Fun with ESRB Stats

September 16, 2010 -

Who doesn’t love stats?

The ESRB has compiled a slew of video game industry statistics into a swank infographic entitled, appropriately enough, Video Game Industry Statistics.

Here are a few fun facts guaranteed to impress your sweetheart:

-The average age of a gamer is 34

-Only 25 percent of gamers are under 18

-93 percent of the time, parents are present when games are purchased or rented

-86 percent of the time, children receive their parents’ permission to rent or buy a game

-64 percent of parents believe games are a positive part of their children’s lives

-48 percent of parents play video games with their children every week

-Parents report always or sometimes monitoring their children’s gameplay habits 97 percent of the time

 

Check out the rest of the numbery goodness here.

-Reporting from San Diego, GamePolitics Special Correspondent Andrew Eisen

Posted in

Comments

Re: Fun with ESRB Stats

You sir are a liar....

 

You said it would impress my sweetheart...

Re: Fun with ESRB Stats

These are really interesting, especially the 93% figure; I had been wondering about that apparent epidemic of kids buying game with no parents in sight.

Though, how can we defend a ESRB-made study on its own success any more than that poll made by Common Sense Media that said 72% of people were in favor of the California law?

Re: Fun with ESRB Stats

It's not an ESRB-made study.  It's just a collection of data.  The data comes from many sources including the ESA, FTC, and NPD.

 

Andrew Eisen

Re: Fun with ESRB Stats

Ah yes, I had missed the fine print. Thanks much.

Re: Fun with ESRB Stats

"-93 percent of the time, parents are present when games are purchased or rented"

"-86 percent of the time, children receive their parents’ permission to rent or buy a game"

How is this possible? How can parents be present, not give permission, and still have the game be purchased? WHY AREN'T THEY PARENTING!?

Re: Fun with ESRB Stats

Maybe what's meant is this:

-93 percent of the time, parents are present when games are purchased or rented

-in the 7% they're not, 86 percent of the time, children received their parents’ permission to rent or buy the games

Re: Fun with ESRB Stats

It most likely means something of the sort, or else this is puzzling me as well:

 

-Only 25 percent of gamers are under 18

-93 percent of the time, parents are present when games are purchased or rented

Re: Fun with ESRB Stats

I think you are making these results out to be more intertwined than they are.

What usually happens is a survey company will phone random households and ask a series of questions on a given topic and then compile the results to each individual question.

So every percentage you see above is the result of a single question asked.

E. Zachary Knight
Oklahoma City Chapter of the ECA
http://www.theeca.com/chapters_oklahoma

Re: Fun with ESRB Stats

I still don't know how the Hell "D" was rated Teen.

Re: Fun with ESRB Stats

theres a phrase my father uses a lot in situations like this.

"someones lieing through their teeth"

if this were so than why is there even a foothold for these new attempts at laws, such as the californian one that would not only ban, but punish the sale to a minor.

IIRC doesn't that law also include GIVING the game to the minor? tbh it sounds like a straight copy of the tobacco and alchohol laws regarding sales around and to minors.

Re: Fun with ESRB Stats

The foothold is unknown as it is fully a SCOTUS decision to hear the case, but these facts point to the redundency that the law would create. Leaving aside the the chilling effect of the law, the retailers do most of this law's requirements on their own already.

Plus, statistics are fun.

Re: Fun with ESRB Stats

You do realize many of those people have yet to realize that adults actually play games?

Re: Fun with ESRB Stats

yes, and yet they themselves will look at the evidence saying so and shrug it off.

as i said though, its odd that the stats show parents are actively involved (to which i still call BS, either that or there need to be more boundries set on language still in youngens) yet the politicians still push to do something by law thats done for free, and should be personal decision not forced.

then again the books are loaded with laws to protect us from ourselves vs from actual dangers.

 
Forgot your password?
Username :
Password :

Poll

Did Microsoft pay too much ($2.5 billion) for Minecraft developer Mojang?:

Shout box

You're not permitted to post shouts.
E. Zachary Knightquiknkold, I stand corrected on the buttcrack thing. Still, I know of no fabric that actually does that.09/17/2014 - 5:05pm
Andrew EisenSo... it's unethical to discuss the ethics surrounding public interest vs. personal privacy?09/17/2014 - 4:45pm
prh99The source for the game was just released not long ago, it's at https://github.com/keendreams/keen09/17/2014 - 4:43pm
prh99An Indiegogo champagin bought the rights to the early 90's game Keen Dreams to make it open source and release it on GOG etc. https://www.indiegogo.com/projects/let-s-get-keen-dreams-re-released-legally09/17/2014 - 4:42pm
james_fudgeAlso http://www.breitbart.com/Breitbart-London/2014/09/17/Exposed-the-secret-mailing-list-of-the-gaming-journalism-elite09/17/2014 - 4:29pm
Andrew EisenI read the Kotaku story. Nowhere does it say anything close to "Gamers are white bigoted sexist losers." It's commenting specifically on the crap being slung at people discussing gender issues in games. So, what's the problem?09/17/2014 - 4:06pm
Andrew EisenYeah, I can imagine Spiderwoman posed like in your second link.09/17/2014 - 4:00pm
Andrew EisenThat's not the same pose. Spiderman (who is wearing an actual outfit rather than body paint) is crouched low to the ground. Kinda like a spider! Spiderwoman has her butt up in the air like she's waiting to be mounted.09/17/2014 - 3:59pm
quiknkoldAndrew Eisen : Kotaku did a whiole article on it, as did others http://kotaku.com/we-might-be-witnessing-the-death-of-an-identity-162820307909/17/2014 - 3:59pm
CMinerQuiknkold: Do you think that there are no cases where a piece of art (painting, movie, videogame, comic cover, etc) is unambiguously sexist?09/17/2014 - 3:58pm
quiknkoldand can you imagine if Spiderwoman was posed like this? http://goodcomics.comicbookresources.com/wp-content/uploads/2013/02/spider-man1.jpg09/17/2014 - 3:58pm
Andrew EisenWhat games outlet is writing articles saying "Gamers are white bigoted sexist losers"? What examples have you seen of journalists being paid off for favorable reviews? Who's shaming what now? What's the problem with critiquing the Spiderwoman cover?09/17/2014 - 3:57pm
james_fudgeWell there's def "politics" involved in this issue. The movement was hamstrung by bad behavior and illegal activites here. We would have covered it more if not for those unforutnate happenings.09/17/2014 - 3:56pm
quiknkoldhttp://i.imgur.com/v3p8Bwf.jpg Here you go EZacharyKnight. Spidermans Buttcrack.09/17/2014 - 3:56pm
quiknkoldwhile another person doesnt see it09/17/2014 - 3:56pm
quiknkoldJames_fudge : I feel like the people challenging Games are the same people who Challenge Art because Michaelangelo's David shows Wang. The problem is, alot of things with Games are left to the eye of the beholder. One Person see's Sexist Antiwomen views.09/17/2014 - 3:55pm
E. Zachary Knightquiknkold, I don't recall Spider-man's costume conforming to the contour of his buttcrack.09/17/2014 - 3:54pm
quiknkoldIts the same Agenda Fueled Journalism youd find on Fox News or MSNBC. I appreciate Gamepolitics for just stating the facts.09/17/2014 - 3:54pm
james_fudgeQuiknold: you're entitled to your opinion on creatives being left alone. Others are entitled to their opinions that they should be challenged.09/17/2014 - 3:53pm
quiknkoldI can point specifically to the Spiderwoman Milos Manara cover as an example. Not strictly VG Related, its still the same example of journalists attacking Milos's artwork, claiming its sexist, when its the exact same pose Spider-man has done on a cover.09/17/2014 - 3:52pm
 

Be Heard - Contact Your Politician