News Reports Use Games to Depict Terror Suspects as Ordinary

October 27, 2010 -

Two alleged young terrorists arrested over the past two weeks were described as "gamers" in various news reports, though that portrayal seems to be more of an attempt to paint them as “normal” rather than an effort to cast dispersion on gamers.

In a New York Post story on the arrest of 21-year old Abdel Hameed Shehadeh, the Staten Islander, who was busted in Hawaii by U.S. marshals for making false statements, was described by a former landlord as a typical “all-American kid” who liked sports and was a “video-game fan.”

Shehadeh had been on the radar of authorities since attempting to get to Pakistan on a one-way ticket in 2008. It was reported that Shehadeh was hoping to make his way to Dubai from Hawaii, and then get to Somalia. He was thwarted due to his name being placed on the no-fly list.

Meanwhile, the Wall Street Journal details the story of 14-year old Mohammad Salaam (pictured), who was arrested in Pakistan with two other alleged members of the Pakistan Taliban. The trio was purportedly preparing a suicide attack against the Pakistani state. A search of the house the three were arrested in turned up a suicide jacket, packed with 48 pounds of explosives, buried in the garden.

It was reported that the boy’s favorite pastime, “until a few months ago,” was playing Counter-Strike, described for the unknowing as “a videogame in which terrorists take on law-enforcement agencies.”

Salaam, who has yet to be officially charged, is expected to be released due to his age.

In any case, it’s a bit refreshing that these two reports did not paint videogames as a factor in the young men turning towards terrorism, or label games “murder simulators.”  Perhaps the bar has just been set very low when it comes to how mainstream media treats videogames.


Pic from the WSJ/Tom Wright


Comments

Re: News Reports Use Games to Depict Terror Suspects as ...

“a videogame in which terrorists take on law-enforcement agencies.”

Yes, that's all Counter-Strike is. It in no way allows you to choose your team. /Sarcasm

But still, nice to see video games as being a connecting factor to the humanity of an alleged criminal, rather than as a causation of their alleged criminality.

Re: News Reports Use Games to Depict Terror Suspects as ...

Hm.  I...guess that's progress?

 
Forgot your password?
Username :
Password :

Poll

Is King right? Should all games adopt the free-to-play model?:

Shout box

You're not permitted to post shouts.
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
Sora-ChanI realize that they have ways getting around it, but one reason might be due to earthquakes.04/17/2014 - 4:42am
Matthew WilsonSF is a tech/ economic/ trade center it should be mostly tail building. this whole problem is because of the lack of tail buildings. How would having tail apartment buildings destroy SF? having tail buildings has not runed other cities around the US/world04/16/2014 - 10:51pm
Matthew WilsonAgain the issue is you can not build upwards anywhere in SF at the moment, and no you would not. You would bring prices to where they should have been before the market distortion. those prices are not economic or socially healthy.04/16/2014 - 10:46pm
ZippyDSMleeYou still wind up pushing people out of the non high rise aeras but tis least damage you can do all things considered.04/16/2014 - 10:26pm
ZippyDSMleeANd by mindlessly building upward you make it like every place else hurting property prices,ect,ect. You'll have to slowly segment the region into aeras where you will never build upward then alow some aeras to build upward.04/16/2014 - 10:25pm
 

Be Heard - Contact Your Politician