Sony Looking at Online Pass-like Solution for First-Party Titles

August 24, 2010 -

It's bad enough when companies like THQ and EA implement programs to combat used games, but it's even worse when platform holders like Sony consider it. Speaking to GI.biz, Sony Computer Entertainment Europe CEO Andrew House said that Sony is taking "a serious look" at implementing something similar to EA's Online Pass for its first-party games.

"On the principle of making online portions of the game available or unlocked from the disc-based release for a fee, we're broadly supportive of that," House said. "And we're exploring actively the same option for our own content."

House admits that implementing such a program would be seen as contradictory to the free precedent set with PlayStation Network.

"In terms of just a charge for basic online play, that's something that we have to talk about a lot more," he said. "We struggle with [that] a little bit because we feel very vindicated and base a lot of the success of PSN today -- a 70 percent connection rate across consoles -- on the fact that we've removed that major initial barrier to entry."

While this news is a bit disheartening, there's no data available to tell how these extra charges for used games are affecting the actual sales of used games. This is probably because - at least according to what GameStop says - only 25 percent of used game buyers are interested in playing online.

Source: GI.biz, image credit


Comments

Re: Sony Looking at Online Pass-like Solution for ...

I respect everyone else's opinion but in this case I just don't agree with them.  I personally have absolutely no problem with Online Pass-type programs for used games.

 

Andrew Eisen

Re: Sony Looking at Online Pass-like Solution for ...

This is an attempt to get around First Sale. Once the first person sells it, they can no longer use it, ergo, the new owner should have FULL access WITHOUT having to pay more for it.

Re: Sony Looking at Online Pass-like Solution for ...

This isn't an attempt to get around first sale, it's an attempt to make buying new a more attractive prospect than buying used.  The publishers, for obvious reasons, want players of their games to be their customers rather than someone else's.

 

Andrew Eisen

Re: Sony Looking at Online Pass-like Solution for ...

Great, Sony just made me NOT want a PS3 anymore.

They're way ahead with good free online play. Leave it at that.

Re: Sony Looking at Online Pass-like Solution for ...

Thankfuly I'm not looking forward to any of the ps3's 1st party exclusives, but still this is a low move.

 

__________________________________________________________

 

Re: Sony Looking at Online Pass-like Solution for ...

Actually I don't think you haven't tried MAG, the 256 player online shooter game. 

 


 

Re: Sony Looking at Online Pass-like Solution for ...

MAG wasn't all that great. 255 other people in a server will make sure of that. It fell victim to its own ambitions.

Re: Sony Looking at Online Pass-like Solution for ...

The online pass is a joke that only hurts the games that you want to sell a lot of. Just look at the quickly discounted Madden 11 or the lower then expected sells of Thq's UFC 2010.

http://www.magicinkgaming.com/

 
Forgot your password?
Username :
Password :

Poll

Is King right? Should all games adopt the free-to-play model?:

Shout box

You're not permitted to post shouts.
Andrew EisenAs it happens, Chinatown Wars is the only GTA game I've played.04/19/2014 - 10:43am
Papa MidnightWith GTA5 (to date) failing to even provide indication of a PC release, I'm realising that this might be the first GTA game that I have not played (outside of Chinatown Wars) since the series inception.04/19/2014 - 8:14am
IanCSo im guessing a bunch of edutainment games, which a lot of people elsewhere are going gaga over, dot count as classics? Okay. If you don't mind me, i have a sudden urge to play Putt Putt....04/19/2014 - 6:15am
MaskedPixelantehttp://www.joystiq.com/2014/04/18/playstation-99-cent-sale-discounts-tokyo-jungle-super-stardust/ Weekend long PSN flash sale. So much stuff is 99 cents for the rest of the weekend.04/18/2014 - 5:59pm
Adam802http://www.polygon.com/2014/4/18/5627928/newtown-video-game-addiction-forum04/18/2014 - 4:14pm
Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
 

Be Heard - Contact Your Politician