Fun with ESRB Stats

September 16, 2010 -

Who doesn’t love stats?

The ESRB has compiled a slew of video game industry statistics into a swank infographic entitled, appropriately enough, Video Game Industry Statistics.

Here are a few fun facts guaranteed to impress your sweetheart:

-The average age of a gamer is 34

-Only 25 percent of gamers are under 18

-93 percent of the time, parents are present when games are purchased or rented

-86 percent of the time, children receive their parents’ permission to rent or buy a game

-64 percent of parents believe games are a positive part of their children’s lives

-48 percent of parents play video games with their children every week

-Parents report always or sometimes monitoring their children’s gameplay habits 97 percent of the time

 

Check out the rest of the numbery goodness here.

-Reporting from San Diego, GamePolitics Special Correspondent Andrew Eisen

Posted in

Comments

Re: Fun with ESRB Stats

You sir are a liar....

 

You said it would impress my sweetheart...

Re: Fun with ESRB Stats

These are really interesting, especially the 93% figure; I had been wondering about that apparent epidemic of kids buying game with no parents in sight.

Though, how can we defend a ESRB-made study on its own success any more than that poll made by Common Sense Media that said 72% of people were in favor of the California law?

Re: Fun with ESRB Stats

It's not an ESRB-made study.  It's just a collection of data.  The data comes from many sources including the ESA, FTC, and NPD.

 

Andrew Eisen

Re: Fun with ESRB Stats

Ah yes, I had missed the fine print. Thanks much.

Re: Fun with ESRB Stats

"-93 percent of the time, parents are present when games are purchased or rented"

"-86 percent of the time, children receive their parents’ permission to rent or buy a game"

How is this possible? How can parents be present, not give permission, and still have the game be purchased? WHY AREN'T THEY PARENTING!?

Re: Fun with ESRB Stats

Maybe what's meant is this:

-93 percent of the time, parents are present when games are purchased or rented

-in the 7% they're not, 86 percent of the time, children received their parents’ permission to rent or buy the games

Re: Fun with ESRB Stats

It most likely means something of the sort, or else this is puzzling me as well:

 

-Only 25 percent of gamers are under 18

-93 percent of the time, parents are present when games are purchased or rented

Re: Fun with ESRB Stats

I think you are making these results out to be more intertwined than they are.

What usually happens is a survey company will phone random households and ask a series of questions on a given topic and then compile the results to each individual question.

So every percentage you see above is the result of a single question asked.

E. Zachary Knight
Oklahoma City Chapter of the ECA
http://www.theeca.com/chapters_oklahoma

Re: Fun with ESRB Stats

I still don't know how the Hell "D" was rated Teen.

Re: Fun with ESRB Stats

theres a phrase my father uses a lot in situations like this.

"someones lieing through their teeth"

if this were so than why is there even a foothold for these new attempts at laws, such as the californian one that would not only ban, but punish the sale to a minor.

IIRC doesn't that law also include GIVING the game to the minor? tbh it sounds like a straight copy of the tobacco and alchohol laws regarding sales around and to minors.

Re: Fun with ESRB Stats

The foothold is unknown as it is fully a SCOTUS decision to hear the case, but these facts point to the redundency that the law would create. Leaving aside the the chilling effect of the law, the retailers do most of this law's requirements on their own already.

Plus, statistics are fun.

Re: Fun with ESRB Stats

You do realize many of those people have yet to realize that adults actually play games?

Re: Fun with ESRB Stats

yes, and yet they themselves will look at the evidence saying so and shrug it off.

as i said though, its odd that the stats show parents are actively involved (to which i still call BS, either that or there need to be more boundries set on language still in youngens) yet the politicians still push to do something by law thats done for free, and should be personal decision not forced.

then again the books are loaded with laws to protect us from ourselves vs from actual dangers.

 
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james_fudgeI'm not a miracle worker :)03/04/2015 - 6:09pm
Craig R.That link is still awful due to the fact that the entire article title is part of the URL :P03/04/2015 - 6:00pm
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james_fudgePHX Corp. I shortened your link for you03/04/2015 - 5:18pm
Andrew EisenAgain, folks, please oh pretty please remove all that extraneous crap from the ass end of any links you wish to share. Everything from the "?" and on can be removed.03/04/2015 - 4:31pm
PHX Corphttp://www.destructoid.com/prepare-to-pay-full-price-twice-to-unlock-all-of-battlefield-hardline-s-exclusive-features-288492.phtml Prepare to pay full price twice to unlock all of Battlefield Hardline's exclusive features03/04/2015 - 4:26pm
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WonderkarpNobody cares about Wu, IanC. Moving on. Anybody playing DBX? I'm loving the hell out of it.03/04/2015 - 4:07pm
MechaCrashBecause of course NOW all the threats and harassment are real and neither false flags nor publicity stunts. Gee, I wonder what's different about all the other times Wu got harassed! Gosh, sure is a mystery!03/04/2015 - 3:52pm
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Andrew EisenFor anyone interested, here's the research paper on the search algorithm: http://arxiv.org/pdf/1502.03519v1.pdf03/04/2015 - 12:11pm
 

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