Report: Youth Unphased by Vietnam's Online Curfew

March 8, 2011 -

The Vietnamese government see online gaming as the black magic of our time and blame the activity for everything from robberies and violent crimes among teens to bad grades and even the occasional murder. So the government got tough with teens and with Internet cafes that serve up the wickedness to them and the rest of the Vietnamese population.

A curfew was put in place to curb gameplay; now everyone in the country is banned from playing games after 10 PM and before 8 AM. While cafe owners are feeling the bite of lost revenues during those peak playing hours (some report a decline of about 25 percent in profits), teens seem mostly unaffected. This despite the fact that this new curfew has been in place since March 3.

In a country where Internet access is already spotty (not in many homes either) it seems that most Vietnamese citizens are rolling with the punches and adjusting their play times to fit into the window of availability.

One example cited by this Monsters & Critics report is 20-year-old engineering student Le Duc Trung, who spends about two hours per day playing an online fighting game called Gunbound. Trung said that he enjoys playing the game and spends lots of money on premium game items.

"I still play, but I go home at 10 pm," he said, the lights of the screen dancing off his face.

Another student, 25-year-old "Linh" didn't want to give too many details about himself, but did say that he still played online games despite the restrictions.

"Young people still play. It is really popular," he said.

Shop owners are not so casual about the new curfew, but are careful in how they protest it. Twenty-Two-year-old shop manager Nguyen Van Dung (who runs an unnamed cafe on Le Thanh Nghi street in Hanoi), said the police have forced him to close since last October.

"Of course we have lost a lot of money," he said. "Most of our customers play at night. We used to make 2 million dong but now we make about 1.5 million (72 dollars) a night."

The government says that they have done this for the health and well being of the public. Luu Vu Hai, a senior official at the Information Ministry in Hanoi told the German Press Agency dpa that online games keep children away from classes, and keeps them from earning money at jobs. The official added that the consequences of online gaming "could be deadly."

"They (online gamers) find ways to make money by stealing and robbing, even killing people to get money," Hai said.

Despite saying all that Hai admits there are limitations to what the police and the government can do to curtail late night gaming.

"The problem is that our force is thin while we have many online game shops, so we cannot check all of them."

Gamer Linh concurs:

"Many cafes are still open after 10 pm," he said. "They just shut the door. They don't stop taking customers." Perhaps that is the real reason so many young people in Hanoi are coping so well with this new curfew. Of course, it shouldn't be illegal for the entire population to play games after 10 PM..

Source: Monsters & Critics


Comments

Re: Report: Youth Unphased by Vietnam's Online Curfew

our internet access is sooo $%&@ no one noticed when it got $%&@ier also people break the new law all the time and we cant stop them.

theres a word for this "failure"

Re: Report: Youth Unphased by Vietnam's Online Curfew

Is that... Is that a dude riding a dolphin next to a cheering girl in that picture?

Typical vietnamese afternoon?

 

Re: Report: Youth Unphased by Vietnam's Online Curfew

Whew, dodged the bullet there. It's a good thing that teens don't want money for anything other then playing online video games after 10pm. Otherwise their whole nation would be awash in blood from all the teens who are willing to kill anyone for money to play online after 10pm.

 
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E. Zachary KnightZippy, So you can't find even one?08/29/2014 - 1:04pm
ZippyDSMleeAndrew Eisen:Right because shes prefect and never exaggerates... *rolls eyes*08/29/2014 - 12:53pm
SleakerAnd honestly, nearly all of the games she references, or images she depicts I've always cringed at and wondered why they were included in games to begin with, from pinups through explicit sexual depictions or direct abuse. I think it's cheap storytelling.08/29/2014 - 12:35pm
Sleaker@AE - aren't most people fundamentally misunderstanding her at this point? haha.. On a related note I think a lot of the backlash is coming from males that think she is telling them their 'Generic Male Fantasy' is bad and wrong.08/29/2014 - 12:33pm
Andrew EisenAnd no, I don't think the female community would be upset over the performance of a case study in and of itself. Possibly the mostivations behind such a study, the methodology or conclusions but not the mere idea of a case study.08/29/2014 - 12:29pm
Andrew EisenAmusingly, these videos aren't saying you can't/shouldn't use tropes or that sexual representations are inherently problematic so those are very silly things to have a problem with and indicate a fundamental misunderstanding of the series.08/29/2014 - 12:29pm
SleakerDo you think the female community would get extremely angry over a male doing a case study on the negative impact of sex-novels and their unrealistic depiction of males and how widespread they are in american culture?08/29/2014 - 12:25pm
SleakerThe other thing that people might find problematic is that they see no problem with sexual representations of females (or males) in games. And realistically, why is there anything wrong with sexual representations in fiction?08/29/2014 - 12:24pm
SleakerTo even discuss or bring up these issues at a cultural level to begin with. Going straight for games to many probably feels like a huge overstepping given that it's interactive story in many cases, and when you're telling a story why can't you use tropes.08/29/2014 - 12:21pm
SleakerI think a large part of the controversy stems from the idea that games aren't culture setters, but culture reactors, and simply depict what is already in culture. So people don't care that games use tropes or are blind to them because we've failed ...08/29/2014 - 12:20pm
AvalongodBesides, what better way to make her point for her than to respond to her opinion by behaving like a misogynistic asshole. Sure, it may be a troll account, but that doesn't make it "ok"08/29/2014 - 12:19pm
AvalongodWhether Sarkeesian is "right" or "wrong" is not relevant, neither she nor any other woman should have to expect that her opinion will be met with death threats or even just sexist language.08/29/2014 - 12:18pm
Andrew EisenOh, may as well. Zip, I challenge you to cite three specific examples from the TvW videos (use direct quotes and time stamps) and explain how/why they ring hollow or are over exaggerated.08/29/2014 - 11:56am
Andrew EisenZip - Bullies on both sides? What both sides? And of course bullies are worse than people who aren't bullies.08/29/2014 - 11:23am
Neeneko(2) yes, male tropes also have problems and gender studies looks at those too. But this highlights a privilage problem, the idea that if male issues are not brought up too female issues should not be discussed.08/29/2014 - 10:42am
Neeneko@ZippyDSMlee - jumping back (1) one can acknowledge systemic problems without requiring every male be a Neanderthal.08/29/2014 - 10:42am
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ZippyDSMleeIt goes without saying that we need to et rid of the bullies on both sides that are far worse than Sarkeesian or Quin will ever be.08/29/2014 - 8:24am
ZippyDSMleeI'm talking more about the genreal movement and how silly it is, as for Sarkeesian half of what she is says rings hollw while the other half tend to be over exsagerated.08/29/2014 - 8:22am
 

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