Researcher Ferguson Urges Utah AG to Side with Game Industry

September 7, 2010 -

As Utah Attorney General Mark Shurtleff continues to decide whether to throw his state’s support behind an amicus brief opposing California’s violent videogame bill at the heart of Schwarzenegger vs EMA, Texas A&M International Associate Professor Christopher J Ferguson sent a letter to the editor of the Salt Lake Tribune urging Shurtleff to join the game industry’s side.

Ferguson, best known around these parts for his videogame research, outlined three reasons why Shurtleff should oppose the California bill:

First, there is no consistent research indicating that video games cause increased violence.

Second, as video games have become more popular and more violent in the past two decades, violent crimes among both youth and adults have gone down to their lowest levels since the 1960s.

Third, the current Entertainment Software Ratings Board video game ratings have been found to be very effective in informing parents about the content in video games their children may play.

Ferguson also noted that if the bill was given the go-ahead by the Supreme Court, it could increase crime in California:

It is ironic that the state would claim to champion the welfare of children by throwing money at a video game bill that will help no one, yet cut basic health, education and support services to countless children.

Cutting basic support to families runs the very real risk of increasing crime among the destitute.


Thanks PHX Corp!

Comments

Re: Researcher Ferguson Urges Utah AG to Side with Game ...

 Very well said. :D

 
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NeenekoI do not think anyone is suggesting that either intel or gaters should not be able to, but the chain of events is chilling to some.10/02/2014 - 12:48pm
MaskedPixelantehttp://www.wesh.com/news/man-shot-5-times-by-police-to-face-judge-on-firstdegree-murder-charge/28368490 And cops wonder why no one likes them.10/02/2014 - 12:42pm
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Sleakeropinion to a company on where they run ads.10/02/2014 - 12:36pm
Sleaker@Papa Midnight - Requesting ads get pulled from a site due to not agreeing with their message is not censorship. Funding and voicing your opinion are two completely separate topics. It's completely reasonable for people to voice their10/02/2014 - 12:35pm
Papa MidnightSame here, prh99.10/02/2014 - 12:31pm
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NeenekoI only got a short way into HL-1, but enjoyed HL-2. Probably because I do not like PC FPS games and HL-2 I got on console.10/02/2014 - 12:28pm
Andrew EisenI have a confession to make: I didn't really care for Half-Life.10/02/2014 - 12:27pm
Papa MidnightI don't think I've used the forums since the Wordpress days.10/02/2014 - 12:13pm
NeenekoI keep forgetting we even have forums.10/02/2014 - 11:48am
ZippyDSMleeA shame we can't have good convos in the forums, seems to me its time to nuke and restart fresh on them.10/02/2014 - 11:45am
Papa MidnightOh, no problem! Just wanted to let you know that it's what we're discussing. By all means, join in!10/02/2014 - 11:36am
E. Zachary KnightNeeneko, No problem. In juicy conversations, key points of discussion get pushed off quickly.10/02/2014 - 11:36am
NeenekoA rather scary censorship. I have known too many people and small companies destroyed by such pressure, so this unnerves me at a pretty personal level.10/02/2014 - 11:36am
NeenekoMy bad, I always have trouble working out what is going on in shoutbox10/02/2014 - 11:34am
Papa MidnightTo a point stated earlier, it very much is a form of indirect censorship. Rather than engage in rhetoric and debate, one side has instead chosen to cut-off opposing viewpoints at the knees and silence them via destroying their means of income.10/02/2014 - 11:28am
Papa MidnightNeeneko: the topic of Intel's dropping of Gamasutra is indeed part of this very ongoing conversation.10/02/2014 - 11:26am
NeenekoThis can't be good... http://games.slashdot.org/story/14/10/02/1558213/intel-drops-gamasutra-sponsorship-over-controversial-editorials10/02/2014 - 11:25am
Andrew EisenAnd there's also the consideration that the fact that a former IGN editor was one of the people who worked on the game's localization may be unknown (although in this specific case, probably not. Drakes been very visible at events IGN covers).10/02/2014 - 11:24am
 

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