Breaking Down Walls: L.A. Noire Selected for Tribeca Film Festival

March 29, 2011 -

Rockstar Games’ upcoming crime noire thriller, L.A. Noire, is officially the first video game to be honored as an official selection for the 2011 Tribeca Film Festival. It cannot be emphasized enough that, with this selection, Rock Star's game is the first to ever be chosen as an "official selection" in a festival reserved for film.

"We’re thrilled that L.A. Noire is being recognized by the Tribeca Film Festival in this way," said Sam Houser, Founder of Rockstar Games. "It’s a real honor, and another step forward for interactive entertainment."

"What Rockstar and Team Bondi have accomplished with L.A. Noire is nothing less than groundbreaking," said Geoff Gilmore, Tribeca Enterprises' Chief Creative Officer. "It’s an invention of a new realm of storytelling that is part cinema, part gaming, and a whole new realm of narrative expression, interactivity, and immersion. We are poised on the edge of a new frontier."

Rockstar Games will also present an exclusive preview of L.A. Noire as part of the Tribeca Talks series, taking place on April 25, 2011. The presentation will feature a live interactive screening of a case from L.A. Noire, followed by a Q&A that examines the crossover between filmmaking and interactive entertainment. The Q&A will focus on the making of L.A. Noire, the technology used, and the story and action. The talk will be moderated by Geoff Gilmore, Tribeca Enterprises’ Chief Creative Officer.

For more info about the game, check out www.rockstargames.com/lanoire.


Comments

Re: Breaking Down Walls: L.A. Noire Selected for Tribeca ...

Score one for the argument for video games as art. Hopefully the SCOTUS sees this.

"Power means nothing without honor and pride."

http://grifsgamereviews.blogspot.com My video game review site.

Re: Breaking Down Walls: L.A. Noire Selected for Tribeca ...

Giving how they're repurposing technology got much more believable acting, GO ROCKSTAR!!!!

Re: Breaking Down Walls: L.A. Noire Selected for Tribeca ...

Media form recognition, here we come!

"The difference between genius and stupidity is that genius has its limits." -Albert Einstein

"The difference between genius and stupidity is that genius has its limits." -Albert Einstein

 
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Andrew EisenHeh, just had our (IGN's) journalistic integrity called into question over a couple typos.07/01/2015 - 6:08pm
Matthew Wilson@tech this isnt the only stupid tax in recent months though. they were adding a commuter tax as well. if they continue doing crap like this, they will run in to the same issues as Detroit.07/01/2015 - 5:34pm
TechnogeekI guess we can give Chicago credit for diversifying their portfolio of corruption, although they've still got a lot of work before they retake that crown from Louisiana.07/01/2015 - 5:29pm
TechnogeekEh, cities abusing taxation power for their own game isn't really a "Detroit" thing so much as a "corrupt small town" thing.07/01/2015 - 5:29pm
Matthew Wilsonhttp://arstechnica.com/tech-policy/2015/07/chicago-netflix-customers-your-bill-is-about-to-up-9-percent/ Chicago wants to become the new Detroit so be it.07/01/2015 - 4:58pm
InfophileAnd also, she said "anyone," but she also said "probably." This means there's a subset for whom the "you shouldn't write it" doesn't apply.07/01/2015 - 4:47pm
InfophileGoing back a bit: "As I believe there is no justification, there is no reason for me to continue reading." - One reason to read might be to find out if you're wrong about there being no justification for it.07/01/2015 - 4:45pm
Andrew EisenRead it here: http://www.zenofdesign.com/getting-diversity-to-speak/07/01/2015 - 4:42pm
Andrew EisenFormer Bioware dev, Damion Schubert, offers an interesting thought on diversity in the industry. Not only is it important to have, it's important to make sure they feel comfortable offering their perspective.07/01/2015 - 4:40pm
Andrew EisenHeh, I did consider it!07/01/2015 - 4:37pm
Craig R.Aww, video gamer players wasn't an option for the poll?07/01/2015 - 4:33pm
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Andrew EisenWhat if creators heard our feedback, agreed with it and then... oh god... made a better show? The HORROR!!!07/01/2015 - 4:13pm
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Goth_SkunkYes, but we complain about it amongst ourselves, we shake our heads, we sigh, shrug our shoulders and say 'oh well, what can you do?' We don't write articles for Wired and say 'Anyone can write about X, but should they? Probably not.'07/01/2015 - 3:57pm
Andrew EisenMy favorite is: "Zoom and enhance!"07/01/2015 - 3:55pm
E. Zachary KnightGoth, you must not hang out with many technology experts. We complain about bad portrayals of tech all the time.07/01/2015 - 3:52pm
Andrew EisenPeople should be free to write about anything their little hearts desire. Even if they suck at it. Maybe not the most advisable thing to do, depending on their personal goals. But that's why you listen and learn and improve! Or try to, anyway.07/01/2015 - 3:50pm
Andrew EisenAnd you're straying from the path a bit but the sentiment in and of itself I agree with.07/01/2015 - 3:47pm
 

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