South Korean Teen Dies after 12 Hour Gaming Marathon

December 30, 2010 -

A 19 year old South Korean boy died after playing a game for more than 12 hours, according to a Daily News report (citing a Korean Times report). According to the report, a young man identified only by the surname "Moon" arrived at "PC Bang," an Internet cafe in the city of Ulsan, at around 2 a.m. on Dec. 27. He spent eight hours playing an "online action game" then went home to have a meal. Moon returned to PC Bang at 10:30 a.m. and resumed playing the game. At around 12:00 he collapsed and was rushed to a nearby hospital where doctors were unable to save him.

Local officials are investigating just what happened to Moon. The Daily News report doesn't come right out and blame games but it hints at it with the subtitle "Excessive gaming does more than just kill social lives, apparently." The government has been cracking down on Internet Cafes that let school-aged children from playing past certain times, and a recent law made it illegal to build a gaming parlor within a 200-meter radius of a school.

Source: Daily News


Comments

Re: South Korean Teen Dies after 12 Hour Gaming Marathon

This 200 meters restriction is also a law in Brazil. None game parlor can be setup within that range of a school. And i would back it up a law to prohibit minors from playing during school time. 15-16 year or less.

Re: South Korean Teen Dies after 12 Hour Gaming Marathon

Where is the 12 hour statement coming from?

He arrived at the place a 2 AM, according to the article, then took a break to get something to eat at 10 AM and returned to continue playing at 10:30 AM. Then he died at noon.

This means he played for 8 hours, took a break for lunch then passed on after playing for 1 and a half hours. That is 9 and half hours of gaming total WITH a break so it shouldn't even be considered a marathon.

Just saying, if an 8 hour straight session of looking at computer screen causes death, then office workers are screwed.

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Re: South Korean Teen Dies after 12 Hour Gaming Marathon

He lasted only 12 hours? What a whimp...

Re: South Korean Teen Dies after 12 Hour Gaming Marathon

Is this the pro starcraft player Moon?

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Re: South Korean Teen Dies after 12 Hour Gaming Marathon

Isn't Moon better known for playing Warcraft III? (Even though he is pretty good in SCII recently).

But no, "Moon"/"Mun" is a rather common Korean surname. But the player Moon though, is called Jae-Ho Jang and is 25. The guy in this report is 19. I guess it would be a much bigger story if the pro-player "Moon" actually died...

Re: South Korean Teen Dies after 12 Hour Gaming Marathon

Er..... ok... how well fed was the child and how was his health.... as a normal healthy kid can go a few days on lite sleep and nurshiment rather easiy....


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Re: South Korean Teen Dies after 12 Hour Gaming Marathon

He was 19; an adult and old enough to vote in South Korea, so he should have been able to take care of himself. In fact, the article states the he did. Since we don't know what the cause of death was, it may have been due to a medical condition that he was unaware of. A very tragic death, but nothing to do with gaming.

Re: South Korean Teen Dies after 12 Hour Gaming Marathon

Well, whatever the cause of death was, I think it's certain the gaming session wasn't it. Even if going without food or exercise for 12 hours could kill you (it couldn't), he took a break, presumably walked a short distance and ate.

Also, the times in the article only show that he played the game for 9 and a half hours, where they got the 12 hour figure remains a mystery.

Re: South Korean Teen Dies after 12 Hour Gaming Marathon

Although this is a tragic indident, I have trouble thinking excessive gaming is the cause of death, as it seems rather low. Back when I was this guy age, about six years ago, I frequently had 12 hours gaming sessions a day alongside others, even seldomly going up to 16 hours (yes it was a big nolife time in my life) with no side effects whatsoever.

Mayhap this yougster had a medical condition.

Re: South Korean Teen Dies after 12 Hour Gaming Marathon

 We really need to know a cause of death to draw any conclusions from this. Info on the kid's family life would also be helpful.

Re: South Korean Teen Dies after 12 Hour Gaming Marathon

Well... at least they said "excessive" gaming, not just gaming in general.

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Papa MidnightOh, no problem! Just wanted to let you know that it's what we're discussing. By all means, join in!10/02/2014 - 11:36am
E. Zachary KnightNeeneko, No problem. In juicy conversations, key points of discussion get pushed off quickly.10/02/2014 - 11:36am
NeenekoA rather scary censorship. I have known too many people and small companies destroyed by such pressure, so this unnerves me at a pretty personal level.10/02/2014 - 11:36am
NeenekoMy bad, I always have trouble working out what is going on in shoutbox10/02/2014 - 11:34am
Papa MidnightTo a point stated earlier, it very much is a form of indirect censorship. Rather than engage in rhetoric and debate, one side has instead chosen to cut-off opposing viewpoints at the knees and silence them via destroying their means of income.10/02/2014 - 11:28am
Papa MidnightNeeneko: the topic of Intel's dropping of Gamasutra is indeed part of this very ongoing conversation.10/02/2014 - 11:26am
NeenekoThis can't be good... http://games.slashdot.org/story/14/10/02/1558213/intel-drops-gamasutra-sponsorship-over-controversial-editorials10/02/2014 - 11:25am
Andrew EisenAnd there's also the consideration that the fact that a former IGN editor was one of the people who worked on the game's localization may be unknown (although in this specific case, probably not. Drakes been very visible at events IGN covers).10/02/2014 - 11:24am
Papa MidnightAlso, let's face it: people seem to believe that a conflict of interest can yield only positive coverage. Who is to say that Audrey Drake did not leave on bad terms with IGN (with several bridges burned in their wake)? That could yield negative coverage.10/02/2014 - 11:23am
Papa MidnightThat's a fair question, and it's where things get difficult. While Jose Otero may not have any cause to show favor, Jose's editor may, as may the senior editor (and anyone else involved in the process before it reaches publication).10/02/2014 - 11:21am
Andrew EisenWould such disclosure still be required if Fantasy Life were reviewed by Jose Otero, who wasn't hired by IGN until sometime after Drake left?10/02/2014 - 11:19am
Papa MidnightIn that case, a disclosure might be in order. The problem, of course, is applying it on a case-by-case basis; As EZK said, what's the cut-off?10/02/2014 - 11:19am
E. Zachary KnightAndrew, a disclosure would probably be in order as she likely still has a strong relationship with IGN staff. My follow up question would be "What is the statute of limitations on such a requirement?"10/02/2014 - 11:09am
E. Zachary KnightSleaker, my hyperbole was intended to illustrate the difference and similarity between direct censorship and indirect censorship.10/02/2014 - 11:07am
Andrew EisenOpen Question: Former IGN Nintendo editor Audrey Drake now works in the Nintendo Treehouse. Do you think it's important for IGN to disclose this fact in the review of Fantasy Life, a game she worked on? Should IGN recuse itself from reviewing the game?10/02/2014 - 11:07am
E. Zachary KnightSleaker, My thoughts on disclosure: http://gamepolitics.com/2014/09/25/what-your-gamergate-wish-list#comment-29598710/02/2014 - 11:02am
Sleaker@EZK - using hyperbole is a bit silly. I'm asking a serious question. Where's the line on disclosure as relates to journalistic involvement in the culture they report on?10/02/2014 - 10:59am
E. Zachary KnightSo a journalist reporting on general gaming news mentions a specific developer and their game involved in said news, and it is suddenly some nefarious conspiracy to hide a conflict of interest. I think someone is reaching for validation.10/02/2014 - 10:53am
Andrew EisenYes, imagine anyone insisting that two utterences of the phrase "Depression Quest creator Zoe Quinn" wasn't influenced by something happening in the future!10/02/2014 - 10:52am
Sleaker@Pap Midnight - So wouldn't it be any journalist writing about general gaming culture would need to disclose any and all links/ties to said general gaming culture to be ethical? Also @EZK to use you're own methodology, I'm still curious on the question10/02/2014 - 10:49am
 

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