Quebec: The Fastest Growing Game Industry Hub in the World

January 28, 2011 -

Develop offers an interesting breakdown of Quebec's video game industry, which it calls one of the "fastest-growing game development clusters in the world." If the numbers are to be believed (and we trust their research), than Canada is on track to surpass many other countries soon. In some cases it already has. The report is particularly troublesome to regions in Europe, like the UK, a popular poaching ground for talent..

With help from data provided by Investment Quebec develop found that Quebec's game development workforce has grown by 600 percent since 2003. The industry in the region is comprised of 50 companies employing around 5,000 people. If you add all the related services companies in the region, that number jumps to around 80 companies in a variety of fields including development, publishing, production services, software and middleware. These companies employ around 7,000 people and generate other jobs indirectly.

Based on certain conditions, a game produced in Quebec could be given a 37.5 percent tax break for labor costs. Development costs in the region are 20 percent less than in the United States, 24 percent less in Europe and 30 percent less than in Japan.

Quebec has over 5,000 university students graduate from computer science and multimedia fields every single year. In 2008 the region had 2,852 graduates ready to work.

Quebec has three schools in the region: the National Animation and Design Centre, the National Institute of Digital Entertainment, and the National Audio Visual Institute.

Brand name studios in the region include Ubisoft, EA, Behaviour (A2M), Eidos Montreal, Activision (Beenox), BioWare and Mistic Software. Mobile developers working out of Quebec include EA Mobile, Gameloft, Frima Studio, Airborne, and Longtail Studios. Finally, Online game developers in the region include Funcom, Sarbakan, Frima Studio, DTI Software, and Wendigo.

The point of the report (IMHO) is to show that Canada is doing everything right when it comes to education, tax breaks, and providing opportunities to developers. While some states in the U.S. are providing tax relief for the interactive entertainment industry, the UK continues to flounder because the government is dragging its feet on the issue.

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Re: Quebec: The Fastest Growing Game Industry Hub in the ...

That headline should read "Montreal: The Fastest Growing Game Industry Hub in the World".

Re: Quebec: The Fastest Growing Game Industry Hub in the ...

maybe its time to look into moving...

 
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Sleakerthey don't consider the issue. This is the consumeristic nature of a market.10/02/2014 - 8:41am
prh99Attacking their integrity and now getting advertisers to pull their ads from those sites.10/02/2014 - 8:40am
Sleaker@EZK - Telling a company you disagree with the nature of a news sites methodology and feel it negatively impacts the ad-running company as a supporter of said articles is not censorship. It's voicing your opinion that you will vote with your wallet if10/02/2014 - 8:38am
prh99I don't think they have any interested in debate. They scared Anita and Quinn with threats of violence, now they are going to try and damage organizations who called them their behavior.10/02/2014 - 8:36am
E. Zachary KnightWhat I can't understand is why gamergate supporters feel the need to silence their critics. Why can't they simply fight free speech with free speech.10/02/2014 - 8:23am
E. Zachary KnightSo what I am saying is that since gamergate failed to force Gamasutra to retract their editorial directly, they are now going the starvation route.10/02/2014 - 8:22am
E. Zachary KnightAs an illustration, you can kill someone by shooting them in the head, or you can starve them to death. The means don't matter, just the ends.10/02/2014 - 8:18am
E. Zachary Knightquiknkold, I can't speak for James, but trying to silence a critic by blocking its financial supporters is a censorious activity. It may not be the same as direct censoring, but its ends are the same.10/02/2014 - 8:18am
E. Zachary KnightMecha, I found neither the title nor the content of Gamasutra's Gamers are Dead article inflammatory. But I guess that just means I was the target audience for it.10/02/2014 - 8:16am
prh99@james_fudge Agreed, but then again this group doesn't exactly have high ethical standards or even a grasp of hypocrisy. They do pretty much anything to damage their targets.10/02/2014 - 8:14am
MechaTama31Are... Are you guys suggesting that the content of the "Gamers are over" article is *less* inflammatory than the title?10/02/2014 - 7:58am
quiknkoldhey James, Boycotts are not Censorship. Supreme Court NAACP v. Claiborne Hardware Co. (1982)10/02/2014 - 7:37am
Michael ChandraWhat's in a name? That which we call a rose by any other name would smell as sweet. That said, the name says it all.10/02/2014 - 7:34am
E. Zachary KnightYes.10/02/2014 - 7:29am
ConsterQuestion: is Kefka on drugs, or is he secretly a conspiracy theorist character from a TV show?10/02/2014 - 7:21am
james_fudgeEnjoy my comedy stylings.10/02/2014 - 7:10am
james_fudgehttp://www.breitbart.com/Breitbart-London/2014/10/02/It-s-been-real-GameJournoPros-prepares-to-close-its-doors10/02/2014 - 7:09am
InfophileAnd the headlines-only part is particularly depressing, as in most sites, they're not even written by the author of the article. So the author has to field tons of complaints about what the editor decided to title their article.10/02/2014 - 6:25am
InfophileAE: Most people don't. This has been tested - I remember an article slipped in a request in the second-to-last paragraph to use the word "banana" in your comment if you read that. It took over 50 posts for a banana.10/02/2014 - 6:24am
james_fudgeprh99: Whether you agree with the article or not, fighting alleged censorship with censorship is hella lame10/02/2014 - 4:27am
 

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