Silicon Sisters: Games For Women, Made By Women

March 7, 2011 -

Last year Brenda Bailey Gershkovitch and Kirsten Forbes of Vancouver launched Silicon Sisters, a game company dedicated to creating games made by women for women. Soon they will release their first game, School 26. School 26 is a casual role-playing game that puts players in the shoes of a high school student who helps her peer with personal problems.

"The core game world has not moved aggressively into the female space," says Gershkovitch. "The casual and social gaming world has."

"We're not concentrating on building games for those gals because they've figured out what they want," Gershkovitch added – addressing those gamers that play hardcore games like Call of Duty. "We're building games for the rest of the girls out there - the girls who haven't yet broken into traditional gaming."

The duo were recently highlighted in this Toronto Star report. Since 40 percent of video game players in the United States and Canada are female, making games for women is a no-brainer.

School 26 is set for release sometime this spring on iOS devices. Forbes says it best with the following:

"Women are the most tenacious demographic. We’ve played games for years and years, despite the fact that no one was actually making them for us. We stuck with it."

Indeed.

Source: C&VG, image credit: Toronto Star


Comments

Re: Silicon Sisters: Games For Women, Made By Women

what women cant like the same games we men enjoy? women gamers do like those games thats why thet're gamers allready.

this is going to be about getting more women into gaming its going to be the casual market all over again only pink and with ponies.

I dont know what women are going to think but if I was a woman Id find this insulting.

(why do I feel like when ever I post on GP that I just end up ranting and complaining?)

Re: Silicon Sisters: Games For Women, Made By Women

I don't necessarily see a problem with reaching out to new markets, and trying to cater to tastes that aren't being satisfied.  I, for example, play mostly shooters and very few RPGs.  This doesn't make shooters better than RPGs, it just means I have a job and don't have the time to sink 100+ hours into a game.

I'm not optimistic about games targeted at women, though, because this usually means nothing more than "shrink it and pink it," and the result is usually a juvenille, clunky, and yes, insulting mess. 

Re: Silicon Sisters: Games For Women, Made By Women

In theory, I like the idea of creating games aimed at a female demographic hardcore or not, but this game sounds like it's gone too far into the partiez/babyz/pinkz direction.

Re: Silicon Sisters: Games For Women, Made By Women

Please, for the love of god, do not make it pink.

Re: Silicon Sisters: Games For Women, Made By Women

Well said.

Re: Silicon Sisters: Games For Women, Made By Women

Feh, I'm not playing that.  Too girly.

 

Andrew Eisen

 
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Andrew EisenYou have to try to purchase something first. Pick a game, hit purchase and if your wallet doesn't have enough to cover it, you'll be given an option to "add exact funds" or something like that.09/23/2014 - 2:05pm
MonteI have seen no option for that on my 3DS; anytime i want to add funds it only gives me the option to add in denominations of $10, 20, 50 or 10009/23/2014 - 2:03pm
IanCWhat Andrew Wilson said. PSN is the same when you make a purchase over a certain price (£5 in the UK)09/23/2014 - 2:02pm
Andrew EisenNeither eShop charges sales tax either. At least in California.09/23/2014 - 2:00pm
Andrew EisenBoth Wii U and 3DS eShops allow you to add funds in the exact amount of whatever's in your shopping cart. If your game is $39.99, you can add exactly $39.99.09/23/2014 - 1:57pm
Infophile@Matthew Wilson: As I understand it, any regulations to force tax online would also set up an easy database for these stores to use, minimizing overhead.09/23/2014 - 1:30pm
MonteReally, the eshop just does next to nothing to make buying digitally advantagous for the customer. Its nice to have the game on my 3DS, but i can get more for less buying a physical copy at retail. And that's not even counting buying used09/23/2014 - 1:18pm
MonteIanC, The Eshop wallet system only lets you add funds in set denominations and the tax makes sure you no longer have round numbers so you ALWAYS loose money. A $39.99 game for instance requires you to add $50 instead of just $4009/23/2014 - 1:13pm
Matthew Wilsonbut thats just it those sites, even the small ones, sell all over the country.09/23/2014 - 11:12am
Neenekoeither that or it would follow the car model of today. big ticket items are taxed according to your residence, not where you buy them.09/23/2014 - 11:07am
NeenekoI doubt it would be the retailer that handles the tax in the first place. If it goes through it would probably be folded in as a service on the processor end or via 'turbotax' style applications.09/23/2014 - 11:05am
Matthew Wilsonsimple there are over 10k tax areas in the us for sales tax. it would be impossible for small online retailers to handle that.09/23/2014 - 10:55am
IanCWhats wrong with charging tax in an online shop?09/23/2014 - 10:47am
E. Zachary KnightI don't see why it would be that difficult to maintain one. Especially for a news outlet with multiple people on the payroll.09/23/2014 - 9:37am
Matthew Wilsonthey can, but will they? more inportantly will the traditional sites be willing to do the extra work to maintain the list?09/23/2014 - 9:02am
E. Zachary KnightSo how will it reduce the power of the traditional games press? They can create curated stores too.09/23/2014 - 8:39am
Matthew WilsonI think its a good thing, but it does mean traditional games press will have less power than ever before. To be fair most of the gaming press were never big on pc gaming anyways.09/23/2014 - 8:33am
E. Zachary KnightMatthew, is that a bad or good thing?09/23/2014 - 7:43am
MechaTama31When you say "youtuber", I picture some sort of customizable potato...09/22/2014 - 10:48pm
Matthew Wilsonthis change will only give youtubers more power.09/22/2014 - 9:54pm
 

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