No We Dare for North America

February 28, 2011 -

Ubisoft has confirmed that We Dare is a European only release. The saucy, adult themed Wii game that challenges couples to engage is some risqué behavior to score points and "get a little closer" is apparently too hot for U.S. gamers.

While the reaction to the We Dare commercial was mostly disbelief, it would be hard to say that journalists on this side of the pond found it to be offensive - silly, and a little too suggestive for our taste, maybe - but inappropriate for America? No way. If we can have Dennis Franz showing his big ass on TV, we can handle a couple taking turns spanking each other in a commercial.

Ubisoft must have felt some embarrassment at the trailer being so widely noticed online and ended up yanking it off YouTube under the guise of a regional copyright issue. In other words, it contacted YouTube to violate itself. Strange.

Ubisoft told IGN that We Dare would "absolutely not see release in the United States."

Those of you looking to watch your friend’s wife spank your wife or girlfriend will have to find another inventive way to make it happen. Sorry guys.

Source: IGN


Comments

Re: No We Dare for North America

"In other words, it contacted YouTube to violate itself."

I see what you did there.

Re: No We Dare for North America

Is it because it's "inappropriate", or because they figured it wouldn't sell?

Re: No We Dare for North America

Guessing its cause America finds sex to be taboo and uncomfotable to talk about. Blame the Puritans.

Re: No We Dare for North America

The puritans, we got them because Europe couldn't stand them.

Re: No We Dare for North America

I don't mind We Dare not coming to America, it seemed like a stupid game anyways.

http://www.magicinkgaming.com/

Re: No We Dare for North America

Agreed. I mean, the thing looks like something out of a saturday night live skit.

Re: No We Dare for North America

The most it could do is entice people to import the game and/or (unfortunately) cause the watchdogs to dog us even more.

 

Though, I don't think people have STOPPED importing IIDX even after its final home release (Empress) and that game is a nintendo hard music game (mostly delves into Note Hells with some of the Another charts and the Black Another difficulty, though some songs delve into speed change hell, like Fascination MaxX, though they made it follow the DDR BPMs)

Re: No We Dare for North America

Eh, the meatspace games for such things are more fun anyway...

Though I find it amusing.. just like the swinger community.. 'oh no! can't have the guys interacting!'... though I am impressed they had a guy bottoming and males stripping.  Wouldn't have seen that a few years ago.

 

Meh, I will save the rest of this post for a differnt game forum....

Re: No We Dare for North America

You have experience with the swinger community?

Something you want to tell us? :)

Re: No We Dare for North America

Actually, the swinger community was never my cup of tea (but I interact with people who left it).. too homophobic and VERY vanilla... it had the feel of a bunch of frat boys and sorority girls trying to recapture their hedonistic youth while maintaining otherwise very white bread lives... mind numbingly dull scripted sex.... (since you did not have time to learn individuals, you had to stick to safe/acceptable patterns).

I much prefer the poly community......

Re: No We Dare for North America

I'd rather not ask. The less I know, the happier I am.

Re: No We Dare for North America

I'll import from Canada. That is if it gets there as well. Game from the UK doesn't carry it from what I see :( 

Re: No We Dare for North America

The story says Europe only, and you're going to import it from Canada? 

Re: No We Dare for North America

Well, to be fair, the ad wasn't censured here and Ubisoft has a big studio in Montréal. We just might see it here still.

Re: No We Dare for North America

Making a statement or is this something you actually want to play?

 

Andrew Eisen

Re: No We Dare for North America

Actually, I might import a copy.... games with a physical component can be a good mixer....

Re: No We Dare for North America

Assassin's Creed games have you stabbing people left and right, but this makes them squeamish? Wusses.

 
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Matthew Wilsonthis is a nice video on P.T https://www.youtube.com/watch?v=K-85jO6nRNQ05/25/2015 - 11:57pm
Matthew Wilsonmaybe, but its still kinda sad even as a joke.05/25/2015 - 11:51pm
Goth_SkunkThe best commentary is delivered through humour.05/25/2015 - 11:36pm
Andrew EisenIt's not needed. It's a joke. Albeit one with quite a bit of commentary packed into it.05/25/2015 - 10:59pm
Matthew Wilsonmot game related, but still interesting. http://www.polygon.com/2015/5/25/8654983/jurassic-world-chris-pratt-apology the fact that this is even needed in modern culture is a embarrassment.05/25/2015 - 10:26pm
Matthew Wilsonyeah, but with no voice chat its doa.05/25/2015 - 9:48pm
TechnogeekYet, you're going to be hard-pressed to find anyone other than insecure 2EDGY4U teenagers seeing it as anything other than an extremely fun game.05/25/2015 - 8:36pm
TechnogeekSplatoon's probably the best example at this point. Gameplay-wise, it's a team-based third-person shooter with a significant online component. It's rated E10.05/25/2015 - 8:36pm
TechnogeekThe silliest thing about most of the Nintendo hatred is that they may be the last company that interprets "family-friendly" as meaning "fun for more than just the really young kids".05/25/2015 - 8:33pm
ZippyDSMleeWell it could be worse, like skyrim out of the box, a shame DAI dose not have that level of editing...05/25/2015 - 5:58pm
Zenpretty well without getting "nasty". Many people are disappointed in the decision and the about face on the status of the games development.05/25/2015 - 4:22pm
ZenEvery market has horrible people...but being like this towards all of them in a group is not a way to garner support and can make people more hostile towards you. Ironically his response was to someone that wanted to state a disagreement, but worded it05/25/2015 - 4:22pm
Goth_SkunkAs demonstrated by Ian's remarks, that 'market of possible fans' is apparently negligible.05/25/2015 - 4:18pm
Zeninformation while other versions had everything talked about openly.05/25/2015 - 4:15pm
ZenYeah, I've read through it and wanted to make sure I had it quoted correctly. I get there are issues, but this is horribly unprofessional and just burning a market of possible fans..many of which supported them and were waiting while getting little to no05/25/2015 - 4:15pm
Goth_SkunkOh wow. That's not even misquoted, he actually said that. Though for additional context in previous pages, he truly does not think highly of Nintendo console owners, and claims that in the industry, he's not alone.05/25/2015 - 4:12pm
ZenI also took a screenshot of the statement in case it is taken down (via my Twitter): https://twitter.com/zenspath/status/60293960536562483205/25/2015 - 4:05pm
ZenLink for my previous post - http://forum.projectcarsgame.com/showthread.php?27584-Project-Cars-Sales-figures&p=942776&viewfull=1#post94277605/25/2015 - 4:03pm
ZenProject Cars basically canceled for Wii U, Slightlymad Studios Head, Ian Bell, states "Yup, and if you need to pass this on, we really dislike Nintendo users" on Forum to Wii U players waiting for the game and disappointed in the news.05/25/2015 - 4:03pm
Goth_SkunkAnd now, a humorous gif. Oblivious Otter is Oblivious. http://i.imgur.com/zdUZOWo.gif05/25/2015 - 3:49pm
 

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