Duke Nukem Forever to Use Steamworks

February 15, 2011 -

2K Games and Gearbox Software announced that the PC version of Duke Nukem Forever will use Valve's Steamworks as its DRM solution. This means that the game will be intimately tied to your Steam account. More from Gearbox Community manager Chris Faylor (via the company's official forum):

"2K Games and Gearbox Software today officially announced that the PC release of Duke Nukem Forever will incorporate Steamworks.

What does this mean for you?

It means that regardless of where or how you buy Duke Nukem Forever on PC, your purchase will be tied to your Steam account, ensuring that you'll always be able to install a copy of the game even if you lose your disc. "

Later in the thread Faylor confirms that Steamworks will be the only DRM used with the game.

Duke Nukem Forever releases May 3 in the United States and on May 6 internationally.

Source: Blue's News


Comments

Re: Duke Nukem Forever to Use Steamworks

I was wondering if this would be on Steam but I guess that answers my question. VERY good move on Gearbox/2K Game's part. Steam DRM is one of the few schemes that is actually beneficial because of steamworks (TF2 style server browser, community access, etc) and how you can never truly lose your game (unless of course you break the TOS and get your steam account banned of course).

Unfortunately, it's not for everyone though so there will be some that complain how this is the only option (like they did for MW2 and Black Ops). Also, being tied to steam means that certain other digital distributors won't touch this game (e.g. Impulse, Direct2Drive, etc).

Re: Duke Nukem Forever to Use Steamworks

Glad to hear its steamworks and not a crappy DRM system like securom or the ubisoft DRM system. 

http://www.magicinkgaming.com/

Re: Duke Nukem Forever to Use Steamworks

I remain skeptical. I haven't forgotten how Borderlands turned out.

Re: Duke Nukem Forever to Use Steamworks

You didn't like Borderlands? It definitely has its issue and at a certain level it just becomes a samey grind, but there is still a lot of good gameplay there.

Re: Duke Nukem Forever to Use Steamworks

No, I liked Borderlands. My problem is that it was really obviously a half-assed console port.

Between missing a bunch of stuff modern PC games just sort of have as a matter of course (you can toggle mouse smoothing, you can fiddle with vsync, you can turn off your microphone, all without having to fiddle with .ini files) and their absolutely baffling decision to use GameSpy for their multiplayer, anybody who played the game more than five minutes could have told you that Gearbox was shoveling a lot of bullshit when they claimed it was "PC first."

Re: Duke Nukem Forever to Use Steamworks

Brilliant!

I was a bit worried about getting the Balls of Steel Edition, but now, it's a guaranteed purchase from me. 

Re: Duke Nukem Forever to Use Steamworks

This makes me very happy I finally took the plunge and began using Steam.

Re: Duke Nukem Forever to Use Steamworks

May 3rd is also my 31st birthday... what an amazing birthday present.

Oddly enough, 31 years is almost as long as people have been waiting for this game. 

 
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MechaTama31That's a pretty difficult anatomy to break.02/26/2015 - 11:09pm
MechaTama31"the way her animations repeatedly break her anatomy" <-- I'm sorry, but we are talking here about the woman who can roll up into a little ball and live to tell the tale, yes? ;)02/26/2015 - 11:09pm
Andrew EisenAs far as examples that could be culled from female game characters though, that one's pretty mild.02/26/2015 - 9:11pm
Andrew EisenNot as much the heels or the suit in and of themselves but certainly the way her animations repeatedly break her anatomy to show off her lady bits.02/26/2015 - 9:10pm
E. Zachary KnightWell, Samus's heels are certainly impracticable, but I wouldn't really call her Zero suit objectified. I don't really feel that the new Lara Croft is objectified either, but that is my subjective opinion.02/26/2015 - 9:08pm
Andrew EisenTomb Raider: No but we haven't seen much of anything yet. Samus: Yes.02/26/2015 - 9:07pm
ZippyDSMleeWould you call the new tomb raider objectified? WOuld Samus Aran from the new Smash bros be objectified?02/26/2015 - 9:02pm
WonderkarpI'm hoping they put the rest of the comic book ghostbusters in there. Ortiz and Rookie(From GB the game)02/26/2015 - 8:38pm
Wonderkarpghostbusters board game is doing great. getting close too a 3rd extra playable Character. Ron Alexander.02/26/2015 - 8:37pm
Andrew EisenSmurfette is not subjective. If there's more than one female character, it's not Smurfette. Anyway, as with everything on the list, Smurfette is, in and of itself, not necessarily a bad thing.02/26/2015 - 8:32pm
Andrew EisenI think there's 5 women (out of 15, I think) but other than one being a bit more "hippy" than the others, they pretty much all have the same body type. Especially when compaired to the huge variety of male body types.02/26/2015 - 8:31pm
Wonderkarpso I dont see Smurfette as a bad thing. Unless like all your female characters are Smurfette. remember the Smurfs also had Sassette02/26/2015 - 8:29pm
E. Zachary KnightOne good example of the larger issues is one Anita used in the presentation, Blizzard's Overwatch game. There are a dozen men in the game with a dozen body types. But there are only 4 women with 2 body types, but 3 of them have the same one.02/26/2015 - 8:28pm
Wonderkarpthe smurfette thing is subjective to how many female characters you have. Take Sonic for example. You have Amy, who is obvious smurfette, but there's several other female characters now without that. Including the original animated seriescomics with Sally02/26/2015 - 8:28pm
E. Zachary KnightAE. Very true. I think that is where I was going, but it didn't come out right. Jack Harkness is sexy but not objectified. Whereas, a women would have to be objectified in order to be "sexy" in most games.02/26/2015 - 8:26pm
E. Zachary KnightAnd as Andrew pointed out, there is a big difference between a sexualized man, and an idealized man. But for some reason, there is no distinction between women in games. For the most part.02/26/2015 - 8:25pm
Andrew EisenI think one of the issues we run into repeatedly with these conversations is the confusion over "sexy" and "sexually objectified."02/26/2015 - 8:24pm
E. Zachary KnightYet, for some reason, in orde rto have a sexualized women, she must be wearing lingerie or a bikini. Can't women be sexual and still dress for the job at hand?02/26/2015 - 8:24pm
E. Zachary KnightThe problem I have with complaints of "sexualized men" is that men don't have to wear speedos to be sexualized. Captain Jack Harkness from Torchwood/Doctor Who, was one sexy man, but he spent 99% of his time in a WW2 soldier's trenchcoat.02/26/2015 - 8:23pm
Andrew EisenThat there's more to her character than her sexualization? Sure (depending on which depiction we're talking about). No one's claiming that there are zero examples of female characters beyond their sexualization.02/26/2015 - 8:22pm
 

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