Unauthorized Halo: Reach Players Get Permabanned

August 24, 2010 -

Gamespot is reporting that Microsoft is mass-banning individuals who are playing illegal copies of Halo Reach on Xbox Live. This report is based on a Microsoft policy document obtained by website MaxConsole. The story began earlier this month when a group of modders managed to grab an early version of Bungie's last Halo game via Microsoft's virtual marketplace. While this group of modders did not intend to release the game (allegedly), it ultimately ended up on file-sharing sites.

Now Microsoft is cleaning the barn; anyone caught playing the unauthorized version of the game will be banned. The language in the policy document is bad news for anyone that gets banned, because apparently it is permanent - though whether that ban is specific to Gamertag or system is not known. The most important thing from the document is the following:

"During your suspension, you will not be able to log into Xbox Live. Your Xbox Live privileges will not be reinstated. Customer Support is not able to modify or provide any further details about your suspension," the document reads.

Microsoft's director of policy and enforcement for Xbox Live, Stephen Toulouse, commented on the bans via Twitter:

"As with all unauthorized play on Xbox Live, anyone playing any unauthorized title runs the risk of account permaban and console. Remember, legit store bought copy runs no risk of ban. Key word: UNAUTHORIZED. We have ways of knowing."

Comments

Re: Unauthorized Halo: Reach Players Get Permabanned

Why did Microsoft even load the game software on the XBOX live Marketplace? Course if you going to go the distance to solder a parallel port onto your XBOX to play the game, why would you go online?  That is just asking for perma-ban...playing a game before release.  It ain't rocket science

Re: Unauthorized Halo: Reach Players Get Permabanned

My synmpathy meter for them dipped below zero.

All this will do is give pro DRM idiots more ammo.

Re: Unauthorized Halo: Reach Players Get Permabanned

Stupid kids they are if they're trying to played a pirated xbox game on xbox live. Ofcourse they will get banned.

http://www.magicinkgaming.com/

Re: Unauthorized Halo: Reach Players Get Permabanned

Its a total empty threat and they know it. 

The game that was leaked can only be played on JTAG'ed systems.  Those systems can't play online AT ALL ALREADY! 

So they may as well say that they'll also tell them that they'll charge them a million dollars, because they'll never catch them as long as they CANT GO ONLINE!  

Re: Unauthorized Halo: Reach Players Get Permabanned

Good riddance.  These parasites knew full well what they were doing and deserve the console permabans.

I just hope MS has some kind of system in place to deal with it when these banned consoles end up sold to Gamestop or whatever, and whoever buys it used gets screwed.  Of course, maybe Gamestop checks to make sure the consoles aren't banned before accepting them, I dunno.

Re: Unauthorized Halo: Reach Players Get Permabanned

According to Microsoft there is no way to unban a console. So anyone who buys a banned console is screwed if they want to play online.

E. Zachary Knight
Oklahoma City Chapter of the ECA
http://www.theeca.com/chapters_oklahoma

Re: Unauthorized Halo: Reach Players Get Permabanned

Indeed, MS has some sort of technology that can somehow detect a mod Xbox (I don't know how that tech work).  But whatever, the people that play Halo Reach illegally got what they deserve.
 

Re: Unauthorized Halo: Reach Players Get Permabanned

Buying a used 360 has many risks, and, TBH, this is the smallest one.

I mean, buying a NEW 360 is playing on borrowed time.

---

With the first link, the chain is forged.

--- With the first link, the chain is forged.

Re: Unauthorized Halo: Reach Players Get Permabanned

"We have ways of knowing?"

What kind of numbskull would think otherwise? Seriously? Who could think they could go online like that and get away with it?

I'm surprised Microsoft feels such a warning is necessary.

Re: Unauthorized Halo: Reach Players Get Permabanned

Basically every high school skiddie that thinks they're a hacker because they used IRC to download an executable.  

Pwnage of Empires

Re: Unauthorized Halo: Reach Players Get Permabanned

In fairness, that probably qualifies under the media's definition of "hacker".  Which, lest we forget, includes anyone who knows where Sarah Palin went to high school.

 
Forgot your password?
Username :
Password :

Poll

Is King right? Should all games adopt the free-to-play model?:

Shout box

You're not permitted to post shouts.
MaskedPixelantehttp://www.joystiq.com/2014/04/18/playstation-99-cent-sale-discounts-tokyo-jungle-super-stardust/ Weekend long PSN flash sale. So much stuff is 99 cents for the rest of the weekend.04/18/2014 - 5:59pm
Adam802http://www.polygon.com/2014/4/18/5627928/newtown-video-game-addiction-forum04/18/2014 - 4:14pm
Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
 

Be Heard - Contact Your Politician