Grants for Gaming Make Government Waste List

December 21, 2010 -

A list called "Government Waste: 20 Of The Craziest Things That The U.S. Government Is Spending Money On" finds several projects funded by the government related to video games. Of course lists that are considered "waste" by some groups actually have a deeper purpose than what is listed in the descriptions, but the people that put this particular list together (I hope) would know that.

At #17 on their list is a $600,000 grant given to the Minnesota Zoo by the National Science Foundation to develop an online video game called "Wolfquest". Located at WolfQuest.org, the project is actually a single-player game that is broken into two episode and a multiplayer component. In the first episode of the game players "explore the wilderness, hunt elk, and encounter stranger wolves in a quest to find a mate." In the second episode players "find a den, establish a territory, raise pups and defend them from predators such as coyotes and grizzly bears." The multiplayer component lets up to five players form a wolf pack. The point of the game is to teach players about learn about wolf ecology.

The second video-game related items land at #17. A professor at Dartmouth University received a grant for $137,530 to create a "recession-themed" video game entitled "Layoff". Located at www.tiltfactor.org , the game is not a new project by any stretch of the imagination. According to the site, "LAYOFF uses a simple casual game paradigm to comment on the current state of the US financial crisis. Both friends and strangers face tough times in an unstable economy. Part dark humor, mostly grim portent, in the game players play from the side of management needing to cut jobs, and match types of workers in groups in order to lay the workers off and increase workforce efficiency."

At #14 we find $5,000 dollars given to an unnamed Tennessee library to host a series of video game parties. We assume these are somehow related to the Wii.. Libraries love the Wii.

So what was the most outrageous distribution of federal grant money, according to the list? At #1 on this list is a study of World of Warcraft and Second Life. Around $3 million was given to researchers at the University of California at Irvine to play and study online games such as World of Warcraft. The goal is to study how "emerging forms of communication, including multiplayer computer games and online virtual worlds such as World of Warcraft and Second Life can help organizations collaborate and compete more effectively in the global marketplace."

A multitude of these entries come from Wastebook, a publication of wasteful spending put together by Sen. Tom Coburn (R-Okla.). While well intentioned, these reports do not tend to do any research beyond some cursory reading of the lead description for each study they unearth. Usually there is a deeper level of research going on. To be fair, some of the entries on the list are a real waste of taxpayer funds.

Read the list with commentary here.


Comments

Re: Grants for Gaming Make Government Waste List

 add mandatory healthcare, and the repealing of DADT to that list.

Re: Grants for Gaming Make Government Waste List

Me, I'd say Tom Coburn's salary is a pretty big waste of tax dollars.

I remember back when she was running for veep Sarah Palin blathered about how the US government was wasting money on fruit fly research -- which in point of fact has been integral to genome research, but of course she's not really the pro-science type.

I don't think Second Life and WoW are bad places for research at all.  We've already learned some fascinating things about economics from gold farming.

Re: Grants for Gaming Make Government Waste List

You honestly expect people to agree that, with the government being in as much debt as it is, with few signs of the current administration willing to do anything about it, that spending taxpayer dollars on gaming - outside of tax breaks for game developers - is anything but a waste of money?

Studying WoW communication?  Give me a fucking break.

---

With the first link, the chain is forged.

--- With the first link, the chain is forged.

Re: Grants for Gaming Make Government Waste List

WoW also had a pretty nasty plague outbreak that was studied by the CDC

 
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Consterwhy aren't "Video game players" an option on the poll? :P07/04/2015 - 5:19am
Andrew EisenThat was quick! Pretty accurate cosplay of the new Ghostbuster uniform and proton pack: https://twitter.com/mirabellemusing/status/61673135125394227207/03/2015 - 6:23pm
Matthew Wilson@mast I dont know, but I do know it got a cult fallowing here.07/03/2015 - 6:22pm
MastermuneWasn't the Zero Escape series more popular here than in Japan?07/03/2015 - 6:19pm
Matthew Wilson@mast given the game was revealed in the US, I wouldnt be shocked if it was released at the same time.07/03/2015 - 6:15pm
MastermuneI don't trust the big AAA worldwide simultaneous releases though.07/03/2015 - 5:57pm
Mastermune@Infophile I have come to the conclusion that smaller games like zero escape, JRPG's and the like are actually worth preordering sinc they are limited quantities and since they usually release in japan first we know if there are any issues.07/03/2015 - 5:56pm
Infophile@Matthew! Awesome news. I'd preorder on that shout alone if I didn't have a policy against preordering anymore.07/03/2015 - 5:16pm
Matthew Wilsonzero escape 3 was announced today.07/03/2015 - 4:21pm
Matthew Wilson@pnx I am guessing a ddoss since that is what happened to neogaf, but sony needs to do a investment in psn as a whole. steam is still the most reliable and fastest digital platform I use.07/03/2015 - 3:06pm
PHX Corphttp://www.vg247.com/2015/07/03/psn-is-down-sony-investigating/ not again: PSN is down, Sony investigating07/03/2015 - 3:04pm
Matthew Wilsonhttp://www.vg247.com/2015/07/03/digital-extremes-trespasser-keystone-pc/ if true, this is funny and embarrassing for Digital Extremes. companies need too have better security.07/03/2015 - 2:57pm
Matthew Wilsonhttp://www.gamespot.com/videos/the-point-destiny-the-hardcore-gamers-slot-machine/2300-6425852/ this is very good, and well researched.07/03/2015 - 12:41pm
InfophileOther features to become standard: The ability to remap controls however the hell I want. Quicksave at any time (especially for handheld and mobile games). Plus everything Andrew said07/03/2015 - 10:43am
InfophileRegion-freeing becomes tricky for games with a strong online component though, especially when the servers are run by different branches in different regions.07/03/2015 - 10:41am
InfophileI'm in favor of getting rid of region-locking for any purchased games. I can understand an exception for free, ad-supported games, as many ads are only relevant in certain regions, and it's a ridiculous hassle to get ads for all regions.07/03/2015 - 10:40am
PHX Corphttp://kotaku.com/payday-2-has-been-broken-on-xbox-one-for-three-weeks-1715384186 Payday 2 Has Been Broken On Xbox One For Three Weeks07/03/2015 - 8:44am
Matthew Wilsonhttps://www.reddit.com/r/OutOfTheLoop/comments/3bxduw/why_was_riama_along_with_a_number_of_other_large/ here is a more complete acount of whats going on.07/03/2015 - 1:32am
Matthew Wilsonredit is on fire right now. most subreddits have been set to private.07/03/2015 - 1:24am
MattsworknameYou know andrew, those are actualy rock solid ideas, I woudl like those features a bunch ,especially with games that a cut scene heavly. looking at you kojima!07/03/2015 - 1:18am
 

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