Rosetta Stone Game Jam Winners Announced

January 17, 2011 -

Rosetta Stone revealed the winner of the second annual Rosetta Stone Game Jam. The challenge saw 11 teams and 32 developers code and complete games on January 7-9, 2011 in Harrisonburg, VA. The challenge was to incorporate the concepts of "ink,” "exploration" and "layers" to create a game in 36 hours or less. First prize team members won a 27 inch iMac computer and Rosetta Stone Version 4 TOTALe in the language of their choice, while each member of the second prize teams won a MacBook Air computer, and Version 4 TOTALe as well.

In the Professional Category, first prize was awarded to the Dino Nuggets for creating an octopus collaboration game. Members included Lisa Takehana, Justin Lewis and Gavin Keese, who met while attending the University of Southern California. Second prize was awarded to last year’s Game Jam champions, the Baltimore Eulers. Jack Cooke, William Miller and David McDonough developed an exploratory puzzle game.

In the Student Category, first prize went to a 3D territory game developed by KSDA. The team – Alan Ronn, Maxwell Koo and Bryan Shultz – traveled from Carnegie Mellon University to participate in the Game Jam. Finally, second prize was awarded to Cornflower Blue, which was made up of University of Virginia students Daniel Epstein, Andrew Gaubatz and Nicholas Loffredo. The team created a doodle pad competition game.

For video and pictures from the event, visit the Rosetta Stone Facebook page.


 
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MattsworknameHey, slightly off topic, but, anyone got a good sugestion for a flight stick for elite dangerous?04/21/2015 - 12:38am
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