Report: Youth Unphased by Vietnam's Online Curfew

March 8, 2011 -

The Vietnamese government see online gaming as the black magic of our time and blame the activity for everything from robberies and violent crimes among teens to bad grades and even the occasional murder. So the government got tough with teens and with Internet cafes that serve up the wickedness to them and the rest of the Vietnamese population.

A curfew was put in place to curb gameplay; now everyone in the country is banned from playing games after 10 PM and before 8 AM. While cafe owners are feeling the bite of lost revenues during those peak playing hours (some report a decline of about 25 percent in profits), teens seem mostly unaffected. This despite the fact that this new curfew has been in place since March 3.

In a country where Internet access is already spotty (not in many homes either) it seems that most Vietnamese citizens are rolling with the punches and adjusting their play times to fit into the window of availability.

One example cited by this Monsters & Critics report is 20-year-old engineering student Le Duc Trung, who spends about two hours per day playing an online fighting game called Gunbound. Trung said that he enjoys playing the game and spends lots of money on premium game items.

"I still play, but I go home at 10 pm," he said, the lights of the screen dancing off his face.

Another student, 25-year-old "Linh" didn't want to give too many details about himself, but did say that he still played online games despite the restrictions.

"Young people still play. It is really popular," he said.

Shop owners are not so casual about the new curfew, but are careful in how they protest it. Twenty-Two-year-old shop manager Nguyen Van Dung (who runs an unnamed cafe on Le Thanh Nghi street in Hanoi), said the police have forced him to close since last October.

"Of course we have lost a lot of money," he said. "Most of our customers play at night. We used to make 2 million dong but now we make about 1.5 million (72 dollars) a night."

The government says that they have done this for the health and well being of the public. Luu Vu Hai, a senior official at the Information Ministry in Hanoi told the German Press Agency dpa that online games keep children away from classes, and keeps them from earning money at jobs. The official added that the consequences of online gaming "could be deadly."

"They (online gamers) find ways to make money by stealing and robbing, even killing people to get money," Hai said.

Despite saying all that Hai admits there are limitations to what the police and the government can do to curtail late night gaming.

"The problem is that our force is thin while we have many online game shops, so we cannot check all of them."

Gamer Linh concurs:

"Many cafes are still open after 10 pm," he said. "They just shut the door. They don't stop taking customers." Perhaps that is the real reason so many young people in Hanoi are coping so well with this new curfew. Of course, it shouldn't be illegal for the entire population to play games after 10 PM..

Source: Monsters & Critics


Comments

Re: Report: Youth Unphased by Vietnam's Online Curfew

our internet access is sooo $%&@ no one noticed when it got $%&@ier also people break the new law all the time and we cant stop them.

theres a word for this "failure"

Re: Report: Youth Unphased by Vietnam's Online Curfew

Is that... Is that a dude riding a dolphin next to a cheering girl in that picture?

Typical vietnamese afternoon?

 

Re: Report: Youth Unphased by Vietnam's Online Curfew

Whew, dodged the bullet there. It's a good thing that teens don't want money for anything other then playing online video games after 10pm. Otherwise their whole nation would be awash in blood from all the teens who are willing to kill anyone for money to play online after 10pm.

 
Forgot your password?
Username :
Password :

Shout box

You're not permitted to post shouts.
ConsterYou do realize that what you're doing right now isn't what capitalism means, right?01/25/2015 - 2:39pm
WonderkarpActual Thing, Never Proven :P We All Know That You Dont Need Evidence For Something To Be Real, Huh.01/25/2015 - 9:40am
ConsterAh, that explains it - since the second thing you named is an actual thing, I wasn't sure if you were being sarcastic.01/25/2015 - 7:39am
WonderkarpConster, I was quoting Anita Sarkeesian01/24/2015 - 10:39pm
ZippyDSMleeodd its not wanting to post half the time 0-o01/24/2015 - 10:21pm
ZippyDSMleetest01/24/2015 - 10:21pm
ConsterWonderkarp: did the US actually bomb Japan back to traditional values? My history lessons were eurocentric, so I wouldn't know.01/24/2015 - 9:39pm
ZippyDSMleeeffect like confusion,ect. QTEs are a gimmick that can easily be shallow because you are looking to mess with conditioned responses and nothing messes with them more than random gameplay changes..01/24/2015 - 7:58pm
ZippyDSMleeWonderkarp: They tried to be natural with God Of Wars QTE’s, sometimes it felt random which I hate the most in QTEs. The way you interface with gameplay (press X to get X result) should never rely on randomly generated mechanics unless it’s a status01/24/2015 - 7:57pm
Andrew EisenI've passed your comment on.01/24/2015 - 5:45pm
Neo_DrKefkaHey GamePolitics staff can you guys work out the way the ads are delivered via mobile? Sometimes any attempt to do anything on this site automatically forwards you to download "Flappy bird" on a shady site or another thing. It just hijacks my Safari01/24/2015 - 3:47pm
WonderkarpI feel like the only good QTEs were the ones in the God of War series. I dont know why though.. maybe its the visceral carnage01/24/2015 - 1:13pm
ZippyDSMleeprh99: QTEs are dumb I ever understood the need for them outside being cheap and wanting to pad mechanics with scripted events that use only a few buttons.01/24/2015 - 12:58pm
InfophileAnd a more detailed breakdown of expenses here: http://imgur.com/L46SUMw01/24/2015 - 12:42pm
InfophileFor anyone still complaining about where the funding for Tropes vs. Women went: https://www.dropbox.com/s/q4z6qa561roidh5/femfreq_annualreport2014.pdf?dl=0 (page 16) Not that this will actually stop claims of fraud, but it's good to have a counter.01/24/2015 - 12:38pm
prh99Linux kernel patch breaks Witcher 2. Apparently it was a wrapped Windows version instead of native port. http://m.slashdot.org/story/21270301/24/2015 - 11:12am
prh99I am not a fan of QTEs. Toggle joystick to break away from an enemy is ok...01/24/2015 - 12:26am
Goth_Skunk@WonderKarp: *fistbump*01/24/2015 - 12:00am
ZippyDSMleeIts like they took the fiction from soemthing else and tried to impose it on the Turok IP 0-o01/23/2015 - 10:14pm
ZippyDSMleeuhg I mean they did not need the dumb story and needed more unreal crazy combat.01/23/2015 - 10:13pm
 

Be Heard - Contact Your Politician