Limbo Leads Game Developers Choice Awards Nominations

January 12, 2011 -

Finalists for the 11th annual Game Developers Choice Awards have been named today, with indie developed Xbox Live Arcade game Limbo leading the pack. Other nominations include Red Dead Redemption, Mass Effect 2, Call of Duty: Black Ops, Assassin's Creed: Brotherhood, Costume Quest, God of War III¸ Heavy Rain, Monday Night Combat, Minecraft, and Super Meat Boy.

The complete list of nominees for the 11th Annual Game Developers Choice Awards are as follows:

Best Game Design
Super Mario Galaxy 2 (Nintendo)
Mass Effect 2 (BioWare)
Limbo (Playdead)
Red Dead Redemption (Rockstar San Diego)
God of War III (SCE Santa Monica)

Innovation
Heavy Rain (Quantic Dream)
Kirby's Epic Yarn (Good-Feel & HAL Laboratory)
Minecraft (Mojang)
Limbo (Playdead)
Dance Central (Harmonix)

Best Technology
Starcraft II (Blizzard)
Red Dead Redemption (Rockstar San Diego)
Heavy Rain (Quantic Dream)
Mass Effect 2 (BioWare)
God of War III (SCE Santa Monica)

Best Handheld Game
God of War: Ghost of Sparta (Ready At Dawn/SCE Santa Monica)
Cut the Rope (ZeptoLab)
Metal Gear Solid: Peace Walker (Kojima Productions)
Game Dev Story (Kairosoft)
Dragon Quest IX (Level 5)

Best Audio
Limbo (Playdead)
Red Dead Redemption (Rockstar San Diego)
Halo: Reach (Bungie)
Battlefield: Bad Company 2 (DICE)
Mass Effect 2 (BioWare)

Best Downloadable Game
Costume Quest (Double Fine)
Limbo (Playdead)
Super Meat Boy (Team Meat)
Minecraft (Mojang)
Monday Night Combat (Uber Entertainment)

Best Writing Red Dead Redemption (Rockstar San Diego)
Heavy Rain (Quantic Dream)
Mass Effect 2 (BioWare)
Costume Quest (Double Fine)
Fallout: New Vegas (Obsidian)

Best Debut Game
Limbo (Playdead)
Darksiders (Vigil Games)
Minecraft (Mojang)
Monday Night Combat (Uber Entertainment)
Super Meat Boy (Team Meat)

Best Visual Arts
God of War III (SCE Santa Monica)
Limbo (Playdead)
Call of Duty: Black Ops (Treyarch)
Assassin's Creed: Brotherhood (Ubisoft Montreal)
Red Dead Redemption (Rockstar San Diego)

Game of the Year
Red Dead Redemption (Rockstar San Diego)
Mass Effect 2 (BioWare)
Call of Duty: Black Ops (Treyarch)
Limbo (Playdead)
Assassin's Creed: Brotherhood (Ubisoft Montreal)

In addition to the awards for individual games, the GDC Awards committee will also be announcing its Special Award recipients in the near future, including honorees for the Pioneer, Ambassador and Lifetime Achievement Special Awards -- as well as revealing the identity of this year's Game Developers Choice Awards host.

Winners will be honored at the Game Developers Choice Awards show, taking place Wednesday, March 2nd at 6:30 pm at the Moscone Convention Center during the 2011 Game Developers Conference in San Francisco.


 
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Matthew Wilsonhttp://www.theguardian.com/uk-news/2014/nov/25/lee-rigby-report-internet-firms-safe-haven-terrorists-pm wow... come on uk really?11/28/2014 - 2:39pm
MaskedPixelantehttp://www.nintendolife.com/news/2014/11/two_tetris_downloads_to_be_removed_from_the_3ds_eshop_in_europe Tetris to be removed from the 3DS VC at the end of the year in Europe. Other regions unknown, but will probably all happen too.11/28/2014 - 9:16am
Andrew EisenThe story you just linked to? The story you asked if anyone had seen? Yes, THAT obnoxiousness. I've heard it parroted for nearly two years now.11/27/2014 - 7:57pm
ZippyDSMleeAndrew Eisen: That shes an ex con man?11/27/2014 - 7:54pm
Andrew EisenI've heard the same obnoxious horse poo for years. It's nothing new.11/27/2014 - 7:45pm
ZippyDSMleeAlso anyone see this? http://guardianlv.com/2014/11/anita-sarkeesian-unmasked-feminist-icon-or-con-artist/11/27/2014 - 7:28pm
ZippyDSMleeEvil within is a badly designed game.11/27/2014 - 7:28pm
Andrew EisenSure but you said "widens," hence my confusion. Looking into it, yep, there's a tweak to completely re-frame the image, adding more info at the top and bottom. You apparently need a fairly beefy rig to keep it running smooth when you do that though.11/27/2014 - 6:48pm
Matthew Wilsonthere is vertical fov, not just horizontal fov11/27/2014 - 6:38pm
Andrew EisenWell, you can widen it to 3:1 or even 10:1 but I don't know why you'd want to. From what I understand it's the missing visual info at the top and bottom that some object to, not that there isn't enough on either side.11/27/2014 - 6:36pm
Matthew WilsonI think it widenss the fov, so you get to see more.11/27/2014 - 6:31pm
Andrew EisenI don't see how as doing so would not add any visual information to the top or bottom of the screen.11/27/2014 - 6:04pm
Matthew Wilsonfrom what I read, getting rid of the black bars and stretching it out made for a better play experience.11/27/2014 - 5:59pm
Andrew EisenFrom what I hear, there's a ton of "look up and shoot at the guys above you" stuff in the game that the wider frame doesn't accommodate such actions well.11/27/2014 - 5:55pm
Andrew EisenHaving a game run in scope is not necessarily a bad thing but like any aspect ratio, you have to compose your shots correctly.11/27/2014 - 5:55pm
Neo_DrKefkaThe Evil Within was pretty bad and to make it worse the way the screen size made it hard for you to see even on a big screen it really hurt the game. Being Artistic is great but when you focus on art rather than what sells you run the risk of that happen11/27/2014 - 5:33pm
Matthew WilsonI kinda hope this is not true. http://www.nintendolife.com/news/2014/11/nintendo_might_not_be_making_more_gamecube_controller_adapters_at_the_moment11/27/2014 - 1:34pm
Matthew WilsonI saw that. I wish people would stop preording, but sadly that will never happen.11/27/2014 - 1:26pm
Papa MidnightUbisoft has cancelled the Season Pass for Assassin's Creed: Unity (http://www.reddit.com/r/pcmasterrace/comments/2ni2ac/ubisoft_cancel_season_pass_for_ac_unity/)11/27/2014 - 1:08pm
NeenekoBut now I can use the christmas discount justification too,11/27/2014 - 11:46am
 

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