Quebec: The Fastest Growing Game Industry Hub in the World

January 28, 2011 -

Develop offers an interesting breakdown of Quebec's video game industry, which it calls one of the "fastest-growing game development clusters in the world." If the numbers are to be believed (and we trust their research), than Canada is on track to surpass many other countries soon. In some cases it already has. The report is particularly troublesome to regions in Europe, like the UK, a popular poaching ground for talent..

With help from data provided by Investment Quebec develop found that Quebec's game development workforce has grown by 600 percent since 2003. The industry in the region is comprised of 50 companies employing around 5,000 people. If you add all the related services companies in the region, that number jumps to around 80 companies in a variety of fields including development, publishing, production services, software and middleware. These companies employ around 7,000 people and generate other jobs indirectly.

Based on certain conditions, a game produced in Quebec could be given a 37.5 percent tax break for labor costs. Development costs in the region are 20 percent less than in the United States, 24 percent less in Europe and 30 percent less than in Japan.

Quebec has over 5,000 university students graduate from computer science and multimedia fields every single year. In 2008 the region had 2,852 graduates ready to work.

Quebec has three schools in the region: the National Animation and Design Centre, the National Institute of Digital Entertainment, and the National Audio Visual Institute.

Brand name studios in the region include Ubisoft, EA, Behaviour (A2M), Eidos Montreal, Activision (Beenox), BioWare and Mistic Software. Mobile developers working out of Quebec include EA Mobile, Gameloft, Frima Studio, Airborne, and Longtail Studios. Finally, Online game developers in the region include Funcom, Sarbakan, Frima Studio, DTI Software, and Wendigo.

The point of the report (IMHO) is to show that Canada is doing everything right when it comes to education, tax breaks, and providing opportunities to developers. While some states in the U.S. are providing tax relief for the interactive entertainment industry, the UK continues to flounder because the government is dragging its feet on the issue.

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Re: Quebec: The Fastest Growing Game Industry Hub in the ...

That headline should read "Montreal: The Fastest Growing Game Industry Hub in the World".

Re: Quebec: The Fastest Growing Game Industry Hub in the ...

maybe its time to look into moving...

 
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IronPatriotOK, so use the third link down, which describes the appeals process and is not on the mobile site"Publishers also have the ability to appeal an ESRB rating assignment to an Appeals Board, which is made up of publishers, retailers and other professionals."05/29/2015 - 2:47am
Andrew EisenRight, which links to the ESRB's mobile site. On the website (again, unless I'm overlooking it) the appeals process is locked behind the publisher login.05/29/2015 - 2:37am
IronPatriotHuh? Google "appeals esrb". It is the first link. Click it. No login requested.05/29/2015 - 2:31am
Andrew EisenInteresting. It's on the mobile site but unless I'm overlooking it, I don't see it under the Ratings Process on the web site. It is under the publishers section but you can't access it without a login.05/29/2015 - 2:13am
IronPatriot"Publishers also have the ability to appeal an ESRB rating assignment to an Appeals Board made up of publishers, retailers and other professionals. " Esrb05/29/2015 - 2:01am
IronPatriotZachary, did you look on the esrb site? The esrb appeals process pops up when you search "esrb appeals" http://m.esrb.org/faq_09.php05/29/2015 - 2:00am
Andrew EisenThe humor reminds me a lot of Axe Cop.05/29/2015 - 1:37am
WymorenceOh sweet god, Kung Fury is freaking awesome...05/28/2015 - 10:03pm
E. Zachary KnightWonder, I know you can revise content and resubmit it, but I can't findany information about a formal appeals process.05/28/2015 - 7:27pm
Wonderkarpever wonder if there's an appeals process for AO?05/28/2015 - 6:55pm
Matthew WilsonDanny and Andy play the first couple of levels of the upcoming Hatred http://www.gamespot.com/videos/hatred-gamespot-plays/2300-6425016/ imho it does not look like it should be AO.05/28/2015 - 5:57pm
Andrew EisenHey, remember Kung Fury? That short film that was funded via Kickstarter a few years ago? You can watch it now. I suggest you do. It's fun! https://www.youtube.com/watch?v=bS5P_LAqiVg05/28/2015 - 5:14pm
Goth_SkunkOriginally, yes. Some content was cut out in order to reduce its ratign from AO down to M, but PC users could work around that an unlock the full content by means of a patch. Which is what I did. :D05/28/2015 - 3:56pm
Andrew EisenKarp - Yes, for strong sexual content. Although the recent remaster contains all that content and was rated M.05/28/2015 - 3:54pm
Andrew EisenDepends on if you consider Hatred misrated. I haven't played the game or seen the ESRB's rating summary so I'm undecided.05/28/2015 - 3:53pm
WonderkarpDidnt Fahrenheit have an AO?05/28/2015 - 3:52pm
Matthew Wilson@AE that is why I said it seems more moral panic to me.05/28/2015 - 3:51pm
Andrew EisenMatthew - From what I've seen (just the trailers) the game is nowhere near as gory as many, many other games. But again, I'm guessing the AO rating comes from theme and tone rather than outright gore.05/28/2015 - 3:50pm
Andrew EisenKarp - It didn't show penetration or nudity.05/28/2015 - 3:50pm
WonderkarpI'd say Mortal Kombat X has more Gore and Violence than Hatred.05/28/2015 - 3:50pm
 

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