League of Legends Getting Player-Controlled Conduct System

January 14, 2011 -

Kotaku gets the scoop on what could be the future of dealing with obnoxious people in online games. A new report from Kotaku looks into Riot Games' new justice system for League of Legends, which is going to be run by the player community. They are calling it citizen justice, and if it works, we could see a new standard in dealing with problematic players who go out of their way to ruin the online gaming experience for others.

Starting sometime in the next few months, the creators of League of Legends plan to implement the Tribunal System, which will be staffed by players.

"This is innovation that was bred from necessity," Steve 'Pendragon' Mescon of Riot Games told Kotaku in a phone interview.

"We had to find a way to have a bigger impact and get rid of a much bigger number of these toxic players who are creating a toxic atmosphere in a way that was more meaningful and efficient."

Riot says that its company is just too small to deal with the tens-of-thousands of complaints it gets on a daily basis. For them this system is an absolute must have feature. Here's how it works, according to Kotaku:

 

Players who become part of the game's new Tribunal system will review cases of people using offensive language, cases of people bullying other players and cases of any other sort of imaginable or unimaginable infraction that might occur during the play of a game and generate a complaint from one or more gamers. (A sample case file that a player-judge would see is included with this story.)

The list of quasi-crimes a player tribunal might judge even consists of misbehavior that is more native to a game like League of Legends than it is a blog's rowdy comments section or the mess of a vandalized Wikipedia page. For example, a League of Legends player judge might have to rule on a player who has been AFK for too long — that is, being away from their keyboard when they were supposed to be competing in a match.

 

Being terrible at the game is not a punishable offense, thankfully. When a player judge reviews a case they get access to chat logs, information about what happened in a game during the alleged infraction, and other mitigating factors. Mescon closes with the following comment about how one player can change an online gaming experience for everyone playing:

"We have millions of players and an extremely competitive game that's multiplayer and team-based," Mescon said. "You have a tendency in that kind of environment to attract people who have negative attitudes or toxic players who breed that kind of behavior. No one likes losing. There's lot of trashtalking, unsportsmanlike conduct, etcetera, etcetera. ... The percentage of the player base that is creating a negative atmosphere is relatively low. But, in an environment like this, a single player can have a really big impact."

You can read more about this new system and see a screenshot of the Tribunal system at Kotaku.


Comments

Re: League of Legends Getting Player-Controlled Conduct ...

Vigilantes oh!

Re: League of Legends Getting Player-Controlled Conduct ...

This does sound pretty neat, though I haven't logged in to LoL in a long time since I hit level 30. But I have seen my fair share of racist, obnoxious and toxic play. Hope it's effective!

Re: League of Legends Getting Player-Controlled Conduct ...

now this is what i call a step in the right direction!

Jesus Jack Jones Thompson loves you, so kill for his amusement so we can get money for the new "People's Temple of Jesus Jack Jones Thompson"

Jesus Jack Jones Thompson loves you, so kill for his amusement so we can get money for the new "People's Temple of Jesus Jack Jones Thompson"
 
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Andrew EisenAs it happens, Chinatown Wars is the only GTA game I've played.04/19/2014 - 10:43am
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Adam802http://www.polygon.com/2014/4/18/5627928/newtown-video-game-addiction-forum04/18/2014 - 4:14pm
Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
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MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
 

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