Analyst Pegs U.S. Used Games Business at Nearly $2B

October 15, 2010 -

The Street is running a three part series on the popularity of second-hand goods in a down economy and, in the second part of the series, which focuses on the used videogames market, Wedbush analyst Ed Woo pegged 2009’s used videogame market at “close to $2 billion.”

Woo said that figure represented 10 percent growth and added that he expects the sector to grow again in 2010. The article further claims that GameStop, which does not break out used videogame sales in its financial results, “bases nearly 80% of its bricks-and-mortar business on trade-ins.”

The used games market, in a statement attributed to Scott Steinberg, CEO of the Tech Savvy Global consulting firm, “is costing game developers billions of dollars each year.”  Steinberg added that, “The pressure is so crippling, many publishers are trying to find ancillary means and testing out pilot programs that can generate revenue.”

Economist Dian Chu was asked if the prolonged “thrifty behavior” of Americans could have a significant impact on the economy. Chu replied, “We're spenders. I don't believe that saving behavior will change or last long enough to have a significant impact on our economy.”

Of course, the article also claims that the Lord of the Rings Online operates under a monthly subscription model; the game went free-to-play on September 10.

In related news, the website of Fox’s Dallas affiliate features a story on a pair of twin brothers who started a used game business while still in college. The home-based business generated $300,000 in sales last year and the brothers are expecting to hit $500,000 this year.


Comments

Re: Analyst Pegs U.S. Used Games Business at Nearly $2B

And Gamestop probably have at lease 80%of all that money.

http://www.magicinkgaming.com/

 
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ConsterWho's this "Anitia Skeeter" person you speak of?04/01/2015 - 5:31pm
Matthew Wilsonfatal frame coming to the US04/01/2015 - 5:25pm
ZippyDSMleeIanC: Not really but if that keeps you warm at night then well...its not me dealing with all that hatred daily :P04/01/2015 - 4:57pm
ZippyDSMleehttp://arstechnica.com/gaming/2015/03/it-felt-like-robbery-tomb-raider-and-the-fall-of-core-design/04/01/2015 - 4:55pm
james_fudgeIanC: or she doesn't like to be called every name in the book.04/01/2015 - 4:51pm
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ZippyDSMleeOkay now that I can understand, I was focusing on total outcome not just reinforcement.So its about reinforcement of poor feelings/behavior than anything else..now I get it....uhg forest for the trees.....04/01/2015 - 3:51pm
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Andrew EisenThe Mary Sue reports on all kinds of fun, geeky stuff from news to movies, video games, comics, science and more.04/01/2015 - 3:42pm
ZippyDSMleeAnyone know of any fun/comedic feminist blogs that keep up with news?04/01/2015 - 3:42pm
Andrew EisenYes, kind of. Repeatedly hammering home that men are the default and women are the exception can help reinforce that idea in real life. Does that mean playing fantasy games staring male leads is going to make an individual a raging misogynist? No.04/01/2015 - 3:41pm
ZippyDSMleeThe trouble wiht twitter and FB is they give inconstant updates to those you follow and RSS feeds never worked well for me, guess I will put in my news stuff and skim it like the rest when I have time..04/01/2015 - 3:38pm
ZippyDSMleeAndrew Eisen:So a wide use of generic tropes about male leads makes it easier for males to dominate females, and females feel lesser beings in real life?04/01/2015 - 3:36pm
E. Zachary KnightZippy, they have an RSS Feed, Twitter, Facebook, and Tumblr. All links are in the side bar of their site: http://www.feministfrequency.com/04/01/2015 - 3:35pm
 

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