TIGA Urges UK Government to Support Game Industry With Various Initiatives

December 20, 2010 -

UK game industry trade group TIGA is urging the government to introduce a package of measures including "Games Tax Relief," enhanced research and development tax credits, a lottery-financed prototype fund for the game development industry, more investment in higher education, incentives to study STEM subjects at the college level, tax relief on training related to the industry, a more flexible migration policy, an expansion of Knowledge Transfer Partnerships and high speed broadband comparable in speeds to our main competitors.

"For too long the Coalition Government has acted like a one club golfer: it has had a strategy for reducing the deficit but little to say about growth," said Dr. Richard Wilson, TIGA CEO in a lengthy statement issued this morning. "The Government’s Growth Review is long overdue – not least because strong economic growth is crucial to reducing the deficit."

The video game sector offers opportunities for growth and high value, high technology job creation for the UK. Estimates from PWC suggest that the global market for video games will grow from $52.5 billion in 2009 to $86.8 billion in 2014.[1]However, our video games industry will not fulfill its potential and the UK economy will not fully benefit from this growing market if the Government neglects the sector.

If the Government is serious about enabling the UK video games sector to play a part in driving economic growth, then it should introduce TIGA’s Games Tax Relief. This is the most effective way to power growth in the sector. 76 per cent of investment in UK games development is derived from global companies. At present, video game developers in the UK are at a competitive disadvantage in the struggle to secure finance from overseas publishers. Our key competitors provide tax breaks for games production or other significant financial incentives. The UK does not. Investment and jobs are drifting away to other countries that offer tax breaks for games production. Over the last two years there has been a 9 per cent fall in employment and annual investment has fallen from £458 million to £417 million.

The UK Coalition Government should look again at the case for TIGA’s Games Tax Relief. TIGA’s research shows that over a five-year period Games Tax Relief would protect or create 3,550 graduate level jobs, secure £457 million in investment and enhance innovation in the sector. Games Tax Relief would more than pay for itself, generating £415 million in tax receipts for HM Treasury. If Games Tax Relief is not introduced, the economic prize of increased investment and new jobs in the games sector will be jeopardised.</i>"


 
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prh99Portlandia, though I don't watch a lot of sitcoms. Heard it was good though.09/15/2014 - 8:02pm
E. Zachary KnightSitcom recommendations for someone who like Parks and Rec but hates The Office: Go.09/15/2014 - 6:08pm
NeenekoEven if they do change their policy, they can only do it moving forward and I could see the mod/pack community simply branching.09/15/2014 - 12:50pm
Michael ChandraAs for take the money and run, the guy must have a networth of 8~9 digits already.09/15/2014 - 10:33am
Michael ChandraMe, I'm more betting on some form of mod API where servers must run donations/payments through them and they take a cut.09/15/2014 - 10:32am
Michael ChandraEspecially since they want it for promoting their phones. Killing user interest is the dumbest move to make.09/15/2014 - 10:32am
Michael ChandraGiven how the EULA actively allows for LPs, I'm not sure Microsoft is ready for the backlash of disallowing that.09/15/2014 - 10:31am
Matthew Wilsonthey wont do that, the backlash would be too big.09/15/2014 - 10:25am
ConsterSleaker: how is that a flipside? Sounds to me like that's basically what Notch himself said, except rudely.09/15/2014 - 10:18am
MaskedPixelanteOn the plus side, no more lazy Minecraft LPs, since iirc Microsoft has a strict "no monetization period" policy when it comes to their stuff.09/15/2014 - 10:13am
james_fudgeBut it continues to sell on every platform it is on, so there's that09/15/2014 - 10:09am
james_fudgeOh, well that's another matter :)09/15/2014 - 10:08am
E. Zachary KnightNothing against Notch here. I think it is great that he made something so cool. I just can't understand how it is worth $2.5 bil09/15/2014 - 9:59am
InfophileWhat a world we live in: Becoming a billionaire was the easy way out for Notch.09/15/2014 - 9:42am
james_fudgelots of hate for Notch here. I don't get it. Sorry he made a game everyone loved. What a monster he is!09/15/2014 - 9:37am
SleakerOn the flipside, Notch has been a horrible CEO for Mojang, and the company has grown on sheer inertia, DESPITE being mishandled over and over.09/15/2014 - 9:33am
SleakerI can understand Notch's statements he made to Kotaku about growing bigger than he intended, and getting hate for EULA changes he didn't enact.09/15/2014 - 9:32am
MaskedPixelantehttp://pastebin.com/n1qTeikM Notch's statement about the MS acquisition. He wanted out for a long time and this was the easiest way.09/15/2014 - 9:08am
ConsterEh, I can't blame him.09/15/2014 - 9:01am
IanCNotch has left Mojang. Classic take the money and run situation.09/15/2014 - 8:57am
 

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