Understanding the Cycle of Violent Videogame Stories

August 31, 2010 -

Kotaku points us towards an interesting Ted Talk in which David McCandless, a self-proclaimed “data journalist” discusses overcoming information overload by visualizing and designing information so we can focus on what’s important.

After showing a graph a “landscape of the world’s fears”, or a chart showing off popular scares over the last decade, which included Swine Flu, Bird Flu, SARS, the Millennium Bug, Asteroid Collisions and Killer Wasps, McCandless pulled up a slide charting the landscape of violent videogames.

McCandless stated, “As you can see there’s a kind of odd, regular pattern in the data… twin peaks every year.” Those peaks were in November and April. November is easily explainable in advance of the release of the Christmas slate of videogames, but why April? McCandless theorized that since the Columbine school shooting took place in April of 1999, “That fear has been remembered by the media and echoes throughout the group mind.”

Interestingly, McCandless notes a gap in violent videogame coverage or interest in the subject that occurred around September of 2001. Of course that’s when the World Trade Center and Pentagon were attacked, or as McCandless explains, “When we had something very real to be scared about.”


Comments

Re: Understanding the Cycle of Violent Videogame Stories

TED is pure awesomeness! I have been a supporter for nearly a decade now. Since it launched its website I watch one short lecture a day.

I said it before and I'll say it again:

There should be a link on this site to TED.

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"The most difficult pain a man can suffer is to have knowledge of much and power over little" - Herodotus

--------------------------------------------------------------------------- "The most difficult pain a man can suffer is to have knowledge of much and power over little" - Herodotus

Re: Understanding the Cycle of Violent Videogame Stories

It's an interesting small bit of information to extract and extrapolate on, but I think we ought to watch and understand the entire presentation within its context.

Re: Understanding the Cycle of Violent Videogame Stories

Interesting that it was around September 2001 that GTA3 was released (after some last minute editing due to 9/11).

 
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Mattsworknamehttps://www.youtube.com/watch?v=OVLIgsf6qcs Jason comes to MKX, And you know what, yeah, he is right at home!05/04/2015 - 11:35pm
Mattsworknameequally importat reaons . I find it strange that worf says something i agree with so much, yet i know people who woudl fight bloodily about it. Kinda silly05/04/2015 - 10:56pm
MattsworknameI mysef love both of them, Im a huge fan of wars and trek, and It was a big part of my childhood for different, but e05/04/2015 - 10:55pm
MechaTama31I really liked the first reboot Trek. Of course, I have generally liked other Abrams movies. The newer Trek movie had its moments, but wasn't as good, imho.05/04/2015 - 10:43pm
Craig R.Wife is a huge Wars fan, doesn't think much of Abrams either. So, we've found some common ground...05/04/2015 - 10:39pm
Craig R.I'm more of a Trek than Wars fan, but haven't watched either reboot film, don't care for Abrams05/04/2015 - 10:38pm
MechaTama31RE: Trek vs. Wars, I've always liked both, and although I often hear it said that the fanbases are at odds, I have never seen a shred of that in real life. Online, sure, but the internet amplifies that kind of thing, we all know that.05/04/2015 - 10:23pm
MechaTama31Because GG "tainted" those other opinions, and you couldn't express them without also implying support for all the other crap the jerk faces did.05/04/2015 - 10:19pm
MechaTama31Any GG-related discussion I got involved in, if someone expressed anything even tangentially supportive of anything GG supported, that person was guilty by association of everything GG did (whether they mentioned GG or not).05/04/2015 - 10:18pm
MechaTama31"There's no need for anyone who's not a jerk face to admit to vile actions they didn't commit." That's a nice thought, AE, but that's certainly not how it goes down, even here.05/04/2015 - 10:17pm
Goth_SkunkI for one do agree with him. I always have, as a fan of both franchises. Hopefully with J.J. Abrams doing both the Star Wars AND the Star Trek films, that'll help mend this silly rift between fanbases.05/04/2015 - 9:50pm
MattsworknameWell said MR worf, well said, but I doubt the treks and the star wars fans agree05/04/2015 - 9:44pm
PHX CorpMichael Dorn tells Star Trek and Star Wars fans that both fanbases are all part of the same Scifi family https://twitter.com/akaWorf/status/59528225364038860805/04/2015 - 9:29pm
MattsworknameAmen andrew, Amen05/04/2015 - 8:51pm
Andrew Eisenand we can all hopefully march towards a brighter future without them. Or, ideally, they act like decent human being and tag along.05/04/2015 - 8:40pm
Andrew EisenWhatever term we use, we end up creating an us vs them scenario and that's not conducive to what any of us want to achieve. Simply call out the jerk faces, no matter where you find them or what hashtags they do or do not use, condemn the behavior...05/04/2015 - 8:39pm
Mattsworknamesee a wider variety of roles for females in games as a whole, and I would love to see more games that are headed by a feamle lead succedding Hell, some of my faves have always had females. I would love to see more05/04/2015 - 8:32pm
MattsworknameI thnk that using groups is the wrong term andrew like you said, but, whats the better term, sides or movments? anyway, I actually agree with some things that anita and others have said, i would love more well writter females in games, I would love to05/04/2015 - 8:30pm
MattsworknameTwitter has beccome a virtual garbage dump over the last few years, I dont blame people from filtering twitter the way it is now05/04/2015 - 8:21pm
MattsworknameYou make a good point, i keep thinking of these as groups but there more movments then groups, I guess.05/04/2015 - 8:20pm
 

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