Blizzard Files Suit Against SCII Cheat Producers

October 18, 2010 -

In a complaint filed on October 4 (thanks GameSpot), Blizzard Entertainment has targeted a trio of men, accusing them of creating and selling hacks for the Blizzard game StarCraft II.

Filed in the U.S. District Court for the Central District of California, the complaint names Michael VanKuipers (aka “Perma” or “Permaphrost”), Michael Simpson (aka Matt Cooper, “Cranix,” or “Cranyx) and John Roe (aka linuxawesome). 10 “John Does” are also named.

Blizzard alleges that the defendants participated in the “insidious and harmful practice of developing, distributing and selling software products (sometimes referred to as “hacks” or “cheats”) that modify” components of Blizzard’s games. The company alleges that “just days” after the release of StarCraft II, the website gamethreat.net promoted the fact that “our staff is already planning new releases for this game.”

Blizzard said it notified VanKuipers and Simpson of their infringement, but that neither ceased their activity. Blizzard claims that “Defendants' actions have unjustly profited Defendants while causing significant damage to Blizzard.”

VanKuipers is from Burnaby, Canada, while Simpson was said to be from Banff, Canada, and described as the “driving force” behind sc2hackdev.org. Roe is thought to be from Lima, Peru. Some of the 10 ten John Does may use aliases such as “Wiggley,” “Zynastor,” and “Dark Mage.”

Blizzard noted that each copy of StarCraft II features a “terms of use” clause that “expressly prohibits the player from hacking or modifying the game, including to use hacks or cheats to alter the multiplayer experience.” Its Blizzard.net service also features a binding “terms of use” agreement.

Blizzard says that it is “entitled to maximum statutory damages of $150,000 for each copyright infringed” which covers  multiple copyright infringements, including direct, inducement to infringe, contributory and vicarious copyright infringement.

Grab the full complaint here (PDF).


Comments

Re: Blizzard Files Suit Against SCII Cheat Producers

They bundle the single player cheats with the multiplayer cheats.  And who in their right mind would buy single player cheats when there are legit ones already in the game?  It is obvious these were sold to cheat in multiplayer.

These sort of people ruin the game for everyone and they deserve no sympathy.    

Pwnage of Empires Xbox 360 Indie RTS

Re: Blizzard Files Suit Against SCII Cheat Producers

Sorry, what?  Are you guys for real (top 2 comments).  SC2 is primarily an online/esports game.  Hackers are akin to cheaters in any other sport, the most suitable analogy probably being substance abuse.  I perfectly understand people's hatred for the Activision half of this company, but shutting down hackers is nothing but good and although suing (America's favourite pastime, i thought?) may seem a bit harsh, $150k is nothing compared to the likes of the RIAA, is it?

 

I'm afraid you're letting your dislike for Big Business/Activision/Blizzard (delete where applicable) blind you to the fact that stopping cheaters in online gaming is a good thing.  This isn't about some innocent console kid cheating his way through the latest platformer because he can't finish it, this is about cheating the rest of the community and ruining the game of the year for other players.

 

Michael 'Zechs' Radford - www.sk-gaming.com

Re: Blizzard Files Suit Against SCII Cheat Producers

The cheat is for the single player portion of the game. Why can't a person modify a game they paid good money for if it's only victim is that player? If their beef is about the leaderboards and such, that's Blizzard's own mistake for linking the SP side to the MP. If someone wants to hack their game, that's their own business. SP hacking doesn't harm anyone but the one doing the hacking, until Blizzard pulled a UbiSoft move that is.

-Greevar

-Greevar

"Paste superficially profound, but utterly meaningless quotation here."

Re: Blizzard Files Suit Against SCII Cheat Producers

This continues to prove my theory that businesses that start suing people left and right are actually dying.  Blizzard died years ago but the influx of cash from WoW is rather problematic toward their inevitable self-termination.  This lawsuit will help hurry that process along.  Goodbye Blizzard.

- Left4Dead

Why are zombies always eating brains? I want to see zombies that eat toes for a living. Undead-related pun intended.

- Left4Dead Why are zombies always eating brains? I want to see zombies that eat toes for a living. Undead-related pun intended.

Re: Blizzard Files Suit Against SCII Cheat Producers

How is their sefl-termination ienvitable if they're doign so well with their IPs?

Great Job Blizzard!

That will definitely stop those cheats from spreading, by bringing more attention to them! Don't innovate, litigate!

-Greevar

-Greevar

"Paste superficially profound, but utterly meaningless quotation here."

 
Forgot your password?
Username :
Password :

Shout box

You're not permitted to post shouts.
PHX Corp@MW There are things that developers are doing that drive me up the Wall as a consumer, reused Unity assets is no Exception to said rule05/25/2015 - 2:17pm
Matthew Wilsonhttps://www.youtube.com/watch?v=5svAoQ7D38k this is stupid, and the fact its allowed is stupid.05/25/2015 - 1:52pm
james_fudgeHappy Memorial Day to everyone05/25/2015 - 7:13am
Mattsworknamealso, in MGR, on higher levels, button mashing will get you reckt, you have to master parry to even have a prayer05/24/2015 - 8:52pm
MattsworknameI kinda would like a bit more variety in the combat, as it feels a bit to stiff and slow for me. Especailly after other games ive played05/24/2015 - 8:39pm
Goth_SkunkThere's... no button mashing in DA:I. However, neither is DA:I's combat perfect. I, for one, detest the active talent max limit of 8.05/24/2015 - 8:21pm
MattsworknameDa I combat is fun, a bit stiff but fun, but I still say the best pure combat engine in any game was Metal gear rising.05/24/2015 - 7:15pm
ZippyDSMleeWhen DA gets a control system like DA:O I'll brother to want to paly it, I frown on button mashing RPGs not made by bethseda...05/24/2015 - 5:59pm
Matthew Wilsonhttp://arstechnica.com/science/2015/05/new-neural-implant-reads-a-persons-intentions-to-control-robotic-arm/ our first steps tos a dues ex future lol.05/24/2015 - 1:51pm
Goth_SkunkThe game is 75% sidequests, 25% story. And most of those sidequests are only vaguely related to the main story at all, having very little consequence to the plot at large.05/24/2015 - 1:12pm
Goth_SkunkI'm such a huge BioWare fan that I played through my first playthrough of DA:I without complaint, but on my second time through I certainly took notice of just how much side-quest material there was. It's probably my greatest criticism of the game.05/24/2015 - 1:10pm
ZippyDSMleeI need one of my 70 games to play....mmmmmmmm05/24/2015 - 9:57am
MattsworknameSpent all night playing blood borne, now trapped in the Nightmare frontier and trying to reach the boss so I can maybe warp out again05/24/2015 - 9:21am
MattsworknameYeah, i got started and then made it through t the first few misions anthen blood borne05/23/2015 - 10:13pm
Goth_SkunkWhich one, Dragon Age?05/23/2015 - 8:20pm
Wonderkarpalso waiting patiently for Batman.05/23/2015 - 7:36pm
MattsworknameIn still trying ot beat that game the first time. Freaking game has so much side questing05/23/2015 - 7:34pm
Goth_SkunkPlaying a third and probably final playthrough of Dragon Age: Inquisition. Once that's done, I'll move on to AC: Unity, most likely, then get caught up on A-list games I have yet to play, like Murdered: Soul Suspect and Shadows of Mordor.05/23/2015 - 6:33pm
MattsworknameIf you own a vita and like monster hunter, but dont like the bs filler that goes with it. Try tokiden kiwmai05/23/2015 - 6:11pm
Matthew Wilsonaparently their servers got crushed, but I dont see the game selling well. Nintendo fans tend not to be fans of competitive fps05/23/2015 - 5:48pm
 

Be Heard - Contact Your Politician