Capcom 'Saddened' by MaXplosion Controversy

January 13, 2011 -

Capcom says that it is "saddened" by the controversy surrounding its mobile division's game, "MaXplosion" for iOS platforms. The company has every reason to be, I guess. Many in the community have called it a blatant rip-off of Twisted Pixel's popular Xbox Live Arcade game 'Splosion Man. But what's worse is that Twisted Pixel has had a few things to say about Capcom's game in a very public way.

While the company has said that it won't sue Capcom for its game (Twisted Pixel CEO Mike Wilford says the company is too small to take Capcom on in court), many members of the company have had harsh things to say in the media and on Twitter. One Twisted Pixel developer went so far as to call it "complete theft." Wilford also said that his company pitched 'Splosion Man to Capcom, who passed on the game. That fact adds insult to the perceived injury.

Capcom isn't saying much about that stuff, but it did issue the following statement to GameSpot:

"While Twisted Pixel did have discussions with our console game team about publishing Splosion Man on game consoles, Capcom Mobile is a different division of Capcom with separate offices and as such, had no prior knowledge of any meetings between the console game team and Twisted Pixel. MaXplosion was developed independently by Capcom Mobile. Nonetheless, we are saddened by this situation and hope to rebuild the trust of our fans and friends in the gaming community."

Commentary: If Capcom is really troubled and saddened by this whole affair, it could make amends by publishing a Twisted Pixel game.

 


Comments

Re: Capcom 'Saddened' by MaXplosion Controversy

You can't copy right like designs or themes, get over it.....


I have a dream, break the chains of copy right oppression! http://zippydsmlee.wordpress.com/2010/05/21/cigital-disobedience/


Copyright infringement is nothing more than civil disobedience to a bad set of laws. Let's renegotiate them.

---

http://zippydsm.deviantart.com/

Re: Capcom 'Saddened' by MaXplosion Controversy

They are totally saddened by these events. Not saddened enough to take down the game, or to give the profits to some charity, but saddened enough to talk about how sad they are.

---You are likely to be eaten by a Grue.

---You are likely to be eaten by a Grue.

Re: Capcom 'Saddened' by MaXplosion Controversy

I find it implausible that Capcom's mobile division was unaware of 'Splosion Man. But at the same time I don't think there are grounds for a lawsuit. Both games feature a character that explodes to move around and interact. Both games plot is about said character escaping from a laboratory. One is some kind of burning energy man and the other is a devil man.

It is harder to prove plagiarism in games than with books or music. Rip off movies are made all the time (Transmorfers, anyone?) and they are pretty much ignored. Copyright law protects the specific expression of an idea from being copied, not the underlying idea itself.

At the end, after looking at the game's page in the App Store on my phone, it does come across as a rip off, and a poor one at that - going by the screencaps.

 
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Sora-ChanI realize that they have ways getting around it, but one reason might be due to earthquakes.04/17/2014 - 4:42am
Matthew WilsonSF is a tech/ economic/ trade center it should be mostly tail building. this whole problem is because of the lack of tail buildings. How would having tail apartment buildings destroy SF? having tail buildings has not runed other cities around the US/world04/16/2014 - 10:51pm
Matthew WilsonAgain the issue is you can not build upwards anywhere in SF at the moment, and no you would not. You would bring prices to where they should have been before the market distortion. those prices are not economic or socially healthy.04/16/2014 - 10:46pm
ZippyDSMleeYou still wind up pushing people out of the non high rise aeras but tis least damage you can do all things considered.04/16/2014 - 10:26pm
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Matthew WilsonSF have to build upwards they have natural growth limits. they can not grow outwards. ps growing outwards is terable just look at Orlando or Austin for that.04/16/2014 - 4:15pm
ZippyDSMleeIf they built upward then it would becoem like every other place making it worthless, if they don't build upward they will price people out making it worthless, what they need to do is a mix of things not just one exstreme or another.04/16/2014 - 4:00pm
Matthew Wilsonyou know the problem in SF was not the free market going wrong right? it was government distortion. by not allowing tall buildings to be build they limited supply. that is not free market.04/16/2014 - 3:48pm
ZippyDSMleeOh gaaa the free market is a lie as its currently leading them to no one living there becuse they can not afford it makign it worthless.04/16/2014 - 3:24pm
Matthew WilsonIf you have not read http://arstechnica.com/gaming/2014/04/introducing-steam-gauge-ars-reveals-steams-most-popular-games/ you should. It is a bit stats heavy, but worth the read.04/16/2014 - 2:04pm
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NeenekoTrue, and overdone stagnation is a problem. It is a tricky balance. It does not help that when it does work, no one notices. Most people here have benifited from rent controls and not even realized it.04/16/2014 - 9:23am
ZippyDSMleehttp://www.afterdawn.com/news/article.cfm/2014/04/15/riaa_files_civil_suit_against_megaupload04/16/2014 - 8:48am
ZippyDSMleeEither way you get stagnation as people can not afford the prices they set.04/16/2014 - 8:47am
Neenekowell, specifically it helps people already living there and hurts people who want to live there instead. As for 'way more hurt', majorities generally need less legal protection. yes it hurt more people then it helped, it was written for a minority04/16/2014 - 8:30am
MaskedPixelantehttp://torrentfreak.com/square-enix-drm-boosts-profits-and-its-here-to-stay-140415/ Square proves how incredibly out of touch they are by saying that DRM is the way of the future, and is here to stay.04/16/2014 - 8:29am
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