GDC Rant Session: Social Game Developers Strike Back

February 24, 2011 -

An interesting Game Developers Conference session will give social game developers a chance to lash out at all the haters. this year' "rant session" is called "No Freaking Respect! Social Game Developers Rant Back," and is co-sponsored by former IGDA head Jason Della Rocca and Eric Zimmerman - or as like to call them, Rantmasters General (both have delivered potent rants at previous GDC's over the years).

The tongue-in-cheek description of the rant session goes explains that this year's rant "has invited the people who everyone is blaming with ruining the industry: social network game developers." Participants include such notable developers as Brenda Brathwaite (Loot Drop), Trip Hawkins (Digital Chocolate), Brian Reynolds (Zynga), Steve Meretzky (Playdom), Ian Bogost (Georgia Institute of Technology), Chris Hecker (D6), and Scott Jon Siegel (Playdom). The full description:

"For the last six years at the GDC rant session, game developers have made themselves heard. They have trashed their publishers, shocked players and fans, and expressed heartfelt passion about the industry that we all love to hate. Last year, we heard from developers that had recently lost their companies and their jobs. This year, its time for the underclass to get even. At the GDC 2011 rant session, we have invited the people who everyone is blaming with ruining the industry: social network game developers. At least since last years GDC, when social game talks were met with boos and catcalls, they have been taking your abuse.

At the rant session, well give social game developers a chance to strike back. What exactly does burn them up? They may well rail against common criticsms of social games, but THEY choose the topics of their rants, so be prepared for the unexpected. Cutting through the clutter of polite industry chit-chat, the rant session takes on the issues that matter to developers in a no-holds-barred format. Fasten your seat belts and prepare for strong opinions from some of the game industry's most distinguished and dissatisfied game developers. The invited panelists from scarred veteran to hothead youngster - will be given free reign.

You have been warned. Co-hosted by Jason Della Roca and Eric Zimmerman, the rant session is about identifying solutions as well as problems. The audience will have a chance to respond to the rants and join in the discussion. Topics will address issues of concrete importance to the game industry. And we may catch a glimpse of a better future for us all." If you manage to get into GDC this is one of those sessions you won't want to miss."

Check out the GDC site for more information.


Comments

Re: GDC Rant Session: Social Game Developers Strike Back

It's not that they're "not real games" because technically, they are. They're still designed for entertainment purposes, just like the AAA+ titles you play everyday.

The problem I have with games like Farmville (and then you have other games like Mafia Wars and all the spin-offs) is that there is absolutely nothing compelling about the gameplay. I used to play both FarmVille and Castle Wars simply because I was bored and had nothing else to do. They're actually pretty good for that as you do tend to waste a lot of time on them.

The problem with them is that they require you to start adding friends that you don't know (I had over 600 at one point and am now weening it down, gotten it down to about ~315 or so) to progress further in the games. You then start playing other games and realise how nothing is ever actually different. They're all the same game, but set in a different setting. That's it.

They might be games but they're an insult to the entire purpose of game design, not because they're not "real" but because it's so obvious that their only reason for existing is to make somebody a quick buck. That's it. There's no gameplay value, no storylines attached, nothing like that at all.

They're for monetary gains only and frankly, I have a hard time believing anything else.

-- Randi Tastix

Re: GDC Rant Session: Social Game Developers Strike Back

I won't go as far as to say that things such as Farmville aren't games, but they do leave me with a feeling of disquiet that I really can't explain.  Probably because there isn't very much in the way of gameplay, and it is just a naked corporate money grab.

-Ultimately what will do in mankind is a person's fear of their own freedom-

Re: GDC Rant Session: Social Game Developers Strike Back

Damn, pity I won't get to see that... I have having progressivily less patience for the 'this isn't a game I play, so they are destroying the industry!' crowd....

 
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MaskedPixelanteOK, so my brief research looking at GameFAQs forums (protip, don't do that if you wish to keep your sanity intact.), the 3DS doesn't have the power to run anything more powerful than the NES/GBC/GG AND run the 3DS system in the background.07/28/2014 - 11:01am
ZenMatthew, the 3DS already has GBA games in the form of the ambassador tittles. And I an just as curious about them not releasing them on there like they did the NES ones. I do like them on the Wii U as well, but seems weird. And where are the N64 games?07/28/2014 - 10:40am
james_fudgeNo. They already cut the price. Unless they release a new version that has a higher price point.07/28/2014 - 10:19am
E. Zachary KnightMatthew, It most likely is. The question is whether Nintendo wants to do it.07/28/2014 - 10:12am
Matthew WilsonI am sure the 3ds im more then powerful enough to emulate a GBA game.07/28/2014 - 9:54am
Sleaker@IanC - while the processor is effectively the same or very similar, the issue is how they setup the peripheral hardware. It would probably require creating some kind of emulation for the 3DS to handle interfacing with the audio and input methods for GBA07/28/2014 - 9:30am
Sleaker@EZK - hmmm, that makes sense. I could have sworn I had played GB/GBC games on it too though (emud of course)07/28/2014 - 9:23am
E. Zachary KnightSleaker, the DS has a built in GBA chipset in the system. That is why it played GBA games. The GBA had a seperate chipset for GB and GBColor games. The DS did not have that GB/GBC chipset and that is why the DS could not play GB and GBC games.07/28/2014 - 7:25am
IanCI dont think Nintendo ever gave reason why GBA games a reason why GBA games aren't on the 3DS eshop. The 3DS uses chips that are backwards compatable with the GBA ob GBA processor, after all.07/28/2014 - 6:46am
Sleakerhmmm that's odd I could play GBA games natively in my original DS.07/28/2014 - 1:39am
Matthew Wilsonbasically "we do not want to put these games on a system more then 10 people own" just joking07/27/2014 - 8:13pm
MaskedPixelanteSomething, something, the 3DS can't properly emulate GBA games and it was a massive struggle to get the ambassador games running properly.07/27/2014 - 8:06pm
Andrew EisenIdeally, you'd be able to play such games on either platform but until that time, I think Nintendo's using the exclusivity in an attempt to further drive Wii U sales.07/27/2014 - 7:21pm
Matthew WilsonI am kind of surprised games like battle network are not out on the 3ds.07/27/2014 - 7:01pm
Andrew EisenWell, Mega Man 1 - 4, X and X2 are already on there and the first Battle Network is due out July 31st.07/27/2014 - 6:16pm
MaskedPixelanteDid Capcom ever give us a timeline for when they planned on putting the Megaman stuff on Wii U?07/27/2014 - 2:23pm
MaskedPixelanteIf by "distance themselves from Google Plus" you mean "forcing Google Plus integration in everything", then yes, they are distancing themselves from Google Plus.07/26/2014 - 12:20pm
MechaTama31I wish they would distance G+ from the Play Store, so I could leave reviews and comments again.07/26/2014 - 11:03am
Matthew Wilson@pm I doubt it. Google seems to be distancing themselves from G+07/25/2014 - 9:31pm
Papa MidnightGoogle+ Integration is coming to Twitch!07/25/2014 - 8:41pm
 

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