Homefront First-Day Sales Show Promise

March 17, 2011 -

THQ is no doubt happy to report today that Homefront first day sales in North America were approximately 375,000 units. The game ships to Europe and Asia Pacific throughout this week. No doubt THQ is delighted to make this announcement after an average Metacritic score of 73 (73 on PS3, 71 on Xbox 360, and 72 on PC) saw investors get nervous and sell off yesterday.

"We are delighted with first day sales for Homefront and are already fulfilling re-orders for the game from multiple retailers," said Brian Farrell, THQ President and CEO.

"Homefront’s excellent multiplayer experience, combined with our commitment to dedicated servers, make this a must-have purchase for gamers," added Danny Bilson, EVP Core Games, THQ. "Due to the strong and growing demand for Homefront’s multiplayer, we continue to add dedicated server capacity. We are confident that the large-scale multiplayer maps featuring 32 players, vehicles, infantry and drones, will continue to be a major draw for the huge audience of FPS gamers looking for a new experience over the coming months."

THQ had some launch day trouble with multiplayer servers according to several reports, but the company is working hard to make sure the servers are up and available for anyone that wants to play online.

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Re: Homefront First-Day Sales Show Promise

If you guys haven't noticed, they've been designing first-person shooter games to focus on multiplayer for the past couple years. Shooting games with 20+ hour singleplayer campaigns have pretty much gone the way of the dodo. I'm pretty sure 8-10 hours is the norm  nowadays.

You want more than that? Play Fallout or Final Fantasy.

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Re: Homefront First-Day Sales Show Promise

I'm really not interested in any games with an online pass. I really hate that stuff.

Re: Homefront First-Day Sales Show Promise

Did they also mention that the price has already been dropped at some places to just over $40?

Re: Homefront First-Day Sales Show Promise

It´s already out? I wish I could have it. Good it is having good sells.

Re: Homefront First-Day Sales Show Promise

It's too bad they can't track trade-ins durings the first week.  I've got many friends that pre-ordered the game due to the potential that was there, played the awefully short single player campaign (under 3 hours) and then traded the game in the next day towards either Gears of War 3 or Battlefield 3. 

Re: Homefront First-Day Sales Show Promise

Absolutely. Same thing is happening in the online gaming community I belong to.

Of the about half a dozen people I know bought the game, two are already trading it in, in less than a week.

I was also looking forward to this game, but I don't usually buy my games (other than the ones I REALLY want) on release date for a couple of reasons. I don't trust the press reviews and want to wait for peer reviews, and if the game is a marginal success, it'll go on sale VERY quickly, so if I wait a week or two, I save $15 - $20.

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Re: Homefront First-Day Sales Show Promise

Three hours is an exageration. It's at least double that, but yeah, it's not that long. Decent game, but pretty disappointing given how great the concept was.

Re: Homefront First-Day Sales Show Promise

And yet everywhere I go people hate it. Should be intersting to see if it can hit 1M sold units.


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Will an M rating hurt Batman: Arkham Knight's sales?:

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ZippyDSMleeEh still rather subjective… the haters would be better off going after teen and beauty rags and magazines than fiction, fiction follows reality and going after fiction tends to turn into a bullying fest’s… plus its fiction its unrealistic to start with….02/27/2015 - 1:10am
MechaTama31That's a pretty difficult anatomy to break.02/26/2015 - 11:09pm
MechaTama31"the way her animations repeatedly break her anatomy" <-- I'm sorry, but we are talking here about the woman who can roll up into a little ball and live to tell the tale, yes? ;)02/26/2015 - 11:09pm
Andrew EisenAs far as examples that could be culled from female game characters though, that one's pretty mild.02/26/2015 - 9:11pm
Andrew EisenNot as much the heels or the suit in and of themselves but certainly the way her animations repeatedly break her anatomy to show off her lady bits.02/26/2015 - 9:10pm
E. Zachary KnightWell, Samus's heels are certainly impracticable, but I wouldn't really call her Zero suit objectified. I don't really feel that the new Lara Croft is objectified either, but that is my subjective opinion.02/26/2015 - 9:08pm
Andrew EisenTomb Raider: No but we haven't seen much of anything yet. Samus: Yes.02/26/2015 - 9:07pm
ZippyDSMleeWould you call the new tomb raider objectified? WOuld Samus Aran from the new Smash bros be objectified?02/26/2015 - 9:02pm
WonderkarpI'm hoping they put the rest of the comic book ghostbusters in there. Ortiz and Rookie(From GB the game)02/26/2015 - 8:38pm
Wonderkarpghostbusters board game is doing great. getting close too a 3rd extra playable Character. Ron Alexander.02/26/2015 - 8:37pm
Andrew EisenSmurfette is not subjective. If there's more than one female character, it's not Smurfette. Anyway, as with everything on the list, Smurfette is, in and of itself, not necessarily a bad thing.02/26/2015 - 8:32pm
Andrew EisenI think there's 5 women (out of 15, I think) but other than one being a bit more "hippy" than the others, they pretty much all have the same body type. Especially when compaired to the huge variety of male body types.02/26/2015 - 8:31pm
Wonderkarpso I dont see Smurfette as a bad thing. Unless like all your female characters are Smurfette. remember the Smurfs also had Sassette02/26/2015 - 8:29pm
E. Zachary KnightOne good example of the larger issues is one Anita used in the presentation, Blizzard's Overwatch game. There are a dozen men in the game with a dozen body types. But there are only 4 women with 2 body types, but 3 of them have the same one.02/26/2015 - 8:28pm
Wonderkarpthe smurfette thing is subjective to how many female characters you have. Take Sonic for example. You have Amy, who is obvious smurfette, but there's several other female characters now without that. Including the original animated seriescomics with Sally02/26/2015 - 8:28pm
E. Zachary KnightAE. Very true. I think that is where I was going, but it didn't come out right. Jack Harkness is sexy but not objectified. Whereas, a women would have to be objectified in order to be "sexy" in most games.02/26/2015 - 8:26pm
E. Zachary KnightAnd as Andrew pointed out, there is a big difference between a sexualized man, and an idealized man. But for some reason, there is no distinction between women in games. For the most part.02/26/2015 - 8:25pm
Andrew EisenI think one of the issues we run into repeatedly with these conversations is the confusion over "sexy" and "sexually objectified."02/26/2015 - 8:24pm
E. Zachary KnightYet, for some reason, in orde rto have a sexualized women, she must be wearing lingerie or a bikini. Can't women be sexual and still dress for the job at hand?02/26/2015 - 8:24pm
E. Zachary KnightThe problem I have with complaints of "sexualized men" is that men don't have to wear speedos to be sexualized. Captain Jack Harkness from Torchwood/Doctor Who, was one sexy man, but he spent 99% of his time in a WW2 soldier's trenchcoat.02/26/2015 - 8:23pm
 

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