Former Rockstar Developer Working on 1979: The Game

February 17, 2011 -

Navid Khonsari, a former writer and director for Rockstar Games, is working on an interesting game that retells the real story of the 1979 U.S. Embassy takeover in Tehran, Iran. Khonsari is responsible for the "cinematic feel" introduced in Rockstar's breakout hit, Grand Theft Auto 3, and for his work on Remedy's Max Payne series and Alan Wake. After leaving Rockstar, Khonsari formed Ink Stories with his wife in New York City.

Speaking to Russia Today (interview on the left), Khonsari said that he wants to tell the story of the Iranian Revolution with a focus on the U.S. Embassy takeover that ultimately led to the Iran Hostage Crisis. Khonsari wants to tell a deep story based on different perspectives from a multitude of playable characters:

"We're primarily looking at about 8 to 10 different roles," he told RT. "Initially, you'll start the game off as Iranian -- but American-born US State Department translator -- who's coming in with the objective of trying to free the US hostages."

Khonsari went on to say that he plans to use history to flesh out the game's story and characters. For example, the relationship between Iraq (Saddam Hussein) and the U.S. will be explored.

One of his main goals in creating this game is to encourage dialog between both Western and Middle-Eastern players:

"One of the main objectives here was to start some kind of social dialog amongst people who are gonna play it -- not just in the West, but around the world," Khonsari continued. "Things aren't so black and white when you are able to understand the side of the victim, as well as the side of the aggressor."

"It's not a matter of bad guys going after good guys, or good guys going after bad guys," he emphasized. "whether they're Iranian, American, pro-democracy, pro-theocracy; whether they just want to make money on the side by sneaking in alcohol; or whether they want to make sure everyone wants to follow the religious rules of Islam."

"These are all different stories, and to be able to actually convey that and let people interact as those players," Khonsari continued, "I thought would just open up this entire genre of gaming" -- not that he would say exactly which genre 1979: The Game belongs to, or, really, anything too concrete about its development.

Check out the video interview for more.

Source: Joystiq


Comments

Re: Former Rockstar Developer Working on 1979: The Game

"It'll encourage terrorism."

"It's too soon, too fresh in people's minds."

"It glorifies violence."

"It's a training tool for terrorists."

"It's just another ultraviolent video game that will desensitized today's youth to violence."

"It will promote Anti-American attitudes."

Have I forgotten to anticipate anything?

Nightwng2000

NW2K Software

http://www.facebook.com/nightwing2000

Nightwng2000 is now admin to the group "Parents For Education, Not Legislation" on MySpace as http://groups.myspace.com/pfenl

Nightwng2000 NW2K Software http://www.facebook.com/nightwing2000 Nightwng2000 is now admin to the group "Parents For Education, Not Legislation" on MySpace as http://groups.myspace.com/pfenl

Re: Former Rockstar Developer Working on 1979: The Game

I believe you need to throw in a random and unrelated reference to rape these days.

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Chris Kimberley

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Chris Kimberley

Re: Former Rockstar Developer Working on 1979: The Game

inb4 raeg from advocacy groups

This isn't going to go anywhere unscathed. It's a long shot to say it'll go anywhere at all.

Re: Former Rockstar Developer Working on 1979: The Game

Sad really. It looks like he's actually trying to make a game around a balanced view of history. No doubt the 'patriotic, history-romanticizing revisionists' will want to rip it to shreds before any truth can escape.

Re: Former Rockstar Developer Working on 1979: The Game

Wow.  That interviewer seems unabashedly disgusted with Khonsari.

 

Andrew Eisen

 
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Mattsworknamemeet ips. stupid phone.05/27/2015 - 11:34pm
MattsworknameI feel ups should have a hard line expiration date. if a company doesn't use them for ten years they have to put it on the market or make it open source05/27/2015 - 11:34pm
MechaCrashPride does play a factor. If you sell an IP to someone, and they make a ton of money off it, it makes you look like a tool: why didn't YOU make that money? Better to sit on it than be embarassed that way.05/27/2015 - 10:58pm
ZippyDSMleeAS far as I understand it the suits think sitting on a an IP till the time is right is more profitable than tradeing it around.....hevean forbit soemone use soemthing to make money with....05/27/2015 - 9:58pm
Andrew EisenOh, there's also the Facebook page.05/27/2015 - 4:29pm
hidannikOkay :( Guess I'll just have to YouTube it when I've caught up on all the other podcasts.05/27/2015 - 4:13pm
Andrew EisenI honestly don't know. The show is on my YouTube channel and we promote it here on the site every week.05/27/2015 - 4:11pm
hidannikIs there nothing a podcast app can key on?\05/27/2015 - 4:09pm
Andrew EisenYeah, we lost Libsyn quite some time ago. As such, no RSS or iTunes. We're working on finding a new (and cost effective) home but it's been really slow going.05/27/2015 - 4:07pm
hidannikThe last one on that feed was Feb 905/27/2015 - 4:05pm
hidannikThe feed is at superpac.libsyn.com05/27/2015 - 4:05pm
hidannikI ask because it hasn't shown up in my PocketCasts feed in a while. (I'm currently a month behind)05/27/2015 - 4:02pm
E. Zachary KnightAE, Loved your mom as the guest on your 30 Days of Netflix series. She is one interesting lady.05/27/2015 - 3:47pm
E. Zachary Knighthidannik, If you mean on iTunes, we are working to get it back up there soon. Otherwise, the show must go on. We record live every Saturday at 8pm Central05/27/2015 - 3:47pm
Andrew Eisenhidannik - The podcast will continue this weekend and every weekend after for the foreseeable future. What makes you ask?05/27/2015 - 3:29pm
Matthew WilsonI say no it isnt, but it depends on the reason for not selling it. were the pressured to not sell it. aka target au, or did they chose not to on their own aka gog with hatred.05/27/2015 - 3:28pm
hidannikIs there no more podcast?05/27/2015 - 3:26pm
E. Zachary KnightHere is another thought exercise. How would you feel if game developers traded in IP? http://gamasutra.com/blogs/JorgeMunoz/20150520/243471/Why_dont_developers_buysell_intellectual_property_much_like_other_assets.php05/27/2015 - 3:24pm
Andrew EisenSlightly Mad Studio comments on Wii U version of Project Cars: http://www.nintendolife.com/news/2015/05/exclusive_slightly_mad_studio_head_ian_bell_sets_the_record_straight_on_project_cars_wii_u05/27/2015 - 11:54am
E. Zachary KnightGamasutra has a really interesting interview with the Hatred developers. http://gamasutra.com/blogs/AlbertPalka/20150526/244229/Real_talk_with_Destructive_Creations_Hatred_interview.php05/27/2015 - 10:11am
 

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