't have a lot of familiarity with, proved intriguing and mildly horrifying. The popularity of eugenics in the world in the early 1900's is staggering, but some extremely bad PR courtesy of Nazi Germany and the subsequent Nuremberg trials nixed future implementation in America - thankfully. Sadly some laws managed to stay on the books in states all across the country well into the 80's.

Still, during those trials, the Germans said that America's implementation of these practices are what inspired them to implement activities that significantly contributed to the Holocaust, and to the death of "inferior beings" like mental patients. As abhorrent as this all sounds, many facets of what the Germans did was practiced in America - including racist beliefs about inter-racial marriage, racial purity and the sterilization of supposed genetic inferior beings. It's our sad and little-known history.

So what does all this have to do with BioShock Infinite? Well, you need only look at some of the promotional art from the game to see that the fictional 1912 town of Columbia has some dark language that points back to beliefs based on eugenics.

Examples include a poster of a mother holding a perfect baby while putting her hand out to deny an imperfect one with the caption “Burden not Columbia with you chaff.” Another is a mock (Port of Columbia Immigration Authority) tag that was attached to bags given away at the BioShock Infinite premiere New York City that the author says "illustrate(s) the racism at the heart of Columbia."

While the author mentions "American exceptionalism," it seems like, from a completely uninformed opinion (based, admittedly, on very little information as well) that BioShock Infinite will play on the dark side of that concept.

I think the biggest hurdle the game faces - just like the multiplayer in Medal of Honor that lets you play as Al-Qaeda soldiers - is that gamers won't be able to get past the controversial and decidedly mature material the game presents.

While the subject matter is dark and disturbing, it is also a sign that video game storytelling and subject matter is maturing. Wouldn't it be nice if an "M" rating meant more than just a measure of a game's graphical violennce and sexually suggestive content?

Source: Game | Life


Comments

Re: The Politics Inside BioShock Infinite

I said it at Bitmob and I'll say it here: we've seen all of one preview, and to start hypothesizing on the game's content at this point is a wholly fruitless endeavour.

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Fangamer

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Fangamer

Re: The Politics Inside BioShock Infinite

Glad to see Bioshock returning to its quasi-fascist or nutcase-libertarian roots. I just couldn't get all that motivated to kill communists in Bioshock 2. Fascists I can kill all day.

Re: The Politics Inside BioShock Infinite

I don't know about you, but I could kill commies all day. Maybe it's a cuban-american thing. Commie=Castro=KILL!!! ;)

 

"The difference between genius and stupidity is that genius has its limits." -Albert Einstein

"The difference between genius and stupidity is that genius has its limits." -Albert Einstein

Re: The Politics Inside BioShock Infinite

"While the subject matter is dark and disturbing, it is also a sign that video game storytelling and subject matter is maturing. Wouldn't it be nice if an "M" rating meant more than just a measure of a game's graphical violennce and sexually suggestive content?"

Kind of makes you think that one day videogame awards might carry the weight of emmys, right? Some game that compete's with films in the way of plot?

 

"The difference between genius and stupidity is that genius has its limits." -Albert Einstein

"The difference between genius and stupidity is that genius has its limits." -Albert Einstein

Re: The Politics Inside BioShock Infinite

I imagine that someday BioShock will be remembered historically as one of those games that pushed the medium into the serious commentary/plot realm.... not because it was the first or only one, but because they did it so well and managed to engage even non gamers in the story.

Re: The Politics Inside BioShock Infinite

Some of the stuff Sounds like Glenn beck Wrote the story of Bioshock infinte(Although he Railed on such content beforehand)

Watching JT on GP is just like watching an episode of Jerry springer only as funny as the fights

America has just became its own version of the Jerry Springer Show after a bizarre moment in Florida involving a carnival worker.

Re: The Politics Inside BioShock Infinite

I'm pretty sure Glenn Beck (and other media opinionists, if they catch wind of this game) are going to freak out about this game.  I can already see the backlash when they see all the Red, White, and Blue, and the crazed extremist rants about "guns and liberty and purity" from glowing-eyed madmen. An "American Utopia" gone wrong, and you the player have to shoot and blow up everything in your path. 

Someone pass ol' Beck a box of tissues, because he's going to be a big weeping ball of rage as he describes how this game teaches our children Anti-Americanism (despite the game being rated M for an adult audience).

Re: The Politics Inside BioShock Infinite

When Wired did thier preivew article, there was actually quite a bit of backlash from some posters about how this game is part of a big anti-american conspiracy to demonize right thinking people.

 
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Matthew Wilsonthis is a nice video on P.T https://www.youtube.com/watch?v=K-85jO6nRNQ05/25/2015 - 11:57pm
Matthew Wilsonmaybe, but its still kinda sad even as a joke.05/25/2015 - 11:51pm
Goth_SkunkThe best commentary is delivered through humour.05/25/2015 - 11:36pm
Andrew EisenIt's not needed. It's a joke. Albeit one with quite a bit of commentary packed into it.05/25/2015 - 10:59pm
Matthew Wilsonmot game related, but still interesting. http://www.polygon.com/2015/5/25/8654983/jurassic-world-chris-pratt-apology the fact that this is even needed in modern culture is a embarrassment.05/25/2015 - 10:26pm
Matthew Wilsonyeah, but with no voice chat its doa.05/25/2015 - 9:48pm
TechnogeekYet, you're going to be hard-pressed to find anyone other than insecure 2EDGY4U teenagers seeing it as anything other than an extremely fun game.05/25/2015 - 8:36pm
TechnogeekSplatoon's probably the best example at this point. Gameplay-wise, it's a team-based third-person shooter with a significant online component. It's rated E10.05/25/2015 - 8:36pm
TechnogeekThe silliest thing about most of the Nintendo hatred is that they may be the last company that interprets "family-friendly" as meaning "fun for more than just the really young kids".05/25/2015 - 8:33pm
ZippyDSMleeWell it could be worse, like skyrim out of the box, a shame DAI dose not have that level of editing...05/25/2015 - 5:58pm
Zenpretty well without getting "nasty". Many people are disappointed in the decision and the about face on the status of the games development.05/25/2015 - 4:22pm
ZenEvery market has horrible people...but being like this towards all of them in a group is not a way to garner support and can make people more hostile towards you. Ironically his response was to someone that wanted to state a disagreement, but worded it05/25/2015 - 4:22pm
Goth_SkunkAs demonstrated by Ian's remarks, that 'market of possible fans' is apparently negligible.05/25/2015 - 4:18pm
Zeninformation while other versions had everything talked about openly.05/25/2015 - 4:15pm
ZenYeah, I've read through it and wanted to make sure I had it quoted correctly. I get there are issues, but this is horribly unprofessional and just burning a market of possible fans..many of which supported them and were waiting while getting little to no05/25/2015 - 4:15pm
Goth_SkunkOh wow. That's not even misquoted, he actually said that. Though for additional context in previous pages, he truly does not think highly of Nintendo console owners, and claims that in the industry, he's not alone.05/25/2015 - 4:12pm
ZenI also took a screenshot of the statement in case it is taken down (via my Twitter): https://twitter.com/zenspath/status/60293960536562483205/25/2015 - 4:05pm
ZenLink for my previous post - http://forum.projectcarsgame.com/showthread.php?27584-Project-Cars-Sales-figures&p=942776&viewfull=1#post94277605/25/2015 - 4:03pm
ZenProject Cars basically canceled for Wii U, Slightlymad Studios Head, Ian Bell, states "Yup, and if you need to pass this on, we really dislike Nintendo users" on Forum to Wii U players waiting for the game and disappointed in the news.05/25/2015 - 4:03pm
Goth_SkunkAnd now, a humorous gif. Oblivious Otter is Oblivious. http://i.imgur.com/zdUZOWo.gif05/25/2015 - 3:49pm
 

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