Disney Closes Propaganda Games

January 20, 2011 -

Disney Interactive Studios has shut down its Vancouver-based development studio Propaganda Games, according to this GameSpot report. Propaganda had just finished the development of TRON: Evolution for various platforms. The tie-in game to the film TRON: Legacy didn't do as well as Disney had hoped.

Propaganda Games was founded in 2005 by ex-EA employees and Disney. The studio hasn't had the best of luck in the last few years. The company saw layoffs in 2009 as it was developing a new Turok game and in October of 2010 saw additional cuts when Disney cancelled the action role-playing game Pirates of the Caribbean: Armada of the Damned.

The studio was fronted by industry veterans Gary McKay, Jorge Freitas, Daryl Anselmo, and Darren Hedges. Excluding their work for Disney, these four collectively contributed to such game franchises as Triple Play Baseball, FIFA, UEFA, Champion's League, World Cup, Def Jam, NBA Street, and SSX.

Source: GameSpot

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Re: Disney Closes Propaganda Games

Almost no movie based games do well. Ever. I think Goldeneye 64 and maybe one other did really well. But aside from that, I can't think of any movie game being a true success.

Re: Disney Closes Propaganda Games

There has been quite a lot of them recently. Peter Jackson's King Kong has been a great sucess. The recent Toy Story 3 has been very well recieved (which is rather surprising). There's also the Chronicles of Riddick, EA's The Lord of the Rings games (still love thems), The Dune games (who can forget them), the Lucas Arts Star Wars games (especially from the 90s), Blade Runner, etc.

There are TONS of great movie based games. The only problem is that there are just as much of terrible ones.

Re: Disney Closes Propaganda Games

 Oh my god, a movie based game didn't sell that well? How shocking!

Re: Disney Closes Propaganda Games

The tie-in game to the film TRON: Legacy didn't do as well as Disney had hoped.

Wow! How shocking! Closing an entire studio just because a game fails to sell "as they expected" is still a stupid move. Disney don´t have any real reason for closing a studio.

The real solution is investing more time for making games or hiring better developers, not cutting out for save money.

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Re: Disney Closes Propaganda Games

Yesh teh corporate slave drivers can not see the light at the end of a tunnel eh?I think they are a bit quick with teh hacky slashy..


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Re: Disney Closes Propaganda Games

Tron: Evolution wasen't a good game and with the cancelling of the Pirates game im not surprised they're closing down the studio.

http://www.magicinkgaming.com/

 
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MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
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Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
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Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
Sora-ChanI realize that they have ways getting around it, but one reason might be due to earthquakes.04/17/2014 - 4:42am
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Matthew WilsonAgain the issue is you can not build upwards anywhere in SF at the moment, and no you would not. You would bring prices to where they should have been before the market distortion. those prices are not economic or socially healthy.04/16/2014 - 10:46pm
ZippyDSMleeYou still wind up pushing people out of the non high rise aeras but tis least damage you can do all things considered.04/16/2014 - 10:26pm
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