Nintendo Bullish on Anti-Piracy Technology inside 3DS

January 28, 2011 -

Earlier this week Nintendo said that it was implementing anti-piracy measures into its upcoming 3-D hand-held that will help the company quell the use of third-party devices - like the R4 device for DS. Of course device makers probably haven't had a chance to design such a device yet, so Nintendo should probably bring its "A game" to this fight. And honestly, it has been a fight for Nintendo to stop the use of R4 devices all over the world, despite some pretty successful legal victories around the world.

Nintendo UK general manager David Yarnton believes that better protection methods and consumer awareness does have a significant impact on the overall problem of piracy.

"There are a lot of things we've learnt over time to try and improve the security and protection - not only of our IP but of our third-party publishers' IP as well," Yarnton recently told Computer & Video Games.

Yarnton also believes that piracy could soon be in "the rear view" thanks to the advancements in protection technology and strong enforcement.

"I think perhaps there's been a 'heyday of piracy' and we've now seen a lot of rules come in to stop it," he says.

Of course, it is way too early to make proclamations. In some circles, those kinds of statements are a challenge to hackers, who were told the same thing about jailbreaking the iPhone and the PS3. Anything is possible on either side, given enough effort and time.

Source: Gamasutra


Comments

Re: Nintendo Bullish on Anti-Piracy Technology inside 3DS

I don't understand why they are talking about this. Saying "We've got kick-ass DRM" sounds like an invitation to hack/crack the device.

Re: Nintendo Bullish on Anti-Piracy Technology inside 3DS

Well ,for one thing "better protection" is almost an oxymoron now.

And two, so long as it doesn't hamper playing my legally purchased and or downloaded games, I'm cool. If it begins interfering though, I'll be pissed.

Re: Nintendo Bullish on Anti-Piracy Technology inside 3DS

 It is interfering.

 

"Region Locked"

 

Re: Nintendo Bullish on Anti-Piracy Technology inside 3DS

the PSP and DS are probably the two easiest modern devices to hack, yet their sales are still pretty solid.  I don't see what Nintendo's issue is here.  Open Platform always proves to be a better method of marketing than outright saying, ooh we're going to put in tons of DRM.

 

Re: Nintendo Bullish on Anti-Piracy Technology inside 3DS

Same reason why CEOs get 10-30% of a companies wealth.It looks like they are doing soemthing good for the company.


I have a dream, break the chains of copy right oppression! http://zippydsmlee.wordpress.com/2010/05/21/cigital-disobedience/


Copyright infringement is nothing more than civil disobedience to a bad set of laws. Let's renegotiate them.

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Re: Nintendo Bullish on Anti-Piracy Technology inside 3DS

 I misread the title on my skim of the front page. I think my misreading is more accurately representable of the contents.

 

 

Re: Nintendo Bullish on Anti-Piracy Technology inside 3DS

Which will be hacked in a year around the time I will bother to buy it.


I have a dream, break the chains of copy right oppression! http://zippydsmlee.wordpress.com/2010/05/21/cigital-disobedience/


Copyright infringement is nothing more than civil disobedience to a bad set of laws. Let's renegotiate them.

---

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Deviantart

 
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Mattsworknameargue that it's wrong, but then please admit it's wrong on ALL Fronts07/29/2015 - 2:06am
MattsworknameTechnoGeek: It's actually NOT, but it is a method used all across the specturm. See Rush limbaugh, MSNBC, Shawn hannity, etc etc, how many compagns have been brought up to try and shut them down by going after there advertisers. It's fine if you wanna07/29/2015 - 2:05am
Mattsworknamediscussed, while not what I liked and not the methods I wanted to see used, were , in a sense, the effort of thsoe game consuming masses to hold what they felt was supposed to be there press accountable for what many of them felt was Betrayal07/29/2015 - 2:03am
MattsworknameAs we say, the gamers are dead article set of a firestorm among the game consuming populace, who, ideally, were the intended audiance for sites like Kotaku, Polygon, Et all. As such, the turn about on them and the attacking of them, via the metods07/29/2015 - 2:03am
MattsworknameAndrew: Thats kind fo the issue at hand, Accountable is a matter of context. For a media group, it means accountable to its reader. to a goverment, to it's voters and tax payer, to a company, to it's share holders.07/29/2015 - 2:02am
Andrew EisenAnd again, you keep saying "accountable." What exactly does that mean? How is Gamasutra not accounting for the editorial it published?07/28/2015 - 11:47pm
Andrew EisenMatt - I disagree with your 9:12 and 9:16 comment. There are myriad ways to address content you don't like. And they're far easier to execute in the online space.07/28/2015 - 11:47pm
Andrew EisenMatt - Banning in the legal sense? Not that I'm aware but there have certainly been groups of gamers who have worked towards getting content they don't like removed.07/28/2015 - 11:45pm
DanJAlexander's editorial was and continues to be grossly misrepresented by her opponents. And if you don't like a site, you stop reading it - same as not watching a tv show. They get your first click, but not your second.07/28/2015 - 11:40pm
TechnogeekYes, because actively trying to convince advertisers to influence the editorial content of media is a perfectly acceptable thing to do, especially for a movement that's ostensibly about journalistic ethics.07/28/2015 - 11:02pm
Mattsworknameanother07/28/2015 - 9:16pm
Mattsworknameyou HAVE TO click on it. So they get the click revenue weather you like what it says or not. as such, the targeting of advertisers most likely seemed like a good course of action to those who wanted to hold those media groups accountable for one reason07/28/2015 - 9:16pm
MattsworknameBut, when you look at online media, it's completely different, with far more options, but far few ways to address issues that the consumers may have. In tv, you don't like what they show, you don't watch. But in order to see if you like something online07/28/2015 - 9:12pm
MattsworknameIn tv, and radio, ratings are how it works. your ratings determine how well you do and how much money you an charge.07/28/2015 - 9:02pm
Mattsworknameexpect to do so without someone wanting to hold you to task for it07/28/2015 - 9:00pm
MattsworknameMecha: I don't think anyone was asking for Editoral changes, what they wanted was to show those media groups that if they were gonna bash there own audiance, the audiance was not gonna take it sitting down. you can write what you want, but you can't07/28/2015 - 8:56pm
MattsworknameAndrew, Im asking as a practical question, Have gamers, as a group, ever asked for a game, or other item, to be banned. Im trying to see if theres any cases anyone else remembers cause I cant find or remember any.07/28/2015 - 8:55pm
Andrew EisenAs mentioned, Gamasutra isn't a gaming site, it's a game industry site. I don't feel it's changed its focus at all. Also, I don't get the sense that the majority of the people who took issue with that one opinion piece were regular readers anyway.07/28/2015 - 8:43pm
MattsworknameDitto kotaku, Gawker, VOX, Polygon, ETC07/28/2015 - 8:41pm
MechaTama31So, between pulling a game from one chain of stores, and forcing editorial changes to a media source, only one of them strikes you as being on the edge of censorship, and it's the game one?07/28/2015 - 8:41pm
 

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