The Museum of Art and Digital Entertainment Kickstarter Campaign

February 23, 2011 -

The Museum of Art and Digital Entertainment (The MADE, for short), kicked off a Kickstarter fundraising campaign. The organizers hope to fund the creation of a small "starter museum" in the San Francisco Bay Area to house The MADE's existing collection of works. The fundraising campaign will run until April 18, and already the project is 7 percent funded. With 53 days remaining the project already has 128 backers and has raised $11,722 of its $20,000 Goal.

In order to encourage Kickstarter donations, The MADE will be giving away copies of PC games, donated by Kalypso Media, including 3 signed copies of the newly released Dungeons. Additionally, a signed, sealed copy of Pathways Into Darkness for Power Macintosh is on offer to the top donor. Pathways into Darkness was one of Bungie Studio’s earliest game releases.

"We are thrilled to be able to contribute to this great chronicle of the expansive history of video games," said Mario Kroll, Vice President of Kalypso Media USA. "While comparatively young, the video game industry has evolved very quickly and dramatically, becoming a full-fledged art form. I can think of no better cause to support than The Museum of Art and Digital Entertainment, helping all of us remember and honor our inspiration, professional heritage and an industry that has made it possible to do what we truly love."

"This is going to be a long process, so we’re starting small," said Alex Handy. "Our current priorities are securing a safe space near public transit for the creation of this museum. Given a location, we have an almost infinite supply of ideas to realize. We plan to hold classes, talks, demo scene events, 48-hour game development jams, and LAN parties. Though our initial space will be small, a focus on the community will enable us to build an organization that will be able to chronicle the artistry of videogames for generations to come."

The MADE will be exhibiting at the Game Developers Conference in San Francisco at the Moscone Center, in booth 2040, March 2, 3, and 4. Interviews with the founders and staff are available upon request.


 
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InfophileI know the ZE series was in the red in Japan, but international series boosted it to profitability. That may not mean it's more profitable in the west, but it does mean ZE3 wouldn't exist without the western market.07/04/2015 - 7:54am
Consterwhy aren't "Video game players" an option on the poll? :P07/04/2015 - 5:19am
Andrew EisenThat was quick! Pretty accurate cosplay of the new Ghostbuster uniform and proton pack: https://twitter.com/mirabellemusing/status/61673135125394227207/03/2015 - 6:23pm
Matthew Wilson@mast I dont know, but I do know it got a cult fallowing here.07/03/2015 - 6:22pm
MastermuneWasn't the Zero Escape series more popular here than in Japan?07/03/2015 - 6:19pm
Matthew Wilson@mast given the game was revealed in the US, I wouldnt be shocked if it was released at the same time.07/03/2015 - 6:15pm
MastermuneI don't trust the big AAA worldwide simultaneous releases though.07/03/2015 - 5:57pm
Mastermune@Infophile I have come to the conclusion that smaller games like zero escape, JRPG's and the like are actually worth preordering sinc they are limited quantities and since they usually release in japan first we know if there are any issues.07/03/2015 - 5:56pm
Infophile@Matthew! Awesome news. I'd preorder on that shout alone if I didn't have a policy against preordering anymore.07/03/2015 - 5:16pm
Matthew Wilsonzero escape 3 was announced today.07/03/2015 - 4:21pm
Matthew Wilson@pnx I am guessing a ddoss since that is what happened to neogaf, but sony needs to do a investment in psn as a whole. steam is still the most reliable and fastest digital platform I use.07/03/2015 - 3:06pm
PHX Corphttp://www.vg247.com/2015/07/03/psn-is-down-sony-investigating/ not again: PSN is down, Sony investigating07/03/2015 - 3:04pm
Matthew Wilsonhttp://www.vg247.com/2015/07/03/digital-extremes-trespasser-keystone-pc/ if true, this is funny and embarrassing for Digital Extremes. companies need too have better security.07/03/2015 - 2:57pm
Matthew Wilsonhttp://www.gamespot.com/videos/the-point-destiny-the-hardcore-gamers-slot-machine/2300-6425852/ this is very good, and well researched.07/03/2015 - 12:41pm
InfophileOther features to become standard: The ability to remap controls however the hell I want. Quicksave at any time (especially for handheld and mobile games). Plus everything Andrew said07/03/2015 - 10:43am
InfophileRegion-freeing becomes tricky for games with a strong online component though, especially when the servers are run by different branches in different regions.07/03/2015 - 10:41am
InfophileI'm in favor of getting rid of region-locking for any purchased games. I can understand an exception for free, ad-supported games, as many ads are only relevant in certain regions, and it's a ridiculous hassle to get ads for all regions.07/03/2015 - 10:40am
PHX Corphttp://kotaku.com/payday-2-has-been-broken-on-xbox-one-for-three-weeks-1715384186 Payday 2 Has Been Broken On Xbox One For Three Weeks07/03/2015 - 8:44am
Matthew Wilsonhttps://www.reddit.com/r/OutOfTheLoop/comments/3bxduw/why_was_riama_along_with_a_number_of_other_large/ here is a more complete acount of whats going on.07/03/2015 - 1:32am
Matthew Wilsonredit is on fire right now. most subreddits have been set to private.07/03/2015 - 1:24am
 

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