NPD: Call of Duty: Black Ops The Top-Selling Game of All Time

March 11, 2011 -

According to NPD group retail sales data for February, the industry grew by 3 percent in overall sales. But the big story coming out of last month's numbers is that Call of Duty: Black Ops is the best selling game in U.S. history. This is great news for Treyarch, who for many years has stood in the long shadow of Infinity Ward. It finally proves that the company can create a Call of Duty game that is on the same level of quality as anything its sister studio can produce.

Overall, consumers spent around $1.36 billion on games and consoles during the month, up from 1.33 billion in the same period last year. Console sales were up 10 percent during the month, even though spending on games was down five percent compared to last year. Console accessories were up 22 percent over the same period a year ago, mostly due to Kinect.

The big story was Black Ops, which has sold 13.7 million copies in the U.S. to date and became the top-selling video game in U.S. history. Microsoft also announced that it has sold 10 million Kinect controllers.

Overall, the Xbox 360 was the top-selling console of the month. The Wii came in second, followed by the PlayStation 3. NPD no longer releases specific sales numbers for hardware or software. Microsoft said that it sold 535,000 Xbox 360 consoles last month (up 27 percent over the month prior), while Nintendo reported selling 454,000 Wii units, and Sony (is estimated to have) moved around 400,000 units (Sony did not release sales data).

The five top-selling games in the U.S. were Call of Duty: Black Ops, Marvel vs. Capcom 3, Just Dance 2, NBA 2k11, and Dead Space 2.

Portable systems such as DSi and PSP fell 27 percent during the month.

Source: Digital Trends


Comments

Re: NPD: Call of Duty: Black Ops The Top-Selling Game of ...

Problem is, from what I've heard at least, is that they only include retail sales and never digital sales. If we counted digital sales, would it still be on top?

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Living in Canada can be a very good thing, you know. We enjoy the universal healthcare and gun-free environment of an European country while getting all of our games released at the same time as in the US.

Living in Canada is awesome. We enjoy the universal healthcare and gun-free environment of a European country while getting all of our games released at the same time as the US.

 
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ZippyDSMleeEvil within is a badly designed game.11/27/2014 - 7:28pm
Andrew EisenSure but you said "widens," hence my confusion. Looking into it, yep, there's a tweak to completely re-frame the image, adding more info at the top and bottom. You apparently need a fairly beefy rig to keep it running smooth when you do that though.11/27/2014 - 6:48pm
Matthew Wilsonthere is vertical fov, not just horizontal fov11/27/2014 - 6:38pm
Andrew EisenWell, you can widen it to 3:1 or even 10:1 but I don't know why you'd want to. From what I understand it's the missing visual info at the top and bottom that some object to, not that there isn't enough on either side.11/27/2014 - 6:36pm
Matthew WilsonI think it widenss the fov, so you get to see more.11/27/2014 - 6:31pm
Andrew EisenI don't see how as doing so would not add any visual information to the top or bottom of the screen.11/27/2014 - 6:04pm
Matthew Wilsonfrom what I read, getting rid of the black bars and stretching it out made for a better play experience.11/27/2014 - 5:59pm
Andrew EisenFrom what I hear, there's a ton of "look up and shoot at the guys above you" stuff in the game that the wider frame doesn't accommodate such actions well.11/27/2014 - 5:55pm
Andrew EisenHaving a game run in scope is not necessarily a bad thing but like any aspect ratio, you have to compose your shots correctly.11/27/2014 - 5:55pm
Neo_DrKefkaThe Evil Within was pretty bad and to make it worse the way the screen size made it hard for you to see even on a big screen it really hurt the game. Being Artistic is great but when you focus on art rather than what sells you run the risk of that happen11/27/2014 - 5:33pm
Matthew WilsonI kinda hope this is not true. http://www.nintendolife.com/news/2014/11/nintendo_might_not_be_making_more_gamecube_controller_adapters_at_the_moment11/27/2014 - 1:34pm
Matthew WilsonI saw that. I wish people would stop preording, but sadly that will never happen.11/27/2014 - 1:26pm
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