Grants for Gaming Make Government Waste List

December 21, 2010 -

A list called "Government Waste: 20 Of The Craziest Things That The U.S. Government Is Spending Money On" finds several projects funded by the government related to video games. Of course lists that are considered "waste" by some groups actually have a deeper purpose than what is listed in the descriptions, but the people that put this particular list together (I hope) would know that.

At #17 on their list is a $600,000 grant given to the Minnesota Zoo by the National Science Foundation to develop an online video game called "Wolfquest". Located at WolfQuest.org, the project is actually a single-player game that is broken into two episode and a multiplayer component. In the first episode of the game players "explore the wilderness, hunt elk, and encounter stranger wolves in a quest to find a mate." In the second episode players "find a den, establish a territory, raise pups and defend them from predators such as coyotes and grizzly bears." The multiplayer component lets up to five players form a wolf pack. The point of the game is to teach players about learn about wolf ecology.

The second video-game related items land at #17. A professor at Dartmouth University received a grant for $137,530 to create a "recession-themed" video game entitled "Layoff". Located at www.tiltfactor.org , the game is not a new project by any stretch of the imagination. According to the site, "LAYOFF uses a simple casual game paradigm to comment on the current state of the US financial crisis. Both friends and strangers face tough times in an unstable economy. Part dark humor, mostly grim portent, in the game players play from the side of management needing to cut jobs, and match types of workers in groups in order to lay the workers off and increase workforce efficiency."

At #14 we find $5,000 dollars given to an unnamed Tennessee library to host a series of video game parties. We assume these are somehow related to the Wii.. Libraries love the Wii.

So what was the most outrageous distribution of federal grant money, according to the list? At #1 on this list is a study of World of Warcraft and Second Life. Around $3 million was given to researchers at the University of California at Irvine to play and study online games such as World of Warcraft. The goal is to study how "emerging forms of communication, including multiplayer computer games and online virtual worlds such as World of Warcraft and Second Life can help organizations collaborate and compete more effectively in the global marketplace."

A multitude of these entries come from Wastebook, a publication of wasteful spending put together by Sen. Tom Coburn (R-Okla.). While well intentioned, these reports do not tend to do any research beyond some cursory reading of the lead description for each study they unearth. Usually there is a deeper level of research going on. To be fair, some of the entries on the list are a real waste of taxpayer funds.

Read the list with commentary here.


Comments

Re: Grants for Gaming Make Government Waste List

 add mandatory healthcare, and the repealing of DADT to that list.

Re: Grants for Gaming Make Government Waste List

Me, I'd say Tom Coburn's salary is a pretty big waste of tax dollars.

I remember back when she was running for veep Sarah Palin blathered about how the US government was wasting money on fruit fly research -- which in point of fact has been integral to genome research, but of course she's not really the pro-science type.

I don't think Second Life and WoW are bad places for research at all.  We've already learned some fascinating things about economics from gold farming.

Re: Grants for Gaming Make Government Waste List

You honestly expect people to agree that, with the government being in as much debt as it is, with few signs of the current administration willing to do anything about it, that spending taxpayer dollars on gaming - outside of tax breaks for game developers - is anything but a waste of money?

Studying WoW communication?  Give me a fucking break.

---

With the first link, the chain is forged.

--- With the first link, the chain is forged.

Re: Grants for Gaming Make Government Waste List

WoW also had a pretty nasty plague outbreak that was studied by the CDC

 
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IanCSo im guessing a bunch of edutainment games, which a lot of people elsewhere are going gaga over, dot count as classics? Okay. If you don't mind me, i have a sudden urge to play Putt Putt....04/19/2014 - 6:15am
MaskedPixelantehttp://www.joystiq.com/2014/04/18/playstation-99-cent-sale-discounts-tokyo-jungle-super-stardust/ Weekend long PSN flash sale. So much stuff is 99 cents for the rest of the weekend.04/18/2014 - 5:59pm
Adam802http://www.polygon.com/2014/4/18/5627928/newtown-video-game-addiction-forum04/18/2014 - 4:14pm
Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
 

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