Blizzard Explains Cancellation of StarCraft Ghost

February 15, 2011 -

During a panel last week at the Design Innovate Create Explore summit, Blizzard front man Mike Morhaime explained exactly what happened to StarCraft: Ghost. Apparently, as Blizzard was developing its first MMO World of Warcraft and StarCraft II, the company had to make a hard decision on where it wanted to put its resources. That choice ended up being World of Warcraft and StarCraft II, which lead to the cancellation of the action game based loosely on its popular RTS series.

"We have to choose, we can't do everything," he said during the panel. "Our vision for what's possible directs that. We like complex games and we like casual games."

"They were working on StarCraft Ghost the same time we were working on World of Warcraft and StarCraft II," Morhaime continued, "World of Warcraft exploded and we needed to make some resource decisions. It just wasn't an environment in which a project like (StarCraft Ghost ) could succeed."

While many lamented that decision, ultimately it was the right one to make at that time.

Source: Kotaku by way of The Escapist

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Comments

Re: Blizzard Explains Cancellation of StarCraft Ghost

I would say they should give it another go.

And Blizzard is still pretty cool, like allowing the Starcraft Universe mod to go forward.

Re: Blizzard Explains Cancellation of StarCraft Ghost

A bit too late to explain that one.

In any case, it's clear this is no the Blizzard of old. First they cancelled Warcraft Adventures, then Starcraft Ghost, and they ended cancelling the most important part of Starcraft 2: LAN.

RIP, Blizzard. May you keep covering your tombstone and Kotick's pockets with $100 bills if that makes you happy.

Re: Blizzard Explains Cancellation of StarCraft Ghost

They were the best precisely because they didn't release till the product was ready, and knew when an idea just wouldn't work and scrapped it. Those ideas probably didn't pan out so they shelved it. The SC2 comment is a matter of personal opinion, i personally don't give a crap because i'm in it for the singleplayer. Kotick and Activision have little to no control over blizzard other than that of standard Publisher/Developer relations.

Re: Blizzard Explains Cancellation of StarCraft Ghost

But Blizzard has absolute power now! They could go back to it if they wanted! *Sob*

"Power means nothing without honor and pride."

 
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ConsterNeeneko: I thought they cancelled it because the major cinema franchises were too scared of terrorist attacks to show the film?12/18/2014 - 9:55am
Neeneko@Wonderkarp - there is still a lot of debate regarding if the movie was a motive or not. Unnamed officials say yes, the timeline says no.12/18/2014 - 9:10am
NeenekoSomething does not smell right though, Sony is no stranger to being hacked, so why cancel this film? For that matter, they are still not giving in to hacker's original demands as far as I know.12/18/2014 - 9:06am
PHX Corp@prh99 Not to mention the Dangerous Precedent that sony's hacking scandal just set http://mashable.com/2014/12/17/sony-hackers-precedent/12/18/2014 - 8:25am
Matthew WilsonI hope its released to netflix or amazon12/18/2014 - 12:11am
prh99Basically they've given every tin pot dictator and repressive regime a blue print how to conduct censorship abroad. The hecklers veto wins again. At least when it comes to Sony and the four major theater chains.12/17/2014 - 11:55pm
MaskedPixelante"It's not OUR fault that our game doesn't work, it's YOUR fault for having so many friends."12/17/2014 - 9:48pm
Matthew Wilsonapparently tetris did not work because he has a full friends list12/17/2014 - 9:21pm
WonderkarpSo Sony cancelled the release of the Interview. was it ever confirmed that the Sony hacking was done because of that specific movie?12/17/2014 - 8:54pm
MaskedPixelanteWow, Ubisoft went four for four, I didn't think it was actually possible.12/17/2014 - 8:37pm
MechaTama31Oh, ok, I was mixing up "on Greenlight" and "Greenlit".12/17/2014 - 8:23pm
Matthew Wilson@phx you beat me to it. how do you screw up tetris?! my ubisoft this is just stupid. no one should ever preorder a ubisoft game again! ps people should never preorder any game regardles of dev.12/17/2014 - 6:28pm
PHX Corphttp://www.ign.com/videos/2014/12/17/what-the-heck-is-wrong-with-tetris-ps4 I give up on ubisoft12/17/2014 - 6:01pm
MaskedPixelantehttp://comicbook.com/blog/2014/08/16/exclusive-original-unaltered-cut-of-star-wars-trilogy-to-be-rele/ Yeah, this'll never happen.12/17/2014 - 5:03pm
NeenekoThey have and exercise control over which games are allowed on their privately controlled 'open forum'. Their endorsement is fairly minimal since it is only 'we do not reject this', but it is still an endorsement of sorts.12/17/2014 - 3:58pm
NeenekoHistorically there have been issues with libraries allowing some groups but not others. Perhaps 'endorsement' is too strong a word, but their editorial control IS a preapproval process, even if the standards are pretty minimal.12/17/2014 - 3:56pm
E. Zachary KnightLet's put this a different way. My local library allows any group to reserve and use multipurpose rooms. That does not mean that the Library endorses all events that take place in those rooms.12/17/2014 - 12:54pm
E. Zachary KnightValve's editorial control comes from removing problem games and accepting games to Steam. They make no claim over any games otherwise.12/17/2014 - 12:52pm
E. Zachary KnightNeeneko, It is not at all a form of endorsement. Grenlight is an open forum for game developers to pitch their game to Valve/Steam and Steam users. Does Valve have some editorial control? Yes, but not to the point that they preapprove games.12/17/2014 - 12:51pm
Neeneko@EZK - I disagree. Greenlight is built off Valve's brand. While not an explicit endorsement, it is a form of it, otherwise Greenlight would have no value over other platforms.12/17/2014 - 12:05pm
 

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