TIGA Urges UK Government to Support Game Industry With Various Initiatives

December 20, 2010 -

UK game industry trade group TIGA is urging the government to introduce a package of measures including "Games Tax Relief," enhanced research and development tax credits, a lottery-financed prototype fund for the game development industry, more investment in higher education, incentives to study STEM subjects at the college level, tax relief on training related to the industry, a more flexible migration policy, an expansion of Knowledge Transfer Partnerships and high speed broadband comparable in speeds to our main competitors.

"For too long the Coalition Government has acted like a one club golfer: it has had a strategy for reducing the deficit but little to say about growth," said Dr. Richard Wilson, TIGA CEO in a lengthy statement issued this morning. "The Government’s Growth Review is long overdue – not least because strong economic growth is crucial to reducing the deficit."

The video game sector offers opportunities for growth and high value, high technology job creation for the UK. Estimates from PWC suggest that the global market for video games will grow from $52.5 billion in 2009 to $86.8 billion in 2014.[1]However, our video games industry will not fulfill its potential and the UK economy will not fully benefit from this growing market if the Government neglects the sector.

If the Government is serious about enabling the UK video games sector to play a part in driving economic growth, then it should introduce TIGA’s Games Tax Relief. This is the most effective way to power growth in the sector. 76 per cent of investment in UK games development is derived from global companies. At present, video game developers in the UK are at a competitive disadvantage in the struggle to secure finance from overseas publishers. Our key competitors provide tax breaks for games production or other significant financial incentives. The UK does not. Investment and jobs are drifting away to other countries that offer tax breaks for games production. Over the last two years there has been a 9 per cent fall in employment and annual investment has fallen from £458 million to £417 million.

The UK Coalition Government should look again at the case for TIGA’s Games Tax Relief. TIGA’s research shows that over a five-year period Games Tax Relief would protect or create 3,550 graduate level jobs, secure £457 million in investment and enhance innovation in the sector. Games Tax Relief would more than pay for itself, generating £415 million in tax receipts for HM Treasury. If Games Tax Relief is not introduced, the economic prize of increased investment and new jobs in the games sector will be jeopardised.</i>"


 
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Andrew EisenAs it happens, Chinatown Wars is the only GTA game I've played.04/19/2014 - 10:43am
Papa MidnightWith GTA5 (to date) failing to even provide indication of a PC release, I'm realising that this might be the first GTA game that I have not played (outside of Chinatown Wars) since the series inception.04/19/2014 - 8:14am
IanCSo im guessing a bunch of edutainment games, which a lot of people elsewhere are going gaga over, dot count as classics? Okay. If you don't mind me, i have a sudden urge to play Putt Putt....04/19/2014 - 6:15am
MaskedPixelantehttp://www.joystiq.com/2014/04/18/playstation-99-cent-sale-discounts-tokyo-jungle-super-stardust/ Weekend long PSN flash sale. So much stuff is 99 cents for the rest of the weekend.04/18/2014 - 5:59pm
Adam802http://www.polygon.com/2014/4/18/5627928/newtown-video-game-addiction-forum04/18/2014 - 4:14pm
Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
 

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