3D Games, Motion Controllers, and Motion Sickness

December 23, 2010 -

A Science Daily report called "Motion Sickness Reality in Virtual World, Too" discusses a new study about motion sickness associated with the Xbox 360 Kinect and PlayStation 3 Move. Clemson University (Clemson, SC) psychologist Eric Muth says that motion sickness from high-end technology that was at one time limited only to commercial marketplace and government training simulations is now in livings rooms across the U.S. This means that, with more access to this technology and the advent of 3D TV, motion sickness may become a more common thing to regular consumers. 

"What was once limited to the military and high-tech research, where users were screened and monitored for negative reactions, is available now to the public," said Muth, who is director of Clemson's Human Factors Institute. "You're not talking about carefully selected users like pilots and astronauts. Anybody with a few hundred dollars to spend can use it and the access will spread. The downside could be that people sensitive to visual disorders and susceptible to motion sickness suffer symptoms ranging from nausea to seizures. There needs to be a lot more research into the side effects."

Muth's research focuses on helmet-mounted displays that are used in virtual-environments. Prior to coming to Clemson 11 years ago, Muth spent three years in the Navy as an "aerospace experimental psychologist" where he worked on wearable monitors and tracking systems for military training and to monitor soldiers, sailors and marines during combat. Now he uses the helmet-mounted to study things like motion sickness, nausea and other "upper gastrointestinal discomforts."

"Basically, when people are exposed to stimuli from a helmet-mounted display in the lab, it involves linking a subject's head movements to the changing view in the virtual environment," he said. "The response is complicated. It is not just a perceptual adjustment. Years ago research showed that the brain can re-set an upside-down view of world to be right side up. Constantly changing images pose a bigger challenge for the brain, which has to deal with 'lag': the time it takes the computer system to update and display changing visual images corresponding to the users head movements. This may be a variable linked to motion sickness and other symptoms related to helmet-mounted devices."

Muth and the Human Factors Institute want to improve the way people interact with technology and devices. He predicts that, as helmet-mounted devices become a a normal element in living room gaming, people will want to learn more about the possible side effects.

Source: Science Daily


Comments

Re: 3D Games, Motion Controllers, and Motion Sickness

When the locomotive was first made pubic, experts were worried about the effects travelling at high speeds (40-50 mph) would have on people. They feared people would suffer from dizziness, nausea, and even blackouts if trains reached speeds of 55 mph or more.

Re: 3D Games, Motion Controllers, and Motion Sickness

The video game Descent, released in 1995, was one of the first full-3D games. It came with the requirement that your computer have a "3D Accelerator" installed. It featured space ships in a full-3D environment where no "up" could be expressly determined, with low-poly enemies, sprite-animated laser fire, and glorious 800x600 resolution.

That game, on its loading screen, warned users about motion sickness. An old, then-cutting edge 3D game playing off the CD-ROM and loading into DOS, warned players about motion sickness.

I think we'll be fine.

Re: 3D Games, Motion Controllers, and Motion Sickness

Descent didn't require a 3D Accelerator - it was a Dos game.  Dos never had good graphic card support (games themselves had to carry a metric ton of drivers for a while). Also, it took until 2001 where 3D Accelerators began to be required for these games - which is basically the point where games stopped looking like being constructed from rough polygons. 

There's better examples of motion sickness: Hexen II (moving at running speed causes sickness for some people; disabling it fixes the issue) and Mechwarrior 3/4 (cockpit shaking may trigger that) are more likely causes.  There's no fixed pattern to this, but it's usually caused by something being off in the display. 

Re: 3D Games, Motion Controllers, and Motion Sickness

i never played 1, but loved descent 2 when i was a kid.  same kinda gameplay and i never got motion sickness.

 
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Goth_SkunkI know. :P05/06/2015 - 8:13pm
Andrew EisenGoth - Great. Just don't be a dick about it! (not aimed at you)05/06/2015 - 8:13pm
Matthew Wilson@goth do it in a reasonable manner thought. do not harass her.05/06/2015 - 8:13pm
Mattsworknamelots of gamers fall into that p roblem, as do some feminists and other grooups05/06/2015 - 8:11pm
Goth_SkunkI think when someone is as influential as Sarkeesian is, having and espousing that opinion is dangerous. It has to be challenged. She has to be told, 'No, you're wrong about this.' And her influence should suffer as a result.05/06/2015 - 8:11pm
Mattsworknamegg has its bad actors and most moderate ggs dislike or outright work against them. be careful not to let your own hate or bias make you act like those you accuse05/06/2015 - 8:10pm
Andrew EisenMatt - Hell, sometimes minorities (peoples, opinions, whatever) themselves are just so damn scary to a number of the majority that they get marginalized whether there were so called bad actors or not.05/06/2015 - 8:09pm
Mattsworknamemechacrash, my point was that groups get marked by the actions of minoritys among them. as andrew points out, this isn't just feminist or gg, it's universal due to the wide spread use of social media05/06/2015 - 8:07pm
Andrew EisenI meant there's nothing wrong with having that opinion, not that it's completely unassailable. It's certainly not.05/06/2015 - 8:07pm
Andrew EisenOf course she does. She's linked to several of them.05/06/2015 - 8:05pm
Goth_SkunkI'm disagreeing with your statement that there's nothing wrong with the opinion. And I certainly am NOT fine with her opinion. I'm fine with her right to say it.05/06/2015 - 8:05pm
Andrew EisenGoth - I'm not sure what you're disagreeing with. You're fine with her opinion, you don't agree with it and think it should be challenged. Great! We're on the same page!05/06/2015 - 8:04pm
Wonderkarpwanna know something she doesnt have? A Study backing up her claims. http://www.forbes.com/sites/olliebarder/2015/04/10/new-study-finds-no-link-between-gaming-and-sexist-attitudes/05/06/2015 - 8:04pm
Andrew EisenReminds me of kids in grade school who would pick on the girl they fancies because they didn't know what else to do with their feelings. Oh Sarkeesian, why are you so damn desirable? You're driving the poor love sick denizens of the internet nuts!05/06/2015 - 8:03pm
Goth_SkunkI disagree.While I have no objection to her espousing the opinion, I definitely think there's something wrong with the opinion, especially if it goes unchallenged.05/06/2015 - 8:03pm
Wonderkarpok thats just gross05/06/2015 - 8:02pm
Andrew EisenAre you sure you don't have a folder stuffed full of Sarkeesian bon mots? Come on, you can tell me. I won't judge!05/06/2015 - 8:00pm
Wonderkarpits called google :P05/06/2015 - 7:58pm
Andrew EisenI mean, goodness, unless y'll are masters at Tweet searches, I'm getting the sense that you've collected a bunch of her statements to whip out and go LOOK AT WHAT SHE SAID!!! LOOK AT IT!!! LOOOOOK!!!!!!!!05/06/2015 - 7:57pm
Andrew EisenFrankly, for the sake of y'all's blood pressure, I'd just stop following Sarkeesain on Twitter!05/06/2015 - 7:56pm
 

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