Video Game Editorial vs. Editorial

November 15, 2010 -

In a response to a recent Tampa Tribune Editorial Board editorial backing California's efforts to ban the sale of violent video games to minors (called "Videos kids shouldn't play"), psychologist (and associate professor in the Department of Behavioral Sciences at Texas A&M International University) Christopher Ferguson pens a strong series of counter-points.

Among the litany of valid points made by Ferguson, is the emphasis on the fact that science just does not support what the state of California is trying to prove; a conclusive correlation between playing violent video games and violent behavior.

Instead of running down all of Ferguson's points, here are a few samples from the article:

As video games have soared in popularity, youth violence has plummeted to 40-year lows. Of course, video games are probably not the cause of this decline, but we now know video games have not sparked a youth violence crisis. The best studies that are coming out – those that carefully consider youth violence or youth mental health, find little to no evidence of harmful effects.

It's probably time to discard this hypothesis.

Another strong point is about Postal. Here's what Ferguson thinks about it:

The state of California (and the Tribune) makes references to a single game, Postal. Indeed, this is a vicious game morally unsuitable for minors. However, I've reviewed research databases of my own and colleague Cheryl Olson and the Pew Research Foundation in which children report on games they play. Of approximately 2,500 children, not one reported playing Postal or its sequel. So California is paying millions of dollars (which could have gone to children in need and families at risk or used to not lay off thousands of teachers) to prevent children from playing a game they already don't play.

Read the whole thing here.


Comments

Re: Video Game Editorial vs. Editorial

From the article:

"A law that distracts us from real causes of youth violence and diverts precious money from education and mental health into a law that will help no one is what is truly harmful."

Thank you. God, thank you.

Everyone, please circulate this article to as many of your friends as you can. Not only is it a breath of reason and sanity in a drowning sea of ignorance over the California law, but is, in its own way, a commentary on public understanding of scientific findings and fear-mongering news reporting in general.

Re: Video Game Editorial vs. Editorial

 The fact youth violence decreased so much should be the end of the entire debate.  Obviously, the anti-games people don't care about the facts, but the industry has been very lax in promoting this critical piece of information.

Re: Video Game Editorial vs. Editorial

The problem is that those are just the reported youth crime statistics.  People like Jacko have claimed that the youth violence problem is so big that most of it goes unreported. There's no real way to prove him wrong about that (even though he almost certainly is).

 

 

http://www.popularculturegaming.com

Re: Video Game Editorial vs. Editorial

Well I could buy that lots of violent crimes go unreported.  But even if that's true, the youth violence statistics are still valid in tracking trends over time.  Unless you had some rationale for why crime would be reported less often than 20 years ago (given massive efforts to destigmatize victimization, if anything, the opposite should be more likely). 

Re: Video Game Editorial vs. Editorial

Yes, there is.

"Who are you?"

"jack Thompson"

"then you are wrong sir"

 

Problem solved

Re: Video Game Editorial vs. Editorial

LOL, good ol´ Jack Thompson mockering. His ideas still make us laugh.

------------------------------------------------------------ My DeviantArt Page (aka DeviantCensorship): http://www.darkknightstrikes.deviantart.com

Re: Video Game Editorial vs. Editorial

"The fact youth violence decreased so much should be the end of the entire debate."

Not necessarily.  Who's to say that without violent video games, youth violence would not have decreased even more?

 

Andrew Eisen

Re: Video Game Editorial vs. Editorial

Who's to say that without macaroni and cheese we wouldn't have achieved world peace in the seventies? I declare that sports drinks are why we haven't sent a man to Mars yet. Prove me wrong. 

Re: Video Game Editorial vs. Editorial

Uh, we didn't achieve world peace in the 70s.

Anyway, here's a fact: as violent games have become more numerous and detailed in their depictions of violence, youth crime has gone down.

However, that's simply a correlation.  It's an interesting fact to point out but it's not a debate-ender.

 

Andrew Eisen

Re: Video Game Editorial vs. Editorial

I think its intended more a counter to claims that video games have a massive impact on youth violence (10-30% according to Strasburger, 2007). 

 

So it's meant to "kill" the absurd arguments, not necessarily "reasonable" arguments.  However it's the absurd arguments that too often are being made by scholars and filtering down to the general public. 

Re: Video Game Editorial vs. Editorial

Sure, but again, it's not a debate-ender.  Unless the debate is "youth crime has been on the rise since violent games were introduced."

 

Andrew Eisen

Re: Video Game Editorial vs. Editorial

No I'm not saying it's a debate-ender.  Neither is it an unimportant piece of evidence (although in fairness I don't think that was your point...not trying to straw man you).  I do think the violent crime data gets shoved into a black/white mentality.  Either it ends the debate or its unimportant (again I'm not saying that's what you said, but certainly the Anderson/Gentile crowd try to make that argument...and in a way that's hypocritical).  When folks make claims that 10-30% of crime can be attributed to media violence (as folks like Huesmann, Strasburger and others have done), they "open the door" for consideration of youth violence (and general violence) statistics.  Similarly many media violence scholars (Anderson, Bushman, Centerwall) happily pointed to violent crime rates while they were rising, only to hypocritically arguing they're unimportant once they are on the decline.

We're probably arguing over details despite being 80% in agreement, but...debate ender...no.  Worthwhile and important piece of that debate...absolutely yes.

Re: Video Game Editorial vs. Editorial

Agreed.  Not unimportant, not un-notable, not uninteresting, just not a debate-ender.

 

Andrew Eisen

Re: Video Game Editorial vs. Editorial

Probably because they know they've done nothing wrong and feel no need to prove it.

Re: Video Game Editorial vs. Editorial

I think the California Lawyer actually said that Madworld would "probably" be covered.  So the law is even more useless because with the exception of Postal 2, they couldn't reliably name another game that would trigger the law, and even the games that would "probably" be covered, no kids played them anyway.

 

-------

Morality has always been in decline. As you get older, you notice it. When you were younger, you enjoyed it.

------- Morality has always been in decline. As you get older, you notice it. When you were younger, you enjoyed it.

Re: Video Game Editorial vs. Editorial

Considering that Postal 2 was supposedly satire, that would mean that not even that would be covered by the California law due to it having merit. This thing really is useless.

Re: Video Game Editorial vs. Editorial

To be fair, CA did namedrop Madworld too but looking at that game's sales numbers, I don't think any kids played that one either.

 

Andrew Eisen

 
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Mattsworknamemeet ips. stupid phone.05/27/2015 - 11:34pm
MattsworknameI feel ups should have a hard line expiration date. if a company doesn't use them for ten years they have to put it on the market or make it open source05/27/2015 - 11:34pm
MechaCrashPride does play a factor. If you sell an IP to someone, and they make a ton of money off it, it makes you look like a tool: why didn't YOU make that money? Better to sit on it than be embarassed that way.05/27/2015 - 10:58pm
ZippyDSMleeAS far as I understand it the suits think sitting on a an IP till the time is right is more profitable than tradeing it around.....hevean forbit soemone use soemthing to make money with....05/27/2015 - 9:58pm
Andrew EisenOh, there's also the Facebook page.05/27/2015 - 4:29pm
hidannikOkay :( Guess I'll just have to YouTube it when I've caught up on all the other podcasts.05/27/2015 - 4:13pm
Andrew EisenI honestly don't know. The show is on my YouTube channel and we promote it here on the site every week.05/27/2015 - 4:11pm
hidannikIs there nothing a podcast app can key on?\05/27/2015 - 4:09pm
Andrew EisenYeah, we lost Libsyn quite some time ago. As such, no RSS or iTunes. We're working on finding a new (and cost effective) home but it's been really slow going.05/27/2015 - 4:07pm
hidannikThe last one on that feed was Feb 905/27/2015 - 4:05pm
hidannikThe feed is at superpac.libsyn.com05/27/2015 - 4:05pm
hidannikI ask because it hasn't shown up in my PocketCasts feed in a while. (I'm currently a month behind)05/27/2015 - 4:02pm
E. Zachary KnightAE, Loved your mom as the guest on your 30 Days of Netflix series. She is one interesting lady.05/27/2015 - 3:47pm
E. Zachary Knighthidannik, If you mean on iTunes, we are working to get it back up there soon. Otherwise, the show must go on. We record live every Saturday at 8pm Central05/27/2015 - 3:47pm
Andrew Eisenhidannik - The podcast will continue this weekend and every weekend after for the foreseeable future. What makes you ask?05/27/2015 - 3:29pm
Matthew WilsonI say no it isnt, but it depends on the reason for not selling it. were the pressured to not sell it. aka target au, or did they chose not to on their own aka gog with hatred.05/27/2015 - 3:28pm
hidannikIs there no more podcast?05/27/2015 - 3:26pm
E. Zachary KnightHere is another thought exercise. How would you feel if game developers traded in IP? http://gamasutra.com/blogs/JorgeMunoz/20150520/243471/Why_dont_developers_buysell_intellectual_property_much_like_other_assets.php05/27/2015 - 3:24pm
Andrew EisenSlightly Mad Studio comments on Wii U version of Project Cars: http://www.nintendolife.com/news/2015/05/exclusive_slightly_mad_studio_head_ian_bell_sets_the_record_straight_on_project_cars_wii_u05/27/2015 - 11:54am
E. Zachary KnightGamasutra has a really interesting interview with the Hatred developers. http://gamasutra.com/blogs/AlbertPalka/20150526/244229/Real_talk_with_Destructive_Creations_Hatred_interview.php05/27/2015 - 10:11am
 

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