Independent Propeller Awards Finalists Announced

March 4, 2011 -

indiePub, sponsor Zoo Entertainment, and South by Southwest (SXSW) announced the finalists of the first video game development competition, the Independent Propeller Awards. The ceremony to name the winners will be held during SXSW ScreenBurn, the gaming portion of the SXSW Interactive Festival. Seven finalists were chosen among 150 submissions, representing the puzzle, strategy and adventure genres.

Hosted by Adam "Atomic" Saltsman, maker of the indie hit Canabalt, and Meredith Molinari, host of PlayStation Network's The Tester, the Independent Propeller Awards will offer $150,000 in total cash prizes, awards recognizing innovation and development from the Intel AppUpSM developer program and Unity Technologies, and the chance for titles to be published by indiePub through its sponsor, Zoo Publishing. Below are the finalists that have been selected to show off their games at SXSW:

The Uncanny Fish Hunt (Uncanny Games) - An adventure game where players take on the role of Siméon, to fight an unleashed ocean.

Skinny (Thomas Brush) - An exploration and adventure game where players help Skinny, a skinny freak, save the apocalyptic world from their minds.

Chewy (Happy Candy Co.) - A 2D platformer in which players control Chewy, a sticky piece of gum.

CREO (Peter Angstadt) - A physics puzzle game in which players must create and experiment to succeed by helping Creo and his friends home from school each day.

Deep Sea (Robin Arnott) - An audio-only game, where players lose their vision and hearing and are plunged into a world of blackness occupied only by the sound of their own breathing and the rumbles made by unseen terrors.

Tiny and Big: Grandpa's Leftovers (Black Pants Game Studio) - A story of a thief who had stolen our hero's most valued possession - a pair of underpants.

GLiD (Glid) - A single player ambient exploration game where a small robot is tasked with exploring and restoring an abandoned world.

For more information about the Independent Propeller Awards, check out www.sxsw.com.


 
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Matthew WilsonPeople who have run the Mario Galaxy games on a emulator have said they look better then most xb1/ps4 games when upscaled, so it would be interesting to see a upscaled version of Xenoblade08/01/2014 - 9:24pm
Andrew EisenHeck, it would probably sell better to newbies anyway. Even with its awesome art direction, the game looked dated when it came out years ago. I imagine an SD version would be a tougher sell.08/01/2014 - 8:55pm
Andrew EisenBecause it would be cool, would serve the game's fantastic art direction well and encourage people who've already played it to buy it again.08/01/2014 - 7:42pm
ZippyDSMleeWhy bother with an HD relese just repack the damn thing and promote it since it will play on the WIIU anyway....08/01/2014 - 7:04pm
Andrew EisenPlus, with Nintendo carrying the Wii U almost all by itself, it could help plug one of the unfortunately inevitable release schedule gaps.08/01/2014 - 3:23pm
Andrew EisenAn HD re-release would be cool though. It's a great game (and quite the looker, especially when up-rezzed) and more people should play it (the game had a limited release at a time when the Wii was all but dead an buried).08/01/2014 - 3:21pm
E. Zachary KnightSo no, people are not going to need to play the Wii game to undstand or enjoy the Wii U game.08/01/2014 - 1:27pm
E. Zachary KnightFrom what I understand, the two games have as much to do with eachother as Final Fantasy and Final Fantasy 2.08/01/2014 - 1:26pm
MaskedPixelanteIt's my secret hope that Nintendo announces Xenoblade HD to be released in the leadup to Xenoblade Chronicles X, or at least a mass market version of the first game so that people aren't going into this one blind.08/01/2014 - 12:40pm
PHX CorpI'm going to do a test stream later today, if anyone is intrested07/31/2014 - 2:40pm
Andrew EisenYes, I'm such a big Nintendo dork that I read Nintendo's quarterly financial reports.07/31/2014 - 2:09pm
Andrew EisenCool tidbit - Mario Kart 8 sales account for more than half of total Wii U software sales for the last quarter even though it was only available for the last third.07/31/2014 - 2:09pm
Andrew EisenStill a pretty cool promotion. Unfortunately for me, I'm not interested in purchasing Mario Kart 8 and I already owned or didn't want any of the free games on offer.07/31/2014 - 1:43pm
Andrew EisenInteresting that EU had 10 games to choose from while North America only had four.07/31/2014 - 1:41pm
MaskedPixelanteIt certainly worked, I probably would never have bought Mario Kart 8 if it didn't come with a free copy of Wind Waker HD.07/31/2014 - 1:14pm
Andrew EisenI imagine will see similar promotions like "Buy Mario Kart 8 get a download code for one of these specific games" but almost certainly not for all of its (however you would define) biggest releases.07/31/2014 - 11:24am
MaskedPixelanteI wonder if Nintendo is going to be doing "buy one get one free" promos for all their biggest releases going forward.07/31/2014 - 10:48am
MaskedPixelantehttp://www.mcvuk.com/news/read/special-report-retail-revolt-over-pc-code-strippers/013614007/31/2014 - 8:27am
ZippyDSMleeWouldn't they be able to afford and get done in a timely manner a general gba emluator for the 3DS? It seems to me if they want to make money off sales they need to do it.07/31/2014 - 7:25am
Sora-ChanAmbassador program, that's what I was looking for. Anyway the other games that have been made no longer exclusive to the early adopters got updates in their software. It'll only be a matter of time more than likely for the GBA to get the same treatment.07/31/2014 - 5:35am
 

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