Fun with ESRB Stats

September 16, 2010 -

Who doesn’t love stats?

The ESRB has compiled a slew of video game industry statistics into a swank infographic entitled, appropriately enough, Video Game Industry Statistics.

Here are a few fun facts guaranteed to impress your sweetheart:

-The average age of a gamer is 34

-Only 25 percent of gamers are under 18

-93 percent of the time, parents are present when games are purchased or rented

-86 percent of the time, children receive their parents’ permission to rent or buy a game

-64 percent of parents believe games are a positive part of their children’s lives

-48 percent of parents play video games with their children every week

-Parents report always or sometimes monitoring their children’s gameplay habits 97 percent of the time

 

Check out the rest of the numbery goodness here.

-Reporting from San Diego, GamePolitics Special Correspondent Andrew Eisen

Posted in

Comments

Re: Fun with ESRB Stats

You sir are a liar....

 

You said it would impress my sweetheart...

Re: Fun with ESRB Stats

These are really interesting, especially the 93% figure; I had been wondering about that apparent epidemic of kids buying game with no parents in sight.

Though, how can we defend a ESRB-made study on its own success any more than that poll made by Common Sense Media that said 72% of people were in favor of the California law?

Re: Fun with ESRB Stats

It's not an ESRB-made study.  It's just a collection of data.  The data comes from many sources including the ESA, FTC, and NPD.

 

Andrew Eisen

Re: Fun with ESRB Stats

Ah yes, I had missed the fine print. Thanks much.

Re: Fun with ESRB Stats

"-93 percent of the time, parents are present when games are purchased or rented"

"-86 percent of the time, children receive their parents’ permission to rent or buy a game"

How is this possible? How can parents be present, not give permission, and still have the game be purchased? WHY AREN'T THEY PARENTING!?

Re: Fun with ESRB Stats

Maybe what's meant is this:

-93 percent of the time, parents are present when games are purchased or rented

-in the 7% they're not, 86 percent of the time, children received their parents’ permission to rent or buy the games

Re: Fun with ESRB Stats

It most likely means something of the sort, or else this is puzzling me as well:

 

-Only 25 percent of gamers are under 18

-93 percent of the time, parents are present when games are purchased or rented

Re: Fun with ESRB Stats

I think you are making these results out to be more intertwined than they are.

What usually happens is a survey company will phone random households and ask a series of questions on a given topic and then compile the results to each individual question.

So every percentage you see above is the result of a single question asked.

E. Zachary Knight
Oklahoma City Chapter of the ECA
http://www.theeca.com/chapters_oklahoma

Re: Fun with ESRB Stats

I still don't know how the Hell "D" was rated Teen.

Re: Fun with ESRB Stats

theres a phrase my father uses a lot in situations like this.

"someones lieing through their teeth"

if this were so than why is there even a foothold for these new attempts at laws, such as the californian one that would not only ban, but punish the sale to a minor.

IIRC doesn't that law also include GIVING the game to the minor? tbh it sounds like a straight copy of the tobacco and alchohol laws regarding sales around and to minors.

Re: Fun with ESRB Stats

The foothold is unknown as it is fully a SCOTUS decision to hear the case, but these facts point to the redundency that the law would create. Leaving aside the the chilling effect of the law, the retailers do most of this law's requirements on their own already.

Plus, statistics are fun.

Re: Fun with ESRB Stats

You do realize many of those people have yet to realize that adults actually play games?

Re: Fun with ESRB Stats

yes, and yet they themselves will look at the evidence saying so and shrug it off.

as i said though, its odd that the stats show parents are actively involved (to which i still call BS, either that or there need to be more boundries set on language still in youngens) yet the politicians still push to do something by law thats done for free, and should be personal decision not forced.

then again the books are loaded with laws to protect us from ourselves vs from actual dangers.

 
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MaskedPixelantehttp://www.joystiq.com/2014/04/18/playstation-99-cent-sale-discounts-tokyo-jungle-super-stardust/ Weekend long PSN flash sale. So much stuff is 99 cents for the rest of the weekend.04/18/2014 - 5:59pm
Adam802http://www.polygon.com/2014/4/18/5627928/newtown-video-game-addiction-forum04/18/2014 - 4:14pm
Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
 

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